Hell Let Loose

Hell Let Loose

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Landyacht 29 MAY 2023 a las 7:17
MAP DISCUSSION - EL ALAMEIN
What do you think? No toxicity but be honest.
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Mostrando 1-15 de 18 comentarios
Bayonet 29 MAY 2023 a las 7:49 
I'm greatly underwhelmed by both new maps.
Rear 29 MAY 2023 a las 7:52 
I can't believe they couldn't be bothered to change the map name from "NewMap_0" :steamfacepalm:
Rahl 29 MAY 2023 a las 7:52 
I played a few times on it. Mostly on British side. It's nice, as for few first playthrough.
Roovka 29 MAY 2023 a las 8:02 
Honestly it's a different map than what we have currently with the large open areas and mountainous terrain.

It could use some sightline adjustments, such as for example, the British can currently see clearly into German mid spawn from the south from 400-500m away.

Right now the primary problem with the british is the odd quirks with their weapons currently. Hard to get a true feeling until those are fixed.
Stevie Wonder 29 MAY 2023 a las 8:21 
Its not so much the map that is the problem but rather how they have packaged the new map and indeed the new North Africa theatre. Its rather generic. There is no real immersion given that it is a solitary desert map which it seems will represent HLL's foray into the North Africa campaign. Why not release 2 or even 3 North Africa maps ? Perhaps 2 Tobruk maps? One representing the battle of the perimeter and the other the battle for the town and port?Give the theatre some real historical weight and dare I say, try to be different to every other FPS WW2 game out there....Missed opportunity me thinks. The dev roadmap is just so random. Going from North Africa to Driel(with completely the wrong assets, factions and weapons) to the Finnish theatre. Why not start in Poland 1939 and commence the game anew from there?
POPO Sandh 29 MAY 2023 a las 8:24 
Well good for Machine Gunners like me so I like it, But the Driel map is cool especially the Sun set sky.

I'm telling you man they need to add more weather and Sky types in warfare which will be random.

Weather= Sunny, Cloudy, Rain, Thunderstorm, Snowfall and etc.

Skybox/Time= Dawn, Sunrise, Sunset

Night and Noon is already there for Warfare mode

They really change the feeling and gameplay man
Última edición por POPO Sandh; 29 MAY 2023 a las 8:24
Lexy 29 MAY 2023 a las 8:26 
Publicado originalmente por Roovka:
Honestly it's a different map than what we have currently with the large open areas and mountainous terrain.

It could use some sightline adjustments, such as for example, the British can currently see clearly into German mid spawn from the south from 400-500m away.

Right now the primary problem with the british is the odd quirks with their weapons currently. Hard to get a true feeling until those are fixed.
so youre telling me its like Kursk?
Aloomii 29 MAY 2023 a las 8:38 
I'm getting really bad performance on the map, and I die to machine guns spraying across the map most of the time. its a beautiful map and I like it. but it needs improvement.
Malebolge 29 MAY 2023 a las 8:46 
to be honest is a terribile map.
Realyst90 29 MAY 2023 a las 8:51 
TBH El Alamein - really bad map, great for MG. Driel - really good one, i think it's top 3 imo. There's something strange with hitboxes after the patch. I had few moments when hitting 100% headshot, heard the "ding" sound, guy turns around and hit me with headshot. No idea what going on.
Savonir 30 MAY 2023 a las 3:23 
As a fellow level designer, I can defend the design of every map in HLL(Remagen, PHL, even Kharkov in it's still ♥♥♥♥♥♥ up quality). But El Alamein, I cannot. I still don't see the reason behind this map besides 'oh ♥♥♥♥, we promised Africa so we need this map... And we have 2 months to do it.'

It's too open, too much visibility, open spaces are a nono for the infantry. Rocks and covers have simple, not accurate collisions so you are constantly fighting against the game(eg. shooting at collisions instead of enemy, getting stuck, character stops on a rock that you cannot see, angle of the high ground is too big for the most parts). There are no creativity between the points, it's just 'sand and rocks.' I know it is the desert, but they still could go a for a lot of changes that would not break the 'vibe.' They changed the 200-400 meters encounters to 600-800. I am honestly surprised that UE4 handled it so far.
Maybe because of that the stuttering is that big of an issue here.

I'm not here to be toxic or anything. After this update I kinda lost interests since I had faith in the new team, but they underperfomed by a mile.

One could argue that they did the map especially for the tanks and MGs. Cool, but that doesn't mean ♥♥♥♥ the other guys. Even then tanks have some problems with collisions and MGs... Are MGs in HLL, so you cannot deploy everywhere and you are locked to a very risky offset.

So yeah, idk what happened during the development, but this map sucks balls.
Landyacht 30 MAY 2023 a las 5:50 
What I’d like to propose is simple, love it or hate it, I believe El Alamein needs a sort of dust storm or effect to reduce the view distances back to 300-500 meters
Última edición por Landyacht; 30 MAY 2023 a las 5:54
Tomus 30 MAY 2023 a las 5:52 
I like it - if you place AT guns etc and flank then its a good map. But it needs teams to work together. Some jeeps would be a good addition to allow for fast infantry deployments.

The problem is a couple of tanks can dominate - and that can be annoying playing as infantry.
Última edición por Tomus; 30 MAY 2023 a las 5:53
☭Rosa 30 MAY 2023 a las 6:08 
they are both pretty good maps. this community is just cranky.
Release 30 MAY 2023 a las 7:13 
Great map if your German
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Publicado el: 29 MAY 2023 a las 7:17
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