Hell Let Loose

Hell Let Loose

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Silver Fox Aug 3, 2020 @ 11:34am
Stop low ranks from being commanders!
As the title suggest, I think a lot of people will agree with me on this "quest-request" to the devs to put a stop on low level ranks from being commanders.

There are a lot of people in the game, new players or people coming from other games, that after playing for a couple of hours think they can be commanders and in 9 out of 10 cases, they ruin the match for the entire team by making poor decisions or taking action too late during the battle.

I said that a million times and I'll keep repeating: Commanders need to be good at chess!
If you like to play chess and you like to play HLL (as any role, including Squad Leader-Officer), and if you fully understand the mechanics of the game THEN YOU CAN TRY TO BE A COMMANDER. (Even if you have no clue about chess, at least LEARN THE MECHANICS OF THE GAME FIRST)

The other problem is the trollers, people that take the commander role, don't speak and start teamkilling everybody with bombing runs and strafing runs, dropping supplies in wrong places, etc... They want to ruin the match and they actually do because the kick vote system never works as intended.

Said that, I think there should be a different kick vote for the commander role, where if all the squad leaders agree that the commander should go, their vote should be enough to remove the troller from his position. And of course, allow ranks above 20 let's say, to be commanders. Maybe 30? Just like in the real world, a private soldier that just joined the army will not be given the rank of a General on his first day at the job. Or is it different in your country?

Any other ideas? Do you agree, disagree? Am I wrong?
Leave a comment.
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Showing 1-15 of 75 comments
JellonaVesa Aug 3, 2020 @ 11:37am 
+1 too many times heard/seen teenager with zero communication skills and knowledge of the game taking commander role and getting kicked since wouldn't leave the role.
Last edited by JellonaVesa; Aug 3, 2020 @ 11:39am
Sarcasteik Aug 3, 2020 @ 11:39am 
In the real world, people bought their way into command.

Just sayin'
Depraved Aug 3, 2020 @ 11:40am 
One problem is players with names like yours. How can people effectively communicate with you? "Four"? "O"? Stare at it until Alex pops out. Names need to be somewhat simple and intuitive for command to call on you.
Not a rogue criticism but a real question.
Rivercommando Aug 3, 2020 @ 12:10pm 
I disagree. One of my buddies has played command exclusively from level one and he's really good at it which often equates to a higher win/loss ratio when he's in the driver's seat. His digital experience number is not indicative of his real world grasp on strategies and game/HLL mechanics.

That being said, I do agree that the vote mechanism needs polish to include better vote kicking mechanics. as it stands, if you have a bad command leader or a bad squad leader you're only option is either leaving the squad or leaving the game entirely. Given how hard it is to find a good full server without too much waiting, you're often left to grind out the match in hopes that things will be mixed up on the next go-round.

Also, sadly we're always going to have trolls and younger less experienced or immature people not really looking to play the game the way it was designed. Case in point last night we had a team member just running around yelling "Granaden!" then either fragging us or shooting team groups with the RPG. A vote to kick was attempted but failed because the majority of people who either weren't affected by it or who just wanted to quickly remove the vote box from on screen by just spamming no. To date, I don't think I've seen a successful kick occur while playing the game so I'm not even sure what kick ratio needs to be achieved in order for player removal.
YoMamaMoto Aug 3, 2020 @ 12:49pm 
Not exactly crazy to expect a level 20 account cap on the Commander slot...
Doesn't take that long to get to that level.
So even if they are a person that just likes to jump feet first at least they have some base understanding of the game meta.
Emme Aug 3, 2020 @ 12:59pm 
No!

I can only imagine what kind of person you are and I'll tell you Dev's should instead add a feature to silence the typical raging SL that you seem to be!

Everyone should get a chance playing commander if they want to, 'cause everyone else started somewhere at some point! And instead of raging and beeing ♥♥♥♥♥♥♥♥, which I've seen a lot recently in comm chan, you should just support your commander and help him guide the team!
pastuh Aug 3, 2020 @ 12:59pm 
Hard learned lesson.. even best commanders.. if can't speak well, they are bad.
So there you go.. i just sit in tank and cry :cozycrashfish:
Psycha Aug 3, 2020 @ 3:16pm 
Level systems shouldn't exist in a game like this. It gives people an excuse to ♥♥♥♥ talk someone for just having a bad day when the next day they be sending Germans back to Berlin lol.

Remove Levels and allow us to equip different loadouts without restrictions and play the game as we want. Don't try to slip in RPG mechanics into a shooter or become BF5/COD.
Silver Fox Aug 5, 2020 @ 10:20am 
Originally posted by Depraved:
One problem is players with names like yours. How can people effectively communicate with you? "Four"? "O"? Stare at it until Alex pops out. Names need to be somewhat simple and intuitive for command to call on you.
Not a rogue criticism but a real question.
"Players with names like yours"??? Are you kidding me? If you can't read "ALEX" (which is obvious), just call "COMMANDER" on the voice chat like everybody else does and problem solved! And this has absolutely nothing to do with the subject I was trying to bring up here, everybody is free to have whatever names/nicknames they want, so I don't even see the point in bringing this up into the conversation. This is not a "real question". Is not even a question.
Apples Aug 5, 2020 @ 10:30am 
I have no issue with it aslong as they give people who might be experienced at it a chance to be a commander, most don't want the job so if someone who can't even VC takes the role after 5 mins then whats the difference?

