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翻訳の問題を報告
whoever doesn't, won't turn it on and it won't change anything in YOUR GAME, but I want a change in MY GAME.
For one player to have kill feed gives them an advantage. Giving it to everyone gives everyone the same advantage. Yet, think, that's NOT a harmless,"fair", even exchange. It would necessarily change the flow of the entire game... as stated way up above by Stryker. If you can't bother to read his or Jonno's answers to your questions then why keep arguing? Please refute their comments rather than just trying to win an argument.
If you can only tolerate one concept at a time here it is: Knowing your shots hit and killed reduces your caution to continue to push forward. It is and has always been a huge part of the gun play.
Kill feed works really well for a run-n-gun play style. HLL isn't that game.
Even a delayed killfeed is crucial information, and it CANNOT be simply "turned off" in settings, as players using this would play completely different compared to players not using killfeed.
Ofc right now you can tab and take a look at the killcount but THIS blocks your vision, a killfeed doesnt block your vision.
killfeed may give you some advantage, if at all, but you decide for yourself whether you want to have an advantage or not, similar to changing the quality of the game when you think you are hidden behind thick grass and the opponent has everything set low or lower and sees you easily
in my opinion, I prefer the creators to give us a choice, maybe even only at the server level, but I prefer to have a choice than not to have at all, especially since hell let loose in the atmosphere there is no serious competition
It seems you dont understand what im talking about. Yes YOU can disable these settings, but how about other players? Thats what im talking about. You cannot choose to disable this setting for other players, and as long as a server cannot change these settings guess what happens. Its called META. Since then you have 2 choices:
a) play with a disadvantage from the start
b) play at the same lvl
guess what every human would choose (assuming they base their choices on logic)
If there was a kill feed after you're dead that showed you who killed you, then you magically gained knowledge from beyond the grave about where that sniper [tank, whatever] is camping.
That isn't immersive game play, that is simply arcade nonsense. And there is literally ZERO legitimate arguments towards having a kill feed, other than "i want to hunt the dude who killed me" and now you know their location. Its literally an easy button, and no thank you.
Now, I'm not exactly opposed to a simple text version though; "SOLDIER-NAME killed YOU with GUN-NAME ...pretty much exactly how its displayed in the 'kill feed' on CS:S, but just place the text line under the YOU HAVE DIED text... but i don't think this info should be displayed to anyone but the victim.
WINNING!
I don't think it would take away from gameplay giving out this info. It might help with identifying those using aimbots and such.
Always remember, there are 1st graders who post on these forums.