Hell Let Loose

Hell Let Loose

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Go_Rongor 11 DIC 2021 a las 3:29 a. m.
Any way to adjust leader voice chat?
Whenever I am squad leader, I have almost no chance to understand my squad mates.
The leader voice chat channel containing the commander and the other squad leads seem to be louder than my own squad voice chat by default.
Since very often the commander is in constant dialogue with some of the several squad leaders, my communication to my squad is pretty much disconnected entirely, as my squad voices get drowned in the commander's and other squad leaders discussion.

Is there any way to adjust this?

The only way to help this right now seems to be to mute the commander and the other squad leads, whIch is of course defeating the whole idea behind the whole team comms mechanics.
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Kudlaty 11 DIC 2021 a las 4:20 a. m. 
Being able to separate command and squad channel to right and left audio channels could do the trick too. In Arma (modded) it was possible and worked like a charm. Imho it's easier to handle multiple voices when they come from different sides.

Other thing, ability to chat directly to one particular squad leader. For example commander may have simple task for one squad, why bother everyone else? Same with SL to SL. That sort of solution is present in Squad and Post Scriptum and works quite well too.

I'm avoiding squad leading partially because of command chat being too busy sometimes, actually when it's not completely silent it can be so crowded that my brain overloads.

Sad thing is no matter what developers add, there always will be problem of multiple people speaking at once in a channel. There's also no way of getting proper comms hierarchy and culture in public servers.
Strontium Dog 11 DIC 2021 a las 5:01 a. m. 
apart from muting individual players there is no adjustment. Over time it gets easier to ignore the command channel and just respond when spoken to.
ʙᴜɴ.ᴇ 11 DIC 2021 a las 7:15 a. m. 
there really needs to be better settings for mics and the ability to adjust each players

I have a severe hearing issue and I can't clearly hear 90% of people in game without attempting to change sound settings each game depending on how loud my squad is, but theres always going to be inconsistencies with one guy being loud and the other being quiet so I'm always going to have issues hearing them.
Go_Rongor 11 DIC 2021 a las 7:38 a. m. 
Thanks for the replies guys, I am somewhat shocked by learning this from you. While I am still in my first steps, I can see what everybody likes about HLL but frankly, the voice chat system is a mess then.
Especially since I am pretty new in the game, I don't really intend to do squad lead but sometimes you just have to open a new squad and it's obvious how everybody attempts to avoid this because the potential squad leader foresees his cohesion with his own squad going out the window.

Yes, there are situations in real life, in which you are connected to 2 or even more tactical radio nets at the same time. Yet in these cases you work with callsigns, brevity and comms discipline. All this isn't really working in HLL. You can't seriously demand to be called with callsigns and process radio simplex traffic with a bunch of random squad members.
Also commanders and other squad leaders are often guys regarding themselves being entitled to talk all the time due to the importance of all the words that come up in their minds (no offense!).

It's pretty hard to effectively communicate inside a tank crew (where seconds can matter), when the commander and some other squad leaders have minutelong discussions...

I am surprised this hasn't been brought to attention of the devs so far. Or has it?
Última edición por Go_Rongor; 3 ENE 2022 a las 3:12 a. m.
Crazysoldier 11 DIC 2021 a las 8:19 a. m. 
It would honestly be lovely to simply have several channels to work off so that the different squads do not interfere with the commander's orders or oneanother's observations. So if Alpha Squad was in channel 1, then if Bravo Squad wanted to speak to them, he would simply switch over to channel 1. Commander will obviously speak to everyone at all times, though still give him the option to personally join radio channels. It would be more immersive plus it would stop command chat from being cluttered like it is right now.

It's a bit like Kudlaty said, however, I would also like to add that no squadleader can speak openly in comms, only via channels and only the commander can speak openly.
Heartborne 30 DIC 2021 a las 7:21 p. m. 
like Bun said, I also have some hearing issues and, as described, it's really hard to understand what people in my squad are saying when the other SLs are constantly talking.
There must be a better way to control these voice channels (volume, channel separation, SL/Squad muting, etc); currently, SLing is a terrible experience because of this issue alone.
simmerdown 30 DIC 2021 a las 11:43 p. m. 
yes pls add volume adjustment for all 3 possible voips.
Última edición por simmerdown; 30 DIC 2021 a las 11:43 p. m.
Paulchen Panzer 31 DIC 2021 a las 6:31 a. m. 
A seperate Channel for Squadleaders to talk to the Commander + Volume Adjustments would be a good thing to clear up the mess.
Go_Rongor 3 ENE 2022 a las 3:16 a. m. 
personally, I'd prefer the Commander giving orders to the squadleaders mainly by text messages (overlay?) and map/HUD symbology.
I don't see why receiving Commander's orders are a matter of seconds. But my cohesion with my squad certainly is.

Right now, comms with my squad are impossible, when other squadleaders and the commander are drowning out everything else by their constant talking.

This annoyance put me off so much, I didn't even touch the game since starting the thread.
cucamonster 3 ENE 2022 a las 6:07 a. m. 
I just mute everyone and talk to my squad over on Discord.
No point in trying to communicate with strangers that only want kills anyway.
Strontium Dog 3 ENE 2022 a las 6:11 a. m. 
Publicado originalmente por СЦСДМΘЙЅТЕЯ:
I just mute everyone and talk to my squad over on Discord.
No point in trying to communicate with strangers that only want kills anyway.
the stranger that just wants kills is normally the silent type.
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Publicado el: 11 DIC 2021 a las 3:29 a. m.
Mensajes: 11