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https://steamcommunity.com/games/686810/announcements/detail/2609223645216778362
But in my opinion the sound of that game got worse with the last change of sound.
Before the sound was more immersive, it made me feel at war.
Update 7 introduced the environmental effects and the looping weapon sounds. These things are still new, set to be improved as more of the game is developed.
Update 7 also introduced crashes lol.
Some have this problem other not. Me not :)
*Edit so if any devs read this, i love your game but:
1. optimize audio positioning
2. give us more realistic mg42 sounds :)
That would be just awesome!
At least for me, I find that the wiz-crack sound obscures the positional audio from the weapon. I think the wiz/crack plays to the same part of the soundscape each time and really muddies a person's ability to figure out the direction based on sound. At close range I think I should know exactly where that shot came from. I mean, my character should literally feel the pressure wave from one of these rifles.
Removing wiz-crack sound at close range would solve some of my most frustrating times. You know, that guy hiding in some grass at close range and you have no idea where he is as he picks people off.