Hell Let Loose

Hell Let Loose

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Marcus Jan 11, 2023 @ 4:48pm
Bad draw Distance and Texture pop in
Anybody else noticed this extreme bad Texture pop in, with the last Patch?
Before the Patch everything was fine by me but now its kinda unplayable.
Bushes and Trees are popping in while moving on close Distance and morphing.
On Kursk for example, Map Enviroment like this burning Smoke pop in and much other stuff.
Im playing on Ultra.
I thought first, my Hardware is broken.
Last edited by Marcus; Jan 11, 2023 @ 4:55pm
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Showing 1-15 of 15 comments
TWB*Clell_Miller Jan 11, 2023 @ 4:56pm 
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.
Marty_ Jan 11, 2023 @ 5:02pm 
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.

Hahahahahaha.

OP I’m playing on ultra as well and see the same anomalies. Clell also tried to tell me once that his trees in the far distance weren’t 2D and he’s never seen pop-in. The man needs to check his prescription glasses. Watch any YouTuber that plays the game on ultra and you can see the pop in and morphing of LODs. Does it look good? No. Is it normal for this game? Yes.
Marcus Jan 11, 2023 @ 5:05pm 
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.

I noticed it first for 10 Month ago, than i buyed a new Graphic Card (my old one 980, was ♥♥♥♥ anyway in these Days) and it was gone, like you said but now it is back. :(

Asus 3070
Asrock B550M HDV Mainboard
Ryzen 5700X
32 GB G.Skill 3200 MHZ DDR4
TWB*Clell_Miller Jan 11, 2023 @ 5:07pm 
Originally posted by Martubb:
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.

Hahahahahaha.

OP I’m playing on ultra as well and see the same anomalies. Clell also tried to tell me once that his trees in the far distance weren’t 2D and he’s never seen pop-in. The man needs to check his prescription glasses. Watch any YouTuber that plays the game on ultra and you can see the pop in and morphing of LODs. Does it look good? No. Is it normal for this game? Yes.
I just had cataract surgery. They eyes are fine. I've seen pop-ins, ages ago. I don't do visual anomalies. You folks can suffer with them as long as you have patience for. I choose not to.
Marcus Jan 11, 2023 @ 5:09pm 
Originally posted by Martubb:
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.

Hahahahahaha.

OP I’m playing on ultra as well and see the same anomalies. Clell also tried to tell me once that his trees in the far distance weren’t 2D and he’s never seen pop-in. The man needs to check his prescription glasses. Watch any YouTuber that plays the game on ultra and you can see the pop in and morphing of LODs. Does it look good? No. Is it normal for this game? Yes.

I can tell you, it was gone til the last Week. (but was there 10 Month ago, before i upgrade my System)
And now it appears from nowhere, that makes me Insane.
I got 2500 Hours in the Game and i cant ignore this. But why it happens again?
Sure, on far distance the "bug" was always there but now it is on close Distance too and i didnt changed anything.
Last edited by Marcus; Jan 11, 2023 @ 5:33pm
☆SPAC3M4R1N3☆ Jan 12, 2023 @ 12:56am 
We need a upgrade to Unreal Engine 5.1 with nanite technoligy....like Fortnite did. That's the end of Pop ins and Bad lod loading.
Dar Jan 12, 2023 @ 3:34am 
The render distance and LoD is hardcoded, it has little to nothing to do with your system specs or settings. The explanation to this is that the Devs, despite releasing the 1.0 game back in 2021, never bothered to create proper 3D LoDs (lower poly, less taxing versions of existing objects that can fade into the high poly close up versions). There are only the fully detailed model, and its cardboard cutout for the engine to choose from. This was not an issue during HLL's early years, as draw distance was high enough to make you not notice it.

Then came calls for optimization. In short, the Devs don't know how to optimize the game on the current engine. So their quick fix is to lower draw distance for high poly assets for everyone. This improves performance, but it creates noticable Pop-In and low-res texture transitions. To make things worse, this is entirely unsynchronized between assets, so often you will see a high poly house at 100m away, while a low res shed is 50m to the side. Some cover objects do not even have a cardboard cutout and will simply not render at distance. This particularly affects tank gameplay.

The only thing you can do, and should do, is remind the Devs constantly that it's 2023, we are all running RTX cards, and LoDs matter.
Last edited by Dar; Jan 12, 2023 @ 3:40am
POPO Sandh Jan 12, 2023 @ 4:56am 
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.
I'm literally playing on Max settings and see those 2d trees that become 3d when iron sighting and loads of pop in.
I never noticed it before and I hate it.
POPO Sandh Jan 12, 2023 @ 4:57am 
Originally posted by ☆SPAC3M4R1N3☆:
We need a upgrade to Unreal Engine 5.1 with nanite technoligy....like Fortnite did. That's the end of Pop ins and Bad lod loading.
Yeah but it will be painful porting HLL to UE5 but I think it will be worth it.
Man cant imagine HLL with Nanite tech just wow.
Last edited by POPO Sandh; Jan 12, 2023 @ 4:58am
Paulchen Panzer Jan 12, 2023 @ 8:30am 
Originally posted by Martubb:
Originally posted by TWB*Clell_Miller:
I saw that maybe 18 months ago. But then I upgraded significantly, and it ceased. I'm playing on ultra as well.

Hahahahahaha.

