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There was no reason to go to the ridiculously wide version they now have.
That game uses the same engine as HLL so, it could be done here and there has to be a balance between historically correct and keeping it enjoyable to play.
Completely historically correct you want? Then force all players to obey their SL and the commander or face the firing squad!
i personally wouldnt mind if players that are too far away from the squad or other squad members would be punished by not earning any points and high respawn time penaltys...if people dont want to play as a team force them to! This solo yolo cod kiddo behaviour with lone wolfs camping all over the map ruins the frontline feeling pretty much...
Including too small maps, too big maps. Not enough arty, too much arty.
Etc, etc.
But, i've seen it mentioned by at least 2 other people that they havn't seen complaints either. So, the complaints must have been few in number. And, probably significantly lower than those now complaining they've gone too far.
It's an absurd decision by the devs, and when it comes to small arms they do have a bit of history making gaffs.
Just take a look at the Thompson. In the Alpha they used the long range sights. (notch at the top of the rear sight frame) Few complained (again, i saw none. And, was using discord at the time too)
They then changed it to use the aperture sight, and it really wasn't great. Whole was tiny. Yet, rather than just switch it back to how it was. They've taken a hack saw to the rear sight frame.
Utter lunacy. They had a working option and completely changed it anyway. Much the same as the Garand, get something that works perfectly well and spend hours changing it for what people won't like.
The original HLL Garand sight was wider than real life and worked. I'm not complaining about it needing to be different to real life.
But, you need to feel your looking threw an aperture sight and not looking at the front notch threw a barn door.
I managed just fine with the old sight. And, i really can't believe you struggled that much. Targets were clear through the aperture.
peripheral vision wasn't so clear, but just bring the aim down slightly and look just over the sight. Then bring it up the final amount when you saw something to shoot at.
Personally, i think the Thompson shows that the devs have jumped on this nonsense too early. And, havn't fully weighed up the change.
They're not going to go back on thier mistake.
The devs have still made an appalling decision going so far with it. Are we really suggesting they couldn't have just eeked it out a little untill a happy medium was found? Instead they had to go with that.
Early access is supposed to be a way of finding your feet and getting to what works. Not knee jerk reactions. They've got (had) time to play around with that.
But, Games like PS are sitting really close to where HLL were, and no one complains about it. And, there were hardly any here. The Garands and the Thomspons just don't look like the weapons they're supposed to be. Especially in ADS.
Since the game came out there have been many changes and the Dev's have always said and made changes based on players suggestions so, I can't see that this issue is any different. And don't know where you get any facts that you can say the Dev's made a change (mistake) contrary to the majority of the players, apart from your own opinion.
I for one was glad to see the change and it would be different had the change made it harder to use, then maybe it would have been an appalling decision but, that isn't the case.
Bottom line? It is their game and you bought into it knowing how EA works, yes? So, we all give our opinions accept the changes, like them or not. So, why not stop kicking the dead dog and complaining because you didn't get your way. With all the great things about HLL this is such a small insignificant done issue.
I would guess that the majority of players have no idea or even care if the weapons look original or authentic. More important that they are easy and enjoyabe to use.
This is a great game and there are a lot of things that aren't to my liking but, after 2600+hrs don't think I will quit yet. Enjoy and see you on the battlefield!
A couple of things to note there.
1st, i've not seen any complaints that suggest this would have been needed. So, i havn't seen that 'community feedback' As. i've already mentioned.
2nd.
I've never pretended that anything i've said so far isn't just my opinion.
Trying to argue that i've been presenting facts... Well, it's absurd as i havn't. We're having a difference of opinion.
I'm glad you like it, but it doesn't change my opinion that it was fine the way it was, it doesn't change my opinion that it's fine in PS and no one's complaining about it there. And, it doesn't change my opinion that in it's current guise. It looks ridiculous.
I hope we can agree to disagree ;-)
I bought it in 2017. Long before early access. So i had a year or more with the old sight and not seeing any complaints.
You could have made that very same argument before they changed it. It would have still fit. And those that liked the way it was had no reason to complain then, so a true picture of what the community preference was can't be met untill they change it and people again voice thier opinion on the matter.
A forum is of course the place to 'exchange ideas' People are always going to be met with opinions they disagree with. But, it's rather absurd to suggest they shouldn't voice them for any reason.
As long as opinions are voiced without being rude... Which, i haven't been.
I must say that I'm quite irritated by your comment. The devs already announced that the M1 Garand as it is right now is too strong (in my opinion game balancing wise and regarding historical accuracy) and needs to be changed. I think its wise to give them some input in sharing thoughts on that matter. I can only agree on what Andy said when it comes to discuss different opinions, I mean the section here on Steam is literally called "Discussion".
BAM - picture of an M1 - made the asset - DONE
But, to keep complaining about an issue that is no longer valid seems pointless. Who cares what it was before or as it is in another game. It is as it is now so why keep bringing up "how it was".
It is just "kicking a dead dog", you can't make it move or change it back to what it was. So, what is the point...???? Just don't see the continued conversation on this "past issue" help as useful comments to make HLL a better game.
That's my thoughts on the matter, I just accept the things as they are and don't keep look behind to what was but, accept what is and make the best of it to adjust to the present situation.