Hell Let Loose

Hell Let Loose

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Vehicles getting stuck
Too often i find myself having to abandon my tank when it gets stuck in a little ditch or on a small rock. Post Scriptum has this mechanic where you can give the tank a little ‘nudge’. I’d love to see something like that in HLL.
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Showing 1-9 of 9 comments
Ξ Sikon Oct 23, 2021 @ 8:17am 
+1
Ant Oct 23, 2021 @ 12:42pm 
Originally posted by HLY anton aus tirol:
Too often i find myself having to abandon my tank when it gets stuck in a little ditch or on a small rock. Post Scriptum has this mechanic where you can give the tank a little ‘nudge’. I’d love to see something like that in HLL.

Or maybe it could be an ability for the engineer, go to a stuck tank and free/help it. Adds to the gameplay and is immersive as you would need to call command or a squad leader to request help.
Last edited by Ant; Oct 23, 2021 @ 12:43pm
Cylixx Oct 23, 2021 @ 1:06pm 
Or maybe it could be a collision model that isn't aids.
anton aus tirol Oct 23, 2021 @ 2:38pm 
@ant that would be immersive but that takes too long
Jackal Mar 18, 2022 @ 3:17am 
quit frankly this is caused by A. Poor map design, where roads lead to through trenches that do not show on the map. and B. Poor map design where certain areas are raised into small ditches for infantry cover, that naturally would rarely occur, especially without a river or at the very least a dry river bed. C. Poor map design by forcing vehicles on certain maps to only have one exit which leads to AT mining or camping that area. D. Poor vehicle design by tank tracks having virtually zero traction. as it stands tanks are glorified trucks with cannons. E. Poor map design by the map itself displaying off center to where vehicles ACTUALLY are. F. Poor map design by adding collision to objects that vehicles would crush like a single wooden post or a fence(half of which you can drive through the other half you get stuck on, please be consistent black matter WTF) G. Vehicle physics basically nonexistent H. No real way to get vehicles unstuck other than spending 5 mins ramming a vehicle and hoping it comes loose I. vehicles spawn facing a direction where driving forward instantly gets them stuck, please spawn vehicles on the effing road not 30 meters off to the side. J. Roads being marked as blue like they are rivers when they are actually roads. K. canals and ditches not displaying on the map. Most of these issues could be solved by A. adding a winch system to vehicles B. Actually programming tracks traction and giving it a numerical value C. Fixing collision with small objects that are insignificant to the map or for cover by temporarily destroying the objecct and perhaps respawning in a few minutes later if that necessary D. Map displays actual rivers and canals with Consistent map markers and not displaying roads as BLUE. In my experience playing most of the time people get stuck its because of the inconsistencies and unmarked objects on the map. player skill comes into play but its mostly poor design.
fire_hive Mar 18, 2022 @ 4:51am 
Originally posted by anton aus tirol:
Too often i find myself having to abandon my tank when it gets stuck in a little ditch or on a small rock. Post Scriptum has this mechanic where you can give the tank a little ‘nudge’. I’d love to see something like that in HLL.
I like it +1
Teh_Diplomat Mar 18, 2022 @ 8:08am 
Yeah the game would be greatly serviced with a Hold "X" for a period (5-7 secs for example) and it moves the vehicle 1m; enough that you can unstuck a Heavy Tank at 600 Fuel, but not enough that you can just hop out and freely move it if you're stuck and under fire.
phx.Rick``` Mar 18, 2022 @ 11:30am 
Originally posted by Jackal:
... Most of these issues could be solved by A. adding a winch system to vehicles B. Actually programming tracks traction and giving it a numerical value C. Fixing collision with small objects that are insignificant to the map or for cover by temporarily destroying the objecct and perhaps respawning in a few minutes later if that necessary D. Map displays actual rivers and canals with Consistent map markers and not displaying roads as BLUE. In my experience playing most of the time people get stuck its because of the inconsistencies and unmarked objects on the map. player skill comes into play but its mostly poor design.

+1
I wholeheartedly agree.
boaby barr Mar 18, 2022 @ 3:01pm 
I got my tank stuck in a trench. Beat that ♥♥♥♥.
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Date Posted: Oct 23, 2021 @ 3:18am
Posts: 9