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If you're coming from CoD or BF, HLL is the easier step up in terms of difficulty, it just depends how deep you want to dive in. If you want only slight more realistic, get HLL, if you want more realistic, get PS.
Firefights are better in HLL than postscriptum, hands down. This is the best WW2 ever made, hands down.
May be cheaters but i dont seem to notice.
If you play this game, do me a favor and give supressing fire even when you dont see enemies, thanks, dont be afraid to push up, they cant kill us all if we all shoot and push. thanks
troll better kid and git gud. I enjoy shredding you every game bwhahaha
There are cheaters, but it is uncommon. People who make a career of cheating only cheat enough to give an advantage and know how to keep it on the verge of undetectable.
HLL is literally everything RO1 makers tried to do, whereas PS is just an ugly abortion of a game with no players trying to advertise itself as "realistic". Dont buy into the "realism" wehraboos, they have no idea what theyre talking about. Gameplay wise HLL is miles ahead of PS.
Did you buy HLL yet or what? its HLL all the way.
and when you say RO what you mean? Ostfront or RO2?
cause honestly RO2 is more call of duty/ARCADE than HLL is!
This is a good summary
It's really not though because if you "lone wolf" in HLL then you are everything wrong with the game. Besides, it's going to come down to the person playing both games at some point to form their own opinion.
People are only playing this game simply because it's servers are full other than that this game really don't have much more to offer that others don't like BF/COD, pretty much a watered down version of those games(or at least became) that is on a big map but much less than what PS does tbh.
You know why people like HLL? Because it is easy... You will not go into PS with that play style and excel I promise you that... People don't like post scriptum because it is actually challenging depending on the role, that you actually have to sight your irons for distance or use THE MICROPHONE or you get kicked from the server, have a stamina gauge, drink from a canteen to replenish,the fact you actually work as a unit or you get booted or it just becomes unfun dying over and over because you simply don't "lone wolf" in PS the list goes on.
My only real gripe about PS is the buildings don't have furnishings but who really cares about that?? HLL is a broken game with a full release that becomes MORE broke with each update and more inaccurate, PS can start back up and be populated at anytime. Lastly for those saying it is dead... 500 players is enough to have hours of fun, you are playing 40v 40 so why does that really matter? It don't in reality
It would only be a problem depending on your region because of ping issues but that's about it.
Modding is also available in PS. Many things are better, most of all it runs butter smooth not like Hacks Let Loose with all that stuttering on a high performance system.
Finally, all I ever see on these discussion boards is people complaining about fixing this,eliminate that,hackers this and cheaters that... So tell me exactly how is this a great game at all other than what it is and delivers besides that, it isn't much to write home about and if the Dev's don't get their heads out of their ass, it will die eventually too!
The only thing that can make this game great at times is TEAM WORK AND COMMUNICATION which is a hit or miss most of the time, you will get 2-3 stellar rounds if you are lucky with good SL's and a good commander out of 10 games. That's just a guesstimation but not far from accurate.
IMO it has already died, if it wasn't solely for the new kids coming and playing this game that barely capped 100 hours, it would be dust in the wind. If that is false then count how many level 200+ players you see, it's almost always going to be filled with players rank 50 or below to a few level 100's and maybe 4 people that are level 200+ per server. This game had severs full of 200+ vets until the updates started rolling out dumb things messing up performance and new players unwilling to learn the game came along and turned it into Badtlefield/Call of Dooty to name a few.
Lastly it died with U6-7 because the game is no where near what it was and should of been. That lone wolf statement said all there needs to be said about that situation.
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