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They are as strong as ever in U11, AT guns are crazy powerful right now and the economy changes puts more medium and lower tanks on the field which makes rockets better than they were in U10.
He wasn't saying to give AT to recon, but to make AT a limited squad type like recon.
Please explain in detail the nerf that you think AT got and when it appeared in the game.
Suggest for future: Limit total AT number as special role for each team, and give them "HIGH RISK HIGH REWARD" weapon set, while using long range man-portable AT weapon such as panzershreck and bazooka, they are also capable to switch to Hafthohlladung and gluebomb which will do devastating dmg to the vehicle part, IF THEY HIT THE CORRECT PART, disable or even kill the tank.
For tank we need better inner view like RO2, and more firing ports, at least the battlefield 1 level, so tank crew and shoot out from inside of tank when being ambushed by enemy inf. We also need better vehicle part system like War Thunder.
Support vehicle can carry AT weapon like a box of panzerfaust for regular inf to use, or Engineer/Sapper to build at cost of supplies, or under CMD order
Why do you not acknowledge the presence of satchels which are available on 3 classes right now (AT, assault, engineer) and can one hit kill a tank?