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For one thing, you have to be prepared to get into melee combat if necessary. Everyone, regardless of intention, needs to. BUT since you are a mage, you don't need to focus as much on killing the enemy with melee weapons. With that in mind, 1h swords, or bayonets are very reliable weapons. The latter especially so, as with the right blood veils allows you to quick evade, which is useful no matter the class, but especially viable to ranged classes.
With that in mind, once you pick your preferred melee weapon of choice (something small and quick is ideal) you should transform that weapon. You could enhance its damage with something, its gift scaling, but I give it a drain enhancement. The enhancement slightly nerfs damage, but increases the drain rating, meaning you are gaining more ichor per melee hit on any given enemy, which you can then use to power your attacks.
Transforming a blood veil to drain is also a good idea, in fact most of them benefit much more from it. More ichor = more mage attacks. Otherwise, if your load is too heavy, consider transforming either your blood veil or your weapon (or both) with alleviation. It does nerf your damage, but not that much. Being able to quick evade is much more valuable than that little bit of damage you lose.
As far as actual combat behavior goes, well it depends on what you are fighting. But generally keep your distance if possible. If it is not, be prepared to evade, counter for 1-3 hits, then evade again. Then cast an offensive skill to finish off the enemy. Backstabs are usually reliable, and get back a lot of ichor. Parrying is reliable once you get the windows down, but only versus one opponent at once.
As for suicide spur, or any thorn type veils, use the drain ability before getting into combat. Thorn type veils can extend the range of your drain attack for a surprisingly long distance before releasing, has decent knockdown, and can potentially hit multiple targets at once. But the suicide spur is the best, stat wise, out of any blood veil I've seen for people who primarily utilize dark skills.
Oh, and practice combat drains! It doesn't get you back as much ichor as regular drains, but they are very quick and do still get you some ichor, making them very useful in a melee. Claws types are the fastest, spear types get you the most ichor but are prone to missing, and thorn types cover a wider area and have knockdown. Haven't tried the wolves.
Your Suicide Spur looks better lol, but it takes away the best dodge from you, and a bit of light spell power. It does have better dark spell power, but at what cost?
Another alternative might be Blackblood Liberator, but it has no DEX scaling. I don't like that. And STR scaling is only D.
Either way, try out Ivory Grace with quick dodges. I can't play this game without it lol.
Blackblood liberator has good scaling with willpower too, but not as good as suicide spur, and its much heavier.
Raven fatigues is good if for some reason you cannot wear the other veils, but only with lightweight bayonets.
I need to save your post since I'm going mage (especially as soon as I get Isis).