Hell Let Loose

Hell Let Loose

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Raio Apr 13, 2019 @ 11:19pm
Is FOV "cheat" ?
All competitive games has same rules for everyone, letting plp to change FOV will cause unbalance in my opinion. What do You guys think ? Im realy unhappy to see that comin into HLL. I understeand, that plp wants to have easier time in the game but.. is that game for vacation ? Im rly angry now :(

add: Not to mention FOV affecting "realistic" screenplay.
Last edited by Raio; Apr 13, 2019 @ 11:30pm
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Showing 1-4 of 4 comments
FizzlePopBerryTwist Apr 14, 2019 @ 12:29am 
Put in a FOV slider, which should have been there from the very start.

A narrow FOV can make people very motion sick.

To answer your question: NO IT IS NOT CHEATING.
This is just a (yet) missing quality of life option, which the dev should have put in on day 1.

Having any shooter without is for me a no-go ...
Consoles may get away with lousy 90 or beneath in order to hide bad framerates, but even this is dying out.
A FOV around a 120 is the only way to play games comfortable and should be the default, so people dont have to temper with in order to play the game longer then 30 minutes at a time.

Anything beyond will destroy your gaming exerpience anyway (clipping and animation issues)


/Offtopic

Wanna try this out? Play ALIEN ISOLATION... crank the slider up... and exerpience a sickening tiny fov! You will feel horrible moving around. Like lacking depth percetion.

Funny enough, those sliders are put in backwards in the game.
Now after feeling sick to your stomach you can push it all the way down and compare!

Suddenly you will realize that you could play this for hours straight without any issues
(other then p****ng your pants when the alien jumps your a**)^^

...only game i can recall having this kinda issue before that, was Alien vs Predator lol
Perhaps this is tradition? Perhaps even some of those devs now work for Team17 XD
Last edited by FizzlePopBerryTwist; Apr 14, 2019 @ 12:41am
Andy Apr 14, 2019 @ 12:57am 
Won't FOV will change depending on resolution aswell? Anyone playing on widescreen monitors will have a different FOV surely?
Last edited by Andy; Apr 14, 2019 @ 12:59am
✚Panzerlang✚ Apr 14, 2019 @ 1:36am 
Originally posted by Andy:
Won't FOV will change depending on resolution aswell? Anyone playing on widescreen monitors will have a different FOV surely?

Not always. Some games zoom the image to maintain the same visible edges while removing the top and bottom. Which actually penalizes wide-screen monitors.
Kill Switch ☠ Apr 14, 2019 @ 3:34am 
Originally posted by eRaio:
Im rly angry now :(
People gotta have problems right?

Originally posted by eRaio:
add: Not to mention FOV affecting "realistic" screenplay.
In the state the game was on the last beta weekend this FOV isn't realistic either. You can't see enemies further than 100m or so honestly. What you want with the German Karabiner there? You also need to compensate because you're not actually in WW2 like the soldiers were in real life but you're looking on a 32" screen (at best) in front of you where everything is way smaller. The more narrow your FOV the less peripheral vision you have also, so it's more of a tradeoff and not a cheat. If the devs would not implement a slider to change FOV but change it for everyone to the better how would it be cheating then? Would make no sense, everyone would have the "cheat".
Last edited by Kill Switch ☠; Apr 14, 2019 @ 3:34am
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Date Posted: Apr 13, 2019 @ 11:19pm
Posts: 4