OP I’m playing on ultra as well and see the same anomalies. Clell also tried to tell me once that his trees in the far distance weren’t 2D and he’s never seen pop-in. The man needs to check his prescription glasses. Watch any YouTuber that plays the game on ultra and you can see the pop in and morphing of LODs. Does it look good? No. Is it normal for this game? Yes.
Miller is the ultimate fanboy and has a master's degree in marketing. He could sell cow dung and people would still buy enthusiastically. Good job Miller. :steamthumbsup:
Marcus Jan 12, 2023 @ 8:36am 
Originally posted by Paulchen Panzer:
Originally posted by Martubb:

Hahahahahaha.

OP I’m playing on ultra as well and see the same anomalies. Clell also tried to tell me once that his trees in the far distance weren’t 2D and he’s never seen pop-in. The man needs to check his prescription glasses. Watch any YouTuber that plays the game on ultra and you can see the pop in and morphing of LODs. Does it look good? No. Is it normal for this game? Yes.
Miller is the ultimate fanboy and has a master's degree in marketing. He could sell cow dung and people would still buy enthusiastically. Good job Miller. :steamthumbsup:


But by me, the draw Distance Bug was gone too, after upgrading my Rig and now the Bug is back. How can that be?
Paulchen Panzer Jan 12, 2023 @ 9:11am 
Originally posted by Marcus:
Originally posted by Paulchen Panzer:
Miller is the ultimate fanboy and has a master's degree in marketing. He could sell cow dung and people would still buy enthusiastically. Good job Miller. :steamthumbsup:


But by me, the draw Distance Bug was gone too, after upgrading my Rig and now the Bug is back. How can that be?
Then Miller is the Lucky one. These US-Guys are always on the winners side. Time to leave germany...

Keine Ahnung, Marcus, wenn ich das nur wüsste. Bei mir zieht sich das seit dem ersten Update/Patch nach der Veröffentlichung hin. Vielleicht liegt es an den Treibern oder der Firmware? Zumindest muss ich Martubb recht geben: Ich habe das ebenfalls bei so einigen Youtubern beobachten können und T17 sagte im Support-Forum selber, dass sie wüssten, dass das Spiel (ernsthafte) Probleme mit dem LOD hätte.

***

I don't know, Marcus, if only I knew. For me, this has been dragging on since the first update/patch after publication. Maybe it's the drivers or the firmware? At least I have to agree with Martubb: I've also observed this with a few Youtubers and T17 himself said in the support forum that they knew that the game had (serious) problems with the LOD.
Marcus Jan 12, 2023 @ 9:14am 
Originally posted by Paulchen Panzer:
Originally posted by Marcus:


But by me, the draw Distance Bug was gone too, after upgrading my Rig and now the Bug is back. How can that be?
Then Miller is the Lucky one. These US-Guys are always on the winners side. Time to leave germany...

Keine Ahnung, Marcus, wenn ich das nur wüsste. Bei mir zieht sich das seit dem ersten Update/Patch nach der Veröffentlichung hin. Vielleicht liegt es an den Treibern oder der Firmware? Zumindest muss ich Martubb recht geben: Ich habe das ebenfalls bei so einigen Youtubern beobachten können und T17 sagte im Support-Forum selber, dass sie wüssten, dass das Spiel (ernsthafte) Probleme mit dem LOD hätte.

***

I don't know, Marcus, if only I knew. For me, this has been dragging on since the first update/patch after publication. Maybe it's the drivers or the firmware? At least I have to agree with Martubb: I've also observed this with a few Youtubers and T17 himself said in the support forum that they knew that the game had (serious) problems with the LOD.

In Youtube kann ich das auch beobachten, so ist es ja nicht. Ich sage auch nicht, dass ihr alle Unrecht habt aber warum das so plötzlich wieder auftaucht bei mir, wundert mich nur stark.
Ich dachte sogar schon, meine Graka wäre im Arsch. :D
Last edited by Marcus; Jan 12, 2023 @ 9:15am
Paulchen Panzer Jan 13, 2023 @ 7:10am 
Originally posted by Marcus:
Originally posted by Paulchen Panzer:
Then Miller is the Lucky one. These US-Guys are always on the winners side. Time to leave germany...

Keine Ahnung, Marcus, wenn ich das nur wüsste. Bei mir zieht sich das seit dem ersten Update/Patch nach der Veröffentlichung hin. Vielleicht liegt es an den Treibern oder der Firmware? Zumindest muss ich Martubb recht geben: Ich habe das ebenfalls bei so einigen Youtubern beobachten können und T17 sagte im Support-Forum selber, dass sie wüssten, dass das Spiel (ernsthafte) Probleme mit dem LOD hätte.

***

I don't know, Marcus, if only I knew. For me, this has been dragging on since the first update/patch after publication. Maybe it's the drivers or the firmware? At least I have to agree with Martubb: I've also observed this with a few Youtubers and T17 himself said in the support forum that they knew that the game had (serious) problems with the LOD.

In Youtube kann ich das auch beobachten, so ist es ja nicht. Ich sage auch nicht, dass ihr alle Unrecht habt aber warum das so plötzlich wieder auftaucht bei mir, wundert mich nur stark.
Ich dachte sogar schon, meine Graka wäre im Arsch. :D
:)
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Date Posted: Jan 11, 2023 @ 4:48pm
Posts: 15