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300m should have 50% hit chance
600m = 10-15% hit chance
...perfect no combat conditions, sunny day without wind, prone, static target,....
on the other hand: 100-200m should be safe hits under perfect conditions
I challenge anyone to record a video of the infantry K98 (not sniper) of them consistently hitting and killing targets over 150m in one, uncut video.
I've previously suggested several things to help it along; using a clip to speed up partial reloads, more zoom in ADS to give it a long-range edge over the Garand (you know, SOMETHING at least), and with adjustable sights, some tweaked ballistics, and a better hit detection system, the Kar98k should be fine, I think.
I really don't enjoy that thing. I may not be the best player in the world, but I recognise a dodo when I see one...
I'll restate: I LOVE THE K98. It's a sniper rifle without the scope. Medium to long range It's amazing. I really do think it's a hardware issue for you guys. Maybe change your graphics settings or something.
IS THAT WHAT IT IS?
THEY MADE RIFLES UNABLE TO KILL AT 150M?
HOLY MOTHER OF GOD.
WTF.
At least zero it to 200m already! It's straight up balloney to zero a rifle to 0m when average engagement distance in ww2 was something like 200-300m. We don't really need adjustable sights. Fix it to 200 and let us work with that till gunplay is fixed.
There's no way to do this. The iron sights don't indicate the point you're shooting at. The bullet originates from the middle of the screen. The difference between the two points is a major part of why the rifle is so bad. Use one of the sniper rifles to see the issue in an exaggerated form.
The bolting speed does need an increase but that is only one of the issue with the weapon balancing, the other issues is the wide availability of the carbine and the extra bar loadout the US got. Will Germans get something to compensate for this?
Reload interruptions, whether intentional or not,
only affects single round reloads and supposedly impacts the Springfield sniper rifle as well, if you reload when you empty out , you will do a full clip reload and it shouldn’t have that issue.
I personally don’t like the ability to mid reload ammunition that require a clip or external magazine to feed , (it doesn’t have the missed time you spend either reinserting ammunition into that clip or magazine) but both sides benefit from this so it isn’t really a balance issue.