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This said, squad leaders are usually pressured to pave the way into battle and most players completely ignore the chat feed, so unless you have a mic use the pinging system, which is extremely inefficient to define squad tactics, there is no other way to communicate and lead your squad unless you have a working mic (or you're able to speak at all).
I'd love to see a system, similar to the classic BF games, where you were able to ping enemy locations, but also send generic messages to your squad like "need ammo", "need healing", "need a ride", "follow me" or "take cover".
I'd also love to e able to draw on the map tactics and stuff.
On top of that, I'd love to see a little more balance on XP rewards for squad leaders. At the moment the rewarding system is just too flat with barely any differences for commanders, squad leaders and other types of contributors to over tactics.
All of the above seem to me like huge incentives for people to start getting more into squad leading.
One last point: after 5 min of waiting in the lobby, I'd automatically apply for a random squad with available spaces (pending approval of that squad leader), to prevent people from staying in the lobby too long.
For mic, i will not complain. It's the first game where i see people really using communication & server who put rules to force people to use mic. When i see people saying than RO2 & RS2 had communication, i want to laugh, since i never saw anyone using his mic or trying to play as a team. (Maybe i was not on the good server, idk, but i never see anyone talking. And i also saw a lot of troll)
reason i stopped played SL and Commander is, im so TIRED of people being so BLOODY Stupid. that they cant think for themself or dont even CARE about what the SL/Commander say... ask someone to defend and what they do - go play RAMBO. tell people to build nodes, and what do they do - NOTHING......Commander is being blame for each time you lose. even thought he is the one doing all the work, building garrisons and other stuff. he gets blamed for loss. cause people are to stupid to defend/build garrisons.
have i missed anything?
i think i lost alot of brain cells, after starting to play this game.
Class like AT, assault, riffleman, everyone jump on it so much than it's hard to find a slot free to play those class. Beginner play riffleman & medic because they are afraid to not be able to handle a specialist role like engi or AT. They think than it's serious business and are afraid to fail or struggle. They are wrong but they don't know about it.
If SL & support were made to attract people, then, the game will start to be played as intended.
For example your squad is placed on point defence by commander. But 2-3 of the people in your squad want to get kills so they run off to the fight and die most of the time anyway. It happens just as often in squads im not leading (like the other day AT guy from squad im in jumps into a transport truck being driven by a solo squad lead from another squad at match start).
The game needs to force a style of play. Either it goes more sim route and keep current systems in place or make it more arcadey where its a bfv clone and scrap most of the features. Currently as it stands, serious players are having to deal with bs and cant get stuff done.
So I joined the match and had no idea what I was saying. The other SL and command were trying to tell me to do stuff, I had no idea what they were talking about and said so, so the commander asked me to be a RM which is what I wanted to do in the first place. I find it a bit annoying to make someone have to be a SL just so there are enough squads to be in but no one wants to be one.
Imagine: No open squads available, so you create one. You are designated SL, and you have the pocket watch. Now you pick a role and loadout to go with it.
This has the added benefit of potentially reducing the number of SMGs on the battlefield. Personally, I find the plethora of small automatic weapons ahistorical and annoying.
Not only would this help those who wanted to grind out their [Anti Tank] roll, but, it would encourage people to be SL, since YOU get to decide what you want to be first.
BUT... then the flip side
you will have 48 different squads...
[EDIT]
Simple fix:
limit the number of squads to 8 (or whatever)
There is already a limit to garris. It would be trivial to limit the number of OPs.
There is already a limit to recon/armor squads. It would be trivial to limit the numbef of intantry squads.
Please feel free to give feedback on the idea, but understand that you're going to pick apart a lof of things I left out for brevity. This isn't really my idea, there is a game out there that uses this system to good effect.
If it was as simple as "I can place my own spawn so I'm gonna be SL," we wouldn't have this problem to start with.
I just don't like the idea to get people stuck with rifleman. It's a feature than i don't like in Squad, PS & BTW. In those game, i never saw something else than the "noob" riffle. It's pretty annoying, it doesn't make you want to continue playing.