Hell Let Loose

Hell Let Loose

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goatse 7. Dez. 2021 um 16:36
The STG sucks and I hate you
Somehow you've made the STG nothing but the worst SMG in the game. The MP40 which fires 9mm is just as powerful, somehow. The thompson is somehow just as good at range. The BAR is just superior in every way despite being a quarter century older.
Instead of being one of the most advanced weapons of the era, the first assault rifle, you just made a ♥♥♥♥ SMG and you should feel bad. This isn't historically accurate, its just devs trying to "balance" things and Americans jerking themselves off. Hence the grease gun being better than the STG(!?)

Only really dawned on me just how absolutely ♥♥♥♥ the STG is once I started grinding automatic rifleman today, in an attempt to get to the new FG42. Just absolute ♥♥♥♥. Worthless. The MP40 is better, and it still sucks.

Rant over
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Beiträge 1627 von 27
Ursprünglich geschrieben von Z.E.R.T.:
Ursprünglich geschrieben von vJIG SAW:
The game is not a simulator by any means. The majority of players seemed to want fair and balance over realism and historical accuracy. You cant have both, the game made the decision to take on the casual approach a long time ago.
not true only fortine player want that we dont want them,
Yeah, he means the majority of the temporary players- the ones who come in after Battlefield's disgrace and on sale days.
Trem 7. Dez. 2021 um 20:27 
StG-44 needed a pretty big nerf, wehraboos must be left behind and the balanced state of the game sought after.
Zuletzt bearbeitet von Trem; 7. Dez. 2021 um 20:27
Marcus 7. Dez. 2021 um 21:55 
STG 44 is the best Weapon in this Game. :DDDDD
Please explain how the MP40 and Grease are superior to the StG. Are we playing the same game? The Thompson definitely need a range/accuracy nerf, for sure.

The StG is unparalleled at medium range (excepting the Thompson). If you are losing fights with it from 50-100m the problem is not the weapon.
Zuletzt bearbeitet von Ж | wildcard.NS; 8. Dez. 2021 um 9:46
Just tried FG42 and can tell this weapon have bettter accuracy and less recoil at medium range than StG.
Ursprünglich geschrieben von Dausprungas:
Just tried FG42 and can tell this weapon have bettter accuracy and less recoil at medium range than StG.
and suppose to be the reverse of this .....
Trem 9. Dez. 2021 um 8:09 
Ursprünglich geschrieben von Z.E.R.T.:
Ursprünglich geschrieben von Dausprungas:
Just tried FG42 and can tell this weapon have bettter accuracy and less recoil at medium range than StG.
and suppose to be the reverse of this .....

Actually, probably not. The FG 42-G is one of the most advanced and superb weapons of WW2, and despite being in 7.92x57mm, it has exceptional recoil control. The more powerful cartridge grants greater range and accuracy as well. Why does it have lower recoil than an StG-44 when the cartridge is more powerful? It's to do with design; the stock being in-line with the barrel helps with some of it, and the muzzle brake helps with the rest. It was truly one of the most versatile and dangerous small-arms of the war, but was built in very small numbers and only supplied to Fallschirmjaegers, so the game kind of over-represents it. (I'd recommend finding some videos of it being fired online! You can see how controllable it is and hear what people think of it. The "42-G" or "Model II" is the one in the game and is also the superior model of FG 42.)



Back to the OP's post. I tried the StG-44 yesterday and it was incredible. One-shot kill out to what felt like 100m, very low recoil. I think the OP is either a fool or a troll, the StG-44 is an absolute monster of a gun. It actually needs a nerf in its current incarnation....
Zuletzt bearbeitet von Trem; 9. Dez. 2021 um 8:12
OP - Haters are going to hate, i guess.
Ursprünglich geschrieben von SoulSniper:
The STG is a solid weapon and I prefer it over the BAR as I find the recoil easier to control. It also has wicked suppression and plenty of power/damage. Not sure what you're talking about. Also, the devs aren't American, so your theory about Americans jerking themselves off by buffing their weapons makes no sense lol.

You've misunderstood the motivation. The US kit (all of it) is uber-buffed so that the game appeals to the biggest market (the US one) and makes more money. After they milked the kickstarters dry with promises of super realism they switched to the casuals and then finally the consolers with arcade dreck.

