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I personally would like all dead to respawn at HQ or fly in with a parachute or some sort of transport (like real reinforcements)
but its a game so at some point the balance should be fun
A longer respawn encourages you not to die stupidly, it encourages more tactical play.
If it is frustrating it means it is working.
It means you are likely to hug hedge rows and take the long way round rather than run across an open field, or at least it should encourage that style of play. It doesn't always do that because some people never learn.
I may be in a tiny minority, but I would be in favour of a longer respawn.
Even a system where the more you die the longer the respawn, so if you die 10 times then another 10 seconds is added, then an additional 10 seconds for every 10 more deaths.
In game death should punish you, not throw you straight back into action with no consequences or lesson to be learned.
You also need to give people a chance to destroy garrisons/outposts without people spawning on them all the time.
the only thing I question is the 10 second delay between dying and getting to the respawn screen. id' rather they just add a bit more time to the garrison/outpost respawn timers
Yeah I mean only the 10 seconds between dying and getting to the respawn could be removed.
I'm not a CoD style player so there's no point to judge me like that. I was just asking a question, sometimes it could be frustrating for some kind of player I wasn't talking about me. What's the point to reply in this manner?
They should actually make respawns 10 sec longer
You're correct Cookie, manpower has nothing to do with spawn times.
Garrisons are 40 seconds and OPs 20. It may seem as though these times are not static but that has to do with when you release, how long it takes to to choose your spawn point and how many are trying to use it the same time as you are.
As said above the point is to give death a meaning, with low respawn times defending or pushing would be way more difficult and only made the game more of a meat grinder with no progress on the map. Waiting not fun? Don't die than :P