Other than that i'd want people to give someone else a chance to be commander each game, rather than someone hogging the role 2+ full games in a row... unless again nobody else wants it after 5mins..
Last edited by Apples; Aug 5, 2020 @ 10:31am
Silver Fox Aug 5, 2020 @ 10:37am 
Originally posted by Jaxon:
In the real world, people bought their way into command.

Just sayin'
Yes, like everybody else. But that doesn't mean they should be allowed to occupy the commander's role without any experience whatsoever and ruin the match for another 49 people. We need a system where the player might be allowed to be a squad leader, even if low rank, but definitely not allowed to be a commander if he's a low rank. I'm rank 100 today and I remember very well, trying to be a commander when I was rank 10 and getting the ♥♥♥♥ out of the entire team, for not having the "vision" necessary to be a commander. Then I decided to keep joining squads and learn the mechanics first, which made me want to try to be a commander again when I was rank 70-80ish. And even today, I'm still learning new things, strategy movements, etc.. when playing as a commander, after 1000 hours in game and being rank 100. Some people don't have common sense and that's when the game system should force the player to have some. This is the whole point of this thread.
Silver Fox Aug 5, 2020 @ 10:49am 
Originally posted by Emme:
No!

I can only imagine what kind of person you are and I'll tell you Dev's should instead add a feature to silence the typical raging SL that you seem to be!

Everyone should get a chance playing commander if they want to, 'cause everyone else started somewhere at some point! And instead of raging and beeing ♥♥♥♥♥♥♥♥, which I've seen a lot recently in comm chan, you should just support your commander and help him guide the team!
You see, that's the problem! The team doesn't have to "guide" the commander. The commander has to guide the team and think as a whole!!! I don't want to spent time during the match teaching the commander how to command the team!!! I mean, wtf man? I'm the kind of person with COMMON SENSE, that early in the game realised that I couldn't be the commander because I didn't know how to be one! So I learned the mechanics of the game first, where the garrisons should be placed, what nodes are, what they're meant for, how and when to use resources, etc... to THEN later on when I was rank 70 or so, started to try to be a commander and even today being rank 100 I'm still learning new things every time I play as a commander.
And there is a feature to mute microphones already, in case you didn't know.
Silver Fox Aug 5, 2020 @ 10:54am 
Originally posted by 82AD Sukha:
Not exactly crazy to expect a level 20 account cap on the Commander slot...
Doesn't take that long to get to that level.
So even if they are a person that just likes to jump feet first at least they have some base understanding of the game meta.
Totally agree with you, in fact I think it should be something between ranks 20 and 30, which means the player have had already a good introduction to the game and a notion of how the mechanics work.
Silver Fox Aug 5, 2020 @ 11:02am 
Originally posted by Apples:
I have no issue with it aslong as they give people who might be experienced at it a chance to be a commander, most don't want the job so if someone who can't even VC takes the role after 5 mins then whats the difference?

Other than that i'd want people to give someone else a chance to be commander each game, rather than someone hogging the role 2+ full games in a row... unless again nobody else wants it after 5mins..
I agree with you and to be honest I don't mind too, I've seen low rank commanders talking to the team, trying to make right decisions (even if they failed later), dropping supplies in the right spot, sending bombing and strafing runs in the right place, being aware of friendly garrisons surrounded by enemies, asking squads to defend captured sectors, etc.... situation awareness 100%. But then again, that happens once every 100 matches you play. The other 99 will have some idiot rank 5 not talking to the team, dropping supplies in the middle of the entire enemy team, sending bombing runs in the middle of nowhere, etc, etc.... it's rare to find a low rank that knows what he's doing. So I'd rather have no commander than having someone like this.
Silver Fox Aug 5, 2020 @ 11:12am 
Originally posted by PsychaChi:
Level systems shouldn't exist in a game like this. It gives people an excuse to ♥♥♥♥ talk someone for just having a bad day when the next day they be sending Germans back to Berlin lol.

Remove Levels and allow us to equip different loadouts without restrictions and play the game as we want. Don't try to slip in RPG mechanics into a shooter or become BF5/COD.
I think is the opposite, by not having any rank system, would make the game more "arcade" like BF5 or CoD. And if HLL is looking for more "realism" than other games, I think it should stick to the real world, where a soldier will not be put in a high rank on his first day at the job, because he doesn't have the knowledge necessary for that position. And even if he thinks he does, he'll have to wait until he's "old" enough to put it in practice.
Last edited by Silver Fox; Aug 6, 2020 @ 11:40am
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Date Posted: Aug 3, 2020 @ 11:34am
Posts: 75