That's my considered opinion, unless it's all a big accident.
Ursprünglich geschrieben von ✚Panzerlang✚:
Ursprünglich geschrieben von SoulSniper:
The STG is a solid weapon and I prefer it over the BAR as I find the recoil easier to control. It also has wicked suppression and plenty of power/damage. Not sure what you're talking about. Also, the devs aren't American, so your theory about Americans jerking themselves off by buffing their weapons makes no sense lol.

You've misunderstood the motivation. The US kit (all of it) is uber-buffed so that the game appeals to the biggest market (the US one) and makes more money. After they milked the kickstarters dry with promises of super realism they switched to the casuals and then finally the consolers with arcade dreck.

That's my considered opinion, unless it's all a big accident.

First of all: go on and tell me which game BUT arma is to be considered realistic - even squad has quite some arcady elements
Second: just because a game gets "arcady" features it doesnt mean its bad. They added quite some "arcady" mechanics in order to keep the game:
a) enjoyable
b) more or less balanced (that one is debatable, but i hope you get my point)

The moment you claim "game is realistic", youre actually lying in most cases --> respawning is realistic? Getting ammo on revive is realistic? Having indefinite amount of ammo / resources is realistic?

What HLL did MUCH better than PS (perfect example) is to get arcady elements at the right spot --> permanent low speed sprint == lowest speed in PS), reducing DMG of SMGs (preventing spray'n praying at long ranges together with supression and making bolt-actions / semis much more competitive at medium ranges)

and realistic elements at the right spot --> gear system in tanks (allowing a much more precise movement), no-shell unload (you have to think of which ammo type you should be using), OHKs to semis / "assault"-rifles (StG44 / BAR e.g.), "instant-scope"-prevention (you shoot where your gun is pointing at RN)

Keep in mind: a game without an ♥♥♥-system (like WoW) LIVES from the amount of COPIES sold. So your "realistic" (HLL has NEVER been as close to being realistic as squad / arma) sells to a smaller amount of people WHILE there is quite some competition (PS, arma, Squad) and needs to be further developed in order to be sold more often. That is the moment you HAVE to think of what youre doing, or youll be waiting 10 months to release a bugged version, which is close to being unplayable.
FYI: in PS there has been an armoured overhaul introduced. While that update is about TANKS, there have been bugs like gunners not being able to see infantry, turret-traverse being so loud that you could not understand yourself talking in TS / Voicechat, crewmembers glitching out of the tank and being killed etc. THAT is the result IF you do NOT get MONEY --> which you get by selling the game
Zuletzt bearbeitet von Summerdreams; 9. Dez. 2021 um 9:14
Ursprünglich geschrieben von pipi long stocking:
they hate the german faction

hmm...

i wonder why.. *hust*

(rhetorical question)
Ursprünglich geschrieben von pipi long stocking:
Ursprünglich geschrieben von SoulSniper:
The STG is a solid weapon and I prefer it over the BAR as I find the recoil easier to control. It also has wicked suppression and plenty of power/damage. Not sure what you're talking about. Also, the devs aren't American, so your theory about Americans jerking themselves off by buffing their weapons makes no sense lol.


i don't know man, i just played the STG44 and the recoil went up big time. almost seems like a noodle armed weakling is holding it now.

And the devs are really far from being wehraboos. they're quite the opposite which is why for a while the americans were steamrolling the germans.

so the devs added some semi autos and full autos , and then the "muh realizzzm" crowd cried to no end about too many autos.

and the devs being the devs they are said "oh we are listening, so you said to nerf german weapons right?, gotcha!".

they hate the german faction. took out the panther and replaced it with arguably the weakest of all the tanks. the tiger is even more expensive.

i would say that team17/black matter/flip 17 or whatever they're called now really does keep fixing something, but the wrong way.

all they had to do was take out a full auto here or there. but noooooo....

Hold shift while ADSing, it reduces felt recoil and zooms you in onto your sights. Also, fire the weapon in bursts at longer ranges, its much more accurate that way
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Geschrieben am: 7. Dez. 2021 um 16:36
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