Hell Let Loose

Hell Let Loose

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dLFN Aug 7, 2022 @ 5:14pm
Soviet assault loadouts feel really underwhelming
US and Germany both get a loadout with a bunch of more grenades and a loadout with a satchel. The Soviet assault default loadout is okay but the veteran loadout gives you a Ppsh-41 with a drum magazine and ONE fragmentation grenade, that's worse than the default automatic rifleman loadout which gets the same gun but with two grenades.

There is no reason to pick the veteran assault over the default automatic rifleman, I guess if your squad really needs that little bit of extra firepower on top of the automatic rifleman but you lose so many valuable grenades which isn't a good tradeoff.

The Soviet assault should get a slight buff to it's veteran loadout and also receive a grenadier and raider loadout. Thoughts?
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Showing 1-3 of 3 comments
Rusty Shackleford Aug 7, 2022 @ 10:10pm 
This sounds reasonable.
Gibber1sh Aug 8, 2022 @ 2:42am 
Soviet load-outs in general are rather underwhelming.
One could argue that they need more and/or better weapons to balance the faction.

However one could do something far more interesting with them, for example:
- Change the balance of the teams so it is 45 vs 55 players.
- Add extra garries / change the lockout radiuses for soviets.
- Change the re-spawn timers.
- Allow larger squads - for example 2 AT or supply guys.

In short make the individual soviet units feel weaker, but give an advantage of numbers.
BIG E. Aug 8, 2022 @ 2:53am 
Originally posted by Gibber1sh:
Soviet load-outs in general are rather underwhelming.
One could argue that they need more and/or better weapons to balance the faction.

However one could do something far more interesting with them, for example:
- Change the balance of the teams so it is 45 vs 55 players.
- Add extra garries / change the lockout radiuses for soviets.
- Change the re-spawn timers.
- Allow larger squads - for example 2 AT or supply guys.

In short make the individual soviet units feel weaker, but give an advantage of numbers.
This makes sense since soviets had numbers on their side.

But i think your examples would make them OP esspecially decreased respawn timer, their loadouts are not that bad(pretty sure mosin shoots faster than kar98), i mean not bad enough to decrease respawn time because respawn is what wins the game its very critical. Changing the team balance would be weird and belive me playing against squads with 2 ATs is not gonna be fun.

I say make soviet nodes generate +15 instead of +10. Their bombing strike is not that good anyway maybe make it cheaper while on it. Buff the commander screen for soviets in general. Maybe make their medium tank cheaper.
Last edited by BIG E.; Aug 8, 2022 @ 3:03am
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Date Posted: Aug 7, 2022 @ 5:14pm
Posts: 3