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回報翻譯問題
Now ofc in a public game with a lot of chaos, it is likely that a team will slip up on that.
The easiest solution? hmm One could increase the cap time.
I mean how was it before u9? I cant really think of another way how this game did look. THe only issue here is more the really short spawn timer.
Idk. attacking only with an airhead? How do you even conquer anything with that? It´s hard enough nowadays to get attack garisons behind the red line going. When the enemy team knows to defend. If we do that we need to make huge nerfs to spawning and defending garissons too.
And surely ofc there can be a pro player taking all the garrisons sooo? then put another pro player to greet him.
Or I dont know what would be an alternativ to that kind of problem? Maybe make garisons take forever to build up and take down like in squad i guess?
Yeah ive moved on. Beyond the Wire is way better. Gunplay is right. Guns sound awesome. THE GRASS WORKS.
the meta works. Screw hell let loose and it's console pandering devs.
Building garrisons in enemy territory in "offensive"mode renders the objective of offensive from attacking the front lines, offensive should be a push from the front by the majority of forces. Now garrisons can be placed behind the point and the entire team can spawn behind the point, at least with only SLs being able to place OPs behind the point is more strategic and forces flanking maneuvers, along with strategic placement of an airhead. Not drop airhead and build garrison on airhead with a supply drop. This is also now broken and should be fixed.
Also why should nodes be destroyed if enemy caps the point in Warfare? With garrisons now being allowed built behind enemy cap point and in the 2 blocks, you are seriously cripplingly the other team to wage a come back, It should be up to the other team to locate and destroy those nodes. The majority of games now being played are "steam rolled" and unplayable.
This is 110% accurate
Interesting thoughts. I'd like to see something like this tried out. Recon making garrisons, No. not al all.