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ok, but theres small subtle hit indicators that you can hear from any distance. it sounds like breaking a cheeto in half. not to mention the headshot DINK noise confirming your kill on a guy you couldnt even see.
And for that matter, I'd rather we not be able to see our stats during the match.
this is another thing thats annoying. you can abuse the mechanics of the stat system to determine if youve gained a kill. see someone run behind cover? lob a grenade over there and watch your stats to make sure you got them... im not saying you are wrong for doing this since its in the game right now (i do it too) but it deserves a change.
you shouldnt know the effects of your artillery or any type of stat tracking until the match has ended or through communication with your team. knowing information like this is only hurting the game.
you mean the headshot "dink" sound? or the subtler pops? those are the hit indicators im talking about. you can hear them from any distance and it is confirming your bullets are hitting people. you can hear them when you cant even see your target, like shooting through fog or bushes. its harder to notice on rifles aside from the headshot dink noise, but grab any automatic weapon and youll hear it.