Hell Let Loose

Hell Let Loose

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Deadpool Jun 11, 2019 @ 12:43pm
THE best anti aliasing fix
100% Best looking AA fix out there.

Copy and paste to the engine.ini file:

[SystemSettings]
r.TemporalAACurrentFrameWeight=0.25
r.TemporalAASamples=2

AA settings in game on high or epic for best results
Last edited by Deadpool; Jun 11, 2019 @ 12:45pm
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Showing 1-14 of 14 comments
JASON BOURNE Jun 11, 2019 @ 1:03pm 
Did you check this one ?

r.DefaultFeature.AntiAliasing=2
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASamples=64
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=1
Hermann|♠| Jun 11, 2019 @ 1:10pm 
If you guys tell me where to find that ini file i can test both
Parasol Jun 11, 2019 @ 1:38pm 
C:/Users/Username/AppData/Local/HLL/Saved/Config/WindowsNoEditor

Make your hidden files visible if you have issues finding the folder.
Hermann|♠| Jun 11, 2019 @ 1:42pm 
Originally posted by Parasol:
C:/Users/Username/AppData/Local/HLL/Saved/Config/WindowsNoEditor

Make your hidden files visible if you have issues finding the folder.

Thx.

Does this mean i have to do the Hax ?
Deadpool Jun 11, 2019 @ 1:54pm 
Originally posted by Richard Winters:
Did you check this one ?

r.DefaultFeature.AntiAliasing=2
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASamples=64
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=1

Yes and ive played with it for a few hours but i just hate the pixelated image and shimmering on almost everything i see.

Originally posted by Hermann Ze German|♠|:
Originally posted by Parasol:
C:/Users/Username/AppData/Local/HLL/Saved/Config/WindowsNoEditor

Make your hidden files visible if you have issues finding the folder.

Thx.

Does this mean i have to do the Hax ?

No, changing the engine.ini file is perfeclty fine.
Last edited by Deadpool; Jun 11, 2019 @ 1:56pm
Parasol Jun 11, 2019 @ 2:45pm 
Mmmh I would like to see a screenshot comparaison at this point :D

What's the best one regarding performance in your opinion ?
Does 2 TemporalAASamples is "enough" for a good AA ?
AlexX Jun 11, 2019 @ 2:46pm 
I want to know too please
Parasol Jun 11, 2019 @ 2:53pm 
From what I read your values are lower, so performance wise they should be better.
I will give them a try Hello Titty.
Deadpool Jun 12, 2019 @ 1:09am 
Dont know about performance, didnt really test it, all i know is that the game look much better and way more smooth
JASON BOURNE Jun 12, 2019 @ 2:41am 
Way better to use this definetly...
r.DefaultFeature.AntiAliasing=2
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASamples=64
r.TemporalAASharpness=0.8
r.Tonemapper.Sharpen=1

Yours just makes the game blurry.
Deadpool Jun 12, 2019 @ 3:18am 
Thats your opinion, for me personally TAA is the only good looking AA method for UE4 games. Yes its a bit more blurry but no shimmering en no pixelated lines.
JASON BOURNE Jun 12, 2019 @ 3:20am 
Originally posted by Hello Titty:
Thats your opinion, for me personally TAA is the only good looking AA method for UE4 games. Yes its a bit more blurry but no shimmering en no pixelated lines.
Still see the same "edges" or whatever you wanna call it diference is with yours a enemy at 50m is a black wall since its so blurry while with the other one I can shoot him in the eye.
Deadpool Jun 12, 2019 @ 3:29am 
Then stick with it m8. not going to argue about personal preferences, chances are we have a different screen. Different settings and different taste.
I will post some screens tonight because i do want to show its not that blurry as you say it is.

Edit: not my settings btw. Found them online and thought i post them here.
Last edited by Deadpool; Jun 12, 2019 @ 3:30am
JASON BOURNE Jun 12, 2019 @ 3:36am 
Originally posted by Hello Titty:
Then stick with it m8. not going to argue about personal preferences, chances are we have a different screen. Different settings and different taste.
I will post some screens tonight because i do want to show its not that blurry as you say it is.

Edit: not my settings btw. Found them online and thought i post them here.
Yes personal preferences.
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Date Posted: Jun 11, 2019 @ 12:43pm
Posts: 14