Hell Let Loose

Hell Let Loose

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Team Killing Problems
Need a new role: JAG

Anyone reported for TK will need to talk to the JAG who will determine whether they get court martialed from the server or simply demoted, docked pay and put back into the battlefield.

As someone that loves judging others, I would love such a role.

Plus it brings new realism to the game.

Extra points if there's an elaborate judicial process that the soldier in the field has no knowledge of and has no opportunity to find info on and then is talked down to for being unprepared for the JAG meeting.
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Showing 1-15 of 28 comments
Tyson Jul 2, 2019 @ 7:21pm 
I don't think this would work
GOD-sSs-END Jul 6, 2019 @ 7:22pm 
Team killing is a major problem among new guys, but it is usually straightened out pretty quickly. I only have about a hundred hours under my belt, but I am absolutely in love with this game and am dying to play Utah. But I'm also dying, not from new guys or the greatness of the game, but because of people like CHIP CHIPPERSON and ENNDR, a group of TK-ers for whom there appear to be zero consequences. I've included a formal problem report on the topic here:

https://steamcommunity.com/app/686810/discussions/1/1640915206483623347/

Analskin Skywanker, perhaps you could put a note in there. Not a huge fan of your name, but I like your drive for a solution. But please do spread the word about turning up the nameplates, as Renincarnated suggests. On most servers, players are saying it a lot now, and it does seem to be having an effect. As far as real TK-ers, however, the problem remains.

Make noise with us.
tortuga Jul 15, 2019 @ 6:07am 
Originally posted by GOD-sSs-END:
Team killing is a major problem ! I'm also dying, because of people like CHIP CHIPPERSON and ENNDR, a group of TK-ers for whom there appear to be zero consequences.




Just last night----- Yet another name you can add to your list WANNA 23....While my tank crew was waiting for our tank he ran up and jumped in the tank and then proceded to kill us all and he and his buddy rode off. Then later in the game I happened to pass by the tank he was in and he shot me again. Hope to see a solution soon for this type of player.
Jonno Jul 15, 2019 @ 6:52am 
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?
Mariangello Jul 15, 2019 @ 7:25am 
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?
Jonno, perhaps a execution squad for these guys after battle. Table of shame with their names and give them a rusty weapons for the next battle with worse performance or something like that.
Last edited by Mariangello; Jul 15, 2019 @ 7:26am
Orravan Jul 15, 2019 @ 7:37am 
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

While being able to punish intentional TKs is obviously a great thing, I've always been very critical about simple forgive/punish systems, because in competitive games fielding opposing teams, they can get very counterproductive.

While there's a beneficial learn-the-hard-way factor to this system (because dying without a fight is frustrating), more often than not, a lot of people end up punishing accidental TKs just because they can or are bitter, which has the ill effect of crippling your own team, sometimes at very critical moments, such as securing an objective, when you need the manpower.

A middle ground could be a punish system that doesn't necessarily kill the other offending player, but cripple him in a way that doesn't instantly affect the team. Like increasing his respawn timer, for example. Anything that would mitigates the negative outcome it has for the team to punish one of its own, really.

Either way, the effect would have to be made obvious to the offending player, so he/she is aware of the consequences of his actions. A lot of games with forgive/punish systems don't make it obvious enough in my opinion.
Last edited by Orravan; Jul 15, 2019 @ 7:41am
Legion Jul 15, 2019 @ 8:13am 
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?
As much as a game like Siege needed this...this game would only suffer from it i believe. If you get shot by a teammate it should show you where they are, and who it was. That way you can see if it was intentional or not. However, the kick system also needs to be fixed as people who are constantly tking need to be placed somewhere else. Would also suggest changing the marker system to max....and I know it's EA but Yesterday I had a guy running with no marker yet the guy behind him had one. Took the shot and it said "you killed a friendly". I have my markers turned to max for this reason, so markers aren't even working as intended.
Fire_breath Jul 15, 2019 @ 10:33am 
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

That would be great option, Forgive or Punish, also the more a player team kill his mates, the longer he has to wait for respawn again.

I don't get it, you guys made it very good that one can set up to 500 mtrs the name tags in the settings. If one have set it to max like i have then there is no way you can team kill a buddy. It can only happen when someone suddenly walks in your line of fire or with Arty Fire / grenade etc.
Ganrax Jul 15, 2019 @ 3:48pm 
There has to be something to work against intentional teamkilling, starting with lowering the required amount of votes for a vote kick would be nice. I have seen several vote kicks on trolls and the like but have yet to see one actually go through even when explained why the vote kick is happening in chat.

Just last night my group was playing and we had 2 people on our team trolling and team killing people left and right, one was going around shooting any squad leaders and medics he could find on our team in the head, the other was walking up to large groups, screaming and then detonating his grenade on the group. These were in the same match, neither was successfully vote kicked despite several attempts by multiple people and the majority of the team could see they were just trolling and hindering the entire team. There's a serious problem if people like this can't even be removed with ease.
Team killing either accidentally or deliberately is what is killing this game for me right now as it seems to account for around 50 percent of my deaths in game
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

I'm all for it.

It could push people to pay attention and be careful. Still, it won't prevent some from running directly in front of a moving tank.
76561198937325400 Jul 16, 2019 @ 7:55am 
Team killing....it is a problem for sure... lol....here is a crazy one, last night I forget what the Commander's name was but he literally commanded his Squad leaders to shoot teammates and have them re-spawn at a rally point we were losing, in no way would I say that's a common occurrence, but what the hell would you do about that.....
Last edited by AceOfSpades; Jul 16, 2019 @ 7:58am
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

This!

Worked great in RO2 for years.
Say sorry = forgive
Say nothing = punish

Thats how i do it.
Last edited by [82AD] ♤Stonewall♤; Jul 16, 2019 @ 8:38am
Fang [DK] Jul 16, 2019 @ 11:29am 
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

how about this
1st TK = you get punised by death yourself.
2nd TK = you get kicked off the server.
Chef Jul 16, 2019 @ 12:05pm 
Originally posted by R. Michael:
Originally posted by Jonno:
One potential option for addressing Team Kills we're looking at is a 'Forgive or Punish' option for the players that got TK'd.

What are your thoughts on this?

how about this
1st TK = you get punised by death yourself.
2nd TK = you get kicked off the server.

There are a few problems with this. There is a situation that happens quite frequently, in fact nearly every match I play where I am killed by a team mate while lying wounded and they toss a nad in the direction of the action. I have no issue with dying this way and in fact have called out locally for team mates to nad my location as it will save lives and perhaps take or save the point. With the system suggested not only would I die but my TM would be punished for doing what he should in that situation.

I acknowledge that there is an issue here that needs addressing, however I do not believe this ridged 1st time death 2nd time kick is a solution.
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Date Posted: Jul 2, 2019 @ 8:18am
Posts: 28