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If someone doesn't have the fortitude to shoot, command their squad, and talk to the other squads, it just shows they are here to play CoD, not HLL.
Ok, but this does not solve the issue at all. Any constructively idea?
This is just off the top of my head, i'm sure there's tons of other reasons.
Exactly!
May if the XP system could be used so only veterans or the highest ranked becomes leader.
May for choosing being leader it needs a certain rank, otherwise it goes to the person with
highest rank automatically?
Then it needs a worthy reward to take the burden of being responsible for some mistakes. lol
I'd prefer something along your earlier ideas about added incentives, be it extra experience, more customisation options, or something else entirely.
I'm hoping that the more people start playing this, and the more comfortable with the game mechanics they get, that it will sort itself out eventually.
Like every other game it's a group of people that won't follow orders or even spawn with you let alone trying to get everyone to work together to do an objective or destroy a tank.
I cba with that stress, I'm much more happy going support or engineer and working with the SL and doing what I'm told.
It's even sucks with recon because at least half the snipers I have been paired with also aren't interested in following orders or even using mics...
Don't get me wrong it's fun when it works but when it doesn't you are super powerless as SL.
I see, maybe a punishment system... lol
Maybe the SL has the possibility to downrank a soldier, but the soldier only
recognise this when the match is over? Or his gained XP gets cut by half or even more?
1.) Way to much chatter in the command channel. The commander has no way to speak to a specific SL and only to him. This needs to be changed in the future.
2.) It's really hard to make players work together. Sometimes they just run off to do their own thing or no one wants to play a class that is absolutely needed (mostly support).
I also tend to this solution.
But then SL needs two things related from the posts above.
1. Something rewarding as choose of weapon or such.
2. A punishment mechanic for players who are selfishly leaving the squad and do not
follow the orders.
Maybe even let the ordinary squad members see the markers?
A simple "J squad headed to barn" is good enough.