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Well, that's what happened in ww2. What didn't happen was spraying and praying with a Thompson and headshotting people at range. We need less of that, and more realistic combat at range.
Balance is exactly the point, right now SMGs are OP, suppressing the enemy, having far too little recoil, allowing to spray and pray kill at ranges where you wouldn't hit a barn door. A scope is only an advantage at 120m+ in the game, below that it is a severe disadvantage. From a viewpoint of historical accuracy, you shouldn't be able to do anything with a SMG at range, just like you can't do much with a bolt action rifle in close quarter combat.
And to your point, the G43 doesn't have the same muzzle velocity, precision and scope magnification as the kar98k sniper variant, that's why it should be the rifle on the german side. Because it was actually widely used, even designed for use with a scope.
It's not so much the abundance of automatic weapons, just that they perform far too good in full auto at range. And again, having less marksmen with scopes than tanks on the battlefield is just ridiculous.
Oh cmon, don't be ridiculous. A short research shows over 50.000 G43 sniper variants, and 132.000 k98k sniper variants were produced by Germany. I'm too lazy to research the tank numbers, but i'm gonna take a wild guess that there weren't 180.000 tanks used by germany. At least now we have established, that you don't know what you're talking about. Cute, how you think you can issue definitive statements on the devs behalf.
Well, too bad that you have already disqualified yourself, with that stupid statement that there were more tanks on the battlefield than scoped rifles. Maybe you are suffering from confirmation bias, just because you don't want it to be true doesn't make it so. The G43 was specifically designed to counter the sniper threat on the eastern front. All sides would have the classes. They would have to engage each other. The Sniper class should retain the best optics (8x on the german side) and should get the best camo, just like it was (and still is). The designated marksman should have a 4x scope, which would be and advantage at range, but a disadvantage at distances below 120m.
The limited visibility and rendering range does skew the game to the weapons who would have a shorter range. I don't think that's a solvable problem with todays graphics technology
No, i'm deducing, judging from your previous statement, that you just make things up as you go. Please reflect again on how you came to that idea. If that happened to me, i'd be worried.
I did, Germany produced over 180.000 Sniper Variants of the G43 and Kar98k. That's as many sniper rifles as the whole German Army by todays standards. Panzer V (Panther) were the most produced in WW II, with about 6000 units.
How are you still on this BS? Nobody cares about your numbers of rifles and tanks, this is a game, not an accurate representation of the real thing. Your idea is dumb, get over it, it ain't happening.
I understand that some people get triggered by the mere mention of the term "sniper", that's fine. You can just admit it. But don't give me bs like there were more tanks on the battlefield than scoped rifles. Just say, you don't want more realism, you want to run around with your smg and spray and pray. If that's your opinion, that's totally valid. Just acknowledge, that you don't actually care about realism or historical accuracy.