Hell Let Loose

Hell Let Loose

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Pak0tac Jun 12, 2020 @ 12:54pm
The clans that killed the game
So it appears STACKING will be the thing to kill the game...
servers that have zerg clans of 10 to 20 people all team up on one side
and then playing against random players on the other side
all the good players leave the server, all the noobs stay and wonder why they die every 2 seconds and have nowhere to spawn except HQ.
GG... loved this game
now its impossible to play because of this sh* stacking
Last edited by Pak0tac; Jun 12, 2020 @ 12:54pm
Originally posted by Sebrais:
I completely agree with this. Incestuous clan behaviour is one of the biggest issues facing the game. One team is loaded with locked clan squads, while the other is comprised of inexperienced cannon fodder with little to no communication. I have no interest in wasting my time and energy trying to salvage a situation in which defeat is inevitable from the start. Under these circumstances, the game becomes a frustrating chore rather than an enjoyable experience.

What is more is that certain senior clan members (I know them by name) always seem to know where your garrisons and outposts are, and always achieve massive combat scores - every game without fail.

The result is that both new and experienced players are put off the game, while clan members continue to feed their already inflated egos.
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Showing 1-15 of 38 comments
Franco_Scala Jun 12, 2020 @ 1:08pm 
Originally posted by Sgt.Summer:
So it appears STACKING will be the thing to kill the game...
servers that have zerg clans of 10 to 20 people all team up on one side
and then playing against random players on the other side
all the good players leave the server, all the noobs stay and wonder why they die every 2 seconds and have nowhere to spawn except HQ.
GG... loved this game
now its impossible to play because of this sh* stacking

Eh? Most clans will 'stack' both sides when seeding their own or other community servers. If anything one of the biggest problems with joining matches is that you can't join with your buddies and have to sit through the US vs Germany turnstiles if you can even get into the server queue.

Not saying that some teams won't get 'stacked' at some points but the game is hardly 'impossible' to play.
Unit .49 (( Jun 12, 2020 @ 1:41pm 
seen that dozens of times, 1 or 2 full clan squad wiped out opp non clan team in 15-20 min. It ruin gameplay to new players thus reduce player base. Would love all of them to clash regular on their private closed servers with all dat pathetic rules they have in mind and yell into mic to cheddar, and let ppl enjoy the game in public servers
Maulwürfelchen Jun 12, 2020 @ 2:03pm 
Once had three matches in a row being smashed by the other team. I went to the hosting clans discord and asked politely if one clan squad could switch team. They did, we still lost the next match, but it was damn tight. I guess both teams had a better time than the three matches before. (damn, that really sounds like an old mans story, but you get my point, don't you?)
Paul. Jun 12, 2020 @ 2:04pm 
Originally posted by Unit .49 ((:
seen that dozens of times, 1 or 2 full clan squad wiped out opp non clan team in 15-20 min. It ruin gameplay to new players thus reduce player base. Would love all of them to clash regular on their private closed servers with all dat pathetic rules they have in mind and yell into mic to cheddar, and let ppl enjoy the game in public servers

I mean, you're kinda right since most if not all servers are run by community. From all the hours I gathered, it's usually clan guys steamrolling a bunch of randoms whom don't even communicate or have a commander. Or you have those weird matches of 55 people versus 45. The game is great but it does need some changes like strict auto-balance.
Franco_Scala Jun 12, 2020 @ 2:27pm 
Originally posted by Unit .49 ((:
seen that dozens of times, 1 or 2 full clan squad wiped out opp non clan team in 15-20 min. It ruin gameplay to new players thus reduce player base. Would love all of them to clash regular on their private closed servers with all dat pathetic rules they have in mind and yell into mic to cheddar, and let ppl enjoy the game in public servers

