Hell Let Loose

Hell Let Loose

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AT is way too overpowered
There are way too many ATs in the game. It should be limited just like recon. There should be recon squads, at squads, tank squads and infantry squads imo
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Showing 1-15 of 44 comments
kingsbishop7 Dec 26, 2021 @ 5:37pm 
OP - So your issue is quantity, not quality of the AT personnel?
Originally posted by kingsbishop7:
OP - So your issue is quantity, not quality of the AT personnel?
Yes. I would not nerf the equipment but I would limit the number of AT units
Pomps Dec 26, 2021 @ 5:49pm 
Hmm ok!
kingsbishop7 Dec 26, 2021 @ 5:55pm 
Well they are gearing up the number/types of vehicles on map. The Russian ATR is pretty much comic relief, but hey they are the Soviets in WW2.
[ACPL] Jon Dec 26, 2021 @ 6:12pm 
Tankaboos crying for not being absolutely OP, vol. 328129.
Last edited by [ACPL] Jon; Dec 26, 2021 @ 6:12pm
Dr.Corpse Dec 26, 2021 @ 6:15pm 
As a tankaboo I digress the OP is full of BS. tanking with a 3-man crew is hilariously fun and dear lord do NOT give AT to recon squads, that just leads to endless spawn camp rather than actual AT gameplay. I guess OP solo tanks..
Noobs On Ice Dec 26, 2021 @ 6:48pm 
idk i use to love playing at but they have been nerfed to hell so i never do that anymore
NoodleArms Dec 26, 2021 @ 7:43pm 
Originally posted by Noobs On Ice:
idk i use to love playing at but they have been nerfed to hell so i never do that anymore

They are as strong as ever in U11, AT guns are crazy powerful right now and the economy changes puts more medium and lower tanks on the field which makes rockets better than they were in U10.
Loki Dec 26, 2021 @ 8:25pm 
Originally posted by Dr.Corpse:
As a tankaboo I digress the OP is full of BS. tanking with a 3-man crew is hilariously fun and dear lord do NOT give AT to recon squads, that just leads to endless spawn camp rather than actual AT gameplay. I guess OP solo tanks..

He wasn't saying to give AT to recon, but to make AT a limited squad type like recon.
Originally posted by ACPL Jon:
Tankaboos crying for not being absolutely OP, vol. 328129.
Tanks always were absolutely op. In one post yall cry about how realistic you want this game to be and on the others like this yall disregard realism. Tanks were hell on earth in ww2 and any game which disregards that is flawed.
Last edited by 𝕬𝖗𝖎𝖊𝖌𝖆𝖓; Dec 27, 2021 @ 2:00am
Jan Hankl Dec 28, 2021 @ 11:10am 
Originally posted by Sir Nicholas:
Originally posted by ACPL Jon:
Tankaboos crying for not being absolutely OP, vol. 328129.
Tanks always were absolutely op. In one post yall cry about how realistic you want this game to be and on the others like this yall disregard realism. Tanks were hell on earth in ww2 and any game which disregards that is flawed.
Maybe just don't be so ♥♥♥♥ in your tank crew then buddy. I play about half the time in tanks, and maybe die 3 times per battle, at most. You are clearly not leading your tank into safe zones, and think you can just roll into the middle of a cap :')
Teh_Diplomat Dec 28, 2021 @ 12:47pm 
it literally just got a nerf lmao
NoodleArms Dec 28, 2021 @ 12:52pm 
Originally posted by Teh_Diplomat:
it literally just got a nerf lmao

Please explain in detail the nerf that you think AT got and when it appeared in the game.
FD_Stalker Dec 28, 2021 @ 2:33pm 
Agree, I'm a pro AT since RO2 and I know how easy to kill a tank. Right now there are too many AT infs for a single tank and yet each AT lack of ability to at least completely disable a tank. As for tank itself, all the extra firing ports are not usable due to the over simplify crew seat design (3 crew each tank).

Suggest for future: Limit total AT number as special role for each team, and give them "HIGH RISK HIGH REWARD" weapon set, while using long range man-portable AT weapon such as panzershreck and bazooka, they are also capable to switch to Hafthohlladung and gluebomb which will do devastating dmg to the vehicle part, IF THEY HIT THE CORRECT PART, disable or even kill the tank.

For tank we need better inner view like RO2, and more firing ports, at least the battlefield 1 level, so tank crew and shoot out from inside of tank when being ambushed by enemy inf. We also need better vehicle part system like War Thunder.

Support vehicle can carry AT weapon like a box of panzerfaust for regular inf to use, or Engineer/Sapper to build at cost of supplies, or under CMD order
Last edited by FD_Stalker; Dec 28, 2021 @ 2:36pm
NoodleArms Dec 28, 2021 @ 2:52pm 
Originally posted by FD_Stalker:
Agree, I'm a pro AT since RO2 and I know how easy to kill a tank. Right now there are too many AT infs for a single tank and yet each AT lack of ability to at least completely disable a tank. As for tank itself, all the extra firing ports are not usable due to the over simplify crew seat design (3 crew each tank).

Suggest for future: Limit total AT number as special role for each team, and give them "HIGH RISK HIGH REWARD" weapon set, while using long range man-portable AT weapon such as panzershreck and bazooka, they are also capable to switch to Hafthohlladung and gluebomb which will do devastating dmg to the vehicle part, IF THEY HIT THE CORRECT PART, disable or even kill the tank.

For tank we need better inner view like RO2, and more firing ports, at least the battlefield 1 level, so tank crew and shoot out from inside of tank when being ambushed by enemy inf. We also need better vehicle part system like War Thunder.

Support vehicle can carry AT weapon like a box of panzerfaust for regular inf to use, or Engineer/Sapper to build at cost of supplies, or under CMD order

Why do you not acknowledge the presence of satchels which are available on 3 classes right now (AT, assault, engineer) and can one hit kill a tank?
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Date Posted: Dec 26, 2021 @ 5:01pm
Posts: 44