You realize the clans already do use their servers to run leagues and friendly matches? Most also have public servers that are admin managed free of charge that people generally flock to. 'dat pathetic rules' is what they implement to reduce the imbalance caused by newbies and anti-socials that leave them to get wiped by players who can be arsed to make friends and use their mic. As with some of the other comments, this seems to be a very acerbic and complicated way of expressing resentment that other people make friends to play with and pay for servers you can choose not to use but do anyway then complain there are clan members in them. Feel free to join one of the many 'official' servers with no rules that most clan members will never go near. Have fun, I sincerely wish you well if that's what you'd prefer.
Last edited by Franco_Scala; Jun 12, 2020 @ 2:51pm
Originally posted by Sgt.Summer:
So it appears STACKING will be the thing to kill the game...
servers that have zerg clans of 10 to 20 people all team up on one side
and then playing against random players on the other side
all the good players leave the server, all the noobs stay and wonder why they die every 2 seconds and have nowhere to spawn except HQ.
GG... loved this game
now its impossible to play because of this sh* stacking

Never had a problem with Clan Squads. I play every 2nd round against atleast one Clansquad.

its up to u if u get destroyed or not.

Originally posted by _PauL_:
Originally posted by Unit .49 ((:
seen that dozens of times, 1 or 2 full clan squad wiped out opp non clan team in 15-20 min. It ruin gameplay to new players thus reduce player base. Would love all of them to clash regular on their private closed servers with all dat pathetic rules they have in mind and yell into mic to cheddar, and let ppl enjoy the game in public servers

I mean, you're kinda right since most if not all servers are run by community. From all the hours I gathered, it's usually clan guys steamrolling a bunch of randoms whom don't even communicate or have a commander. Or you have those weird matches of 55 people versus 45. The game is great but it does need some changes like strict auto-balance.


if u dont communicate with ur squad and the other officers u cant blame balance....game cant balance things like this.

its even in the description of the game that u are required to have a headset with Mic. i think.

also its not as easy as u think to "Steamroll" a single Grenade or Tank/artishell can whipe out the Steamroller squad.

just a few calls and some teamwork will shutdown such Squads.
Pak0tac Jun 12, 2020 @ 11:04pm 
Originally posted by WP Kiwii//GlitzerFee |||:
Originally posted by Sgt.Summer:
So it appears STACKING will be the thing to kill the game...
servers that have zerg clans of 10 to 20 people all team up on one side
and then playing against random players on the other side
all the good players leave the server, all the noobs stay and wonder why they die every 2 seconds and have nowhere to spawn except HQ.
GG... loved this game
now its impossible to play because of this sh* stacking

Never had a problem with Clan Squads. I play every 2nd round against atleast one Clansquad.

its up to u if u get destroyed or not.
one clan squad is not stacking
stacking is 2 or more squads of the same clan (10 players plus)
Birdy Jun 12, 2020 @ 11:45pm 
I'm not bothering to read all the comments, or OP's rant. I will say there is a balancing issue for the game. It seem like every match I play there is one side just bombing, for many games in a row. I don't know the fix, most squads that are cohesive (especially random squads that click, or clans) like to stay together. You can't break up people that want to play together, at the same time, there is a flaw in the composition of teams and their skill/teamwork.

Maybe a system where squads can vote to remain together but, get placed as a whole to whatever is balanced by score?
The author of this thread has indicated that this post answers the original topic.
Sebrais Jun 13, 2020 @ 3:52am 
I completely agree with this. Incestuous clan behaviour is one of the biggest issues facing the game. One team is loaded with locked clan squads, while the other is comprised of inexperienced cannon fodder with little to no communication. I have no interest in wasting my time and energy trying to salvage a situation in which defeat is inevitable from the start. Under these circumstances, the game becomes a frustrating chore rather than an enjoyable experience.

What is more is that certain senior clan members (I know them by name) always seem to know where your garrisons and outposts are, and always achieve massive combat scores - every game without fail.

The result is that both new and experienced players are put off the game, while clan members continue to feed their already inflated egos.
Pak0tac Jun 13, 2020 @ 4:02am 
Originally posted by Sebrais:
I completely agree with this. Incestuous clan behaviour is one of the biggest issues facing the game. One team is loaded with locked clan squads, while the other is comprised of inexperienced cannon fodder with little to no communication. I have no interest in wasting my time and energy trying to salvage a situation in which defeat is inevitable from the start. Under these circumstances, the game becomes a frustrating chore rather than an enjoyable experience.

What is more is that certain senior clan members (I know them by name) always seem to know where your garrisons and outposts are, and always achieve massive combat scores - every game without fail.

The result is that both new and experienced players are put off the game, while clan members continue to feed their already inflated egos.
yes ghostng is a whole other isuse plaguing this game
Maulwürfelchen Jun 13, 2020 @ 4:39am 
Originally posted by Sebrais:
I completely agree with this. Incestuous clan behaviour is one of the biggest issues facing the game. One team is loaded with locked clan squads, while the other is comprised of inexperienced cannon fodder with little to no communication. I have no interest in wasting my time and energy trying to salvage a situation in which defeat is inevitable from the start. Under these circumstances, the game becomes a frustrating chore rather than an enjoyable experience.

What is more is that certain senior clan members (I know them by name) always seem to know where your garrisons and outposts are, and always achieve massive combat scores - every game without fail.

The result is that both new and experienced players are put off the game, while clan members continue to feed their already inflated egos.
Marked this as "answer" to your question? Really? Where is the question? Seems more like you found someone to confirm your opinion.

If you are observant, watch the map and listen to your recon squads, its often pretty obvious where the spawn points are. For example, yesterday I jumped in a game, took the arty seat, shot down several garrisons and got a 450 effectiveness score (of course this is not something that works every match). In a complete game, much more is possible, not only with arty but also with tank or AT you can get really high scores.
Pak0tac Jun 13, 2020 @ 4:57am 
Originally posted by StDbMaulwürfelchen:
Originally posted by Sebrais:
I completely agree with this. Incestuous clan behaviour is one of the biggest issues facing the game. One team is loaded with locked clan squads, while the other is comprised of inexperienced cannon fodder with little to no communication. I have no interest in wasting my time and energy trying to salvage a situation in which defeat is inevitable from the start. Under these circumstances, the game becomes a frustrating chore rather than an enjoyable experience.

What is more is that certain senior clan members (I know them by name) always seem to know where your garrisons and outposts are, and always achieve massive combat scores - every game without fail.

The result is that both new and experienced players are put off the game, while clan members continue to feed their already inflated egos.
Marked this as "answer" to your question? Really? Where is the question? Seems more like you found someone to confirm your opinion.

If you are observant, watch the map and listen to your recon squads, its often pretty obvious where the spawn points are. For example, yesterday I jumped in a game, took the arty seat, shot down several garrisons and got a 450 effectiveness score (of course this is not something that works every match). In a complete game, much more is possible, not only with arty but also with tank or AT you can get really high scores.
yes, he confirmed my opinion
Chef Jun 13, 2020 @ 5:00am 
Hahahahahaha!

7 or 8 dissenting, 1 meh, and 1 that agrees with you is not a confirmation, that's just another guy on a losing argument LOL
Last edited by Chef; Jun 13, 2020 @ 5:03am
Maulwürfelchen Jun 13, 2020 @ 5:02am 
Originally posted by Sgt.Summer:
Originally posted by StDbMaulwürfelchen:
Marked this as "answer" to your question? Really? Where is the question? Seems more like you found someone to confirm your opinion.

If you are observant, watch the map and listen to your recon squads, its often pretty obvious where the spawn points are. For example, yesterday I jumped in a game, took the arty seat, shot down several garrisons and got a 450 effectiveness score (of course this is not something that works every match). In a complete game, much more is possible, not only with arty but also with tank or AT you can get really high scores.
yes, he confirmed my opinion
Okay, I was misled by the term "discussion". They should introduce a "rant" section in steam for this kind of posts.
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Date Posted: Jun 12, 2020 @ 12:54pm
Posts: 38