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Otherwise you can just choose plain NG+
You can do it! Don't give up!
I'll probably manage but I definitely won't be increasing the difficulty for a while lel.
Honestly just take your time and test lots of blood codes.
You will get something good soon or later. Have fun
gotta say i agree on the boreal brutes mini boss tho, wiped on that mini boss for over an hour despite summoning players to help me each attempt... absolute hell
Boreal Brutes are painful. There's a small, legit trick though.
When they ice-buffed up, if you can land enough 'damage' on their back (specifically, the hairy-ice-spikes on their spine and broad shoulders), you can break the ice buff and remove their defense. Not too sure of the threshold, I've done it with a single Ember Reversal and breaking it. I've also had to do it with several combinations of sword Slash + Pierce attacks.
It took me just a couple more tries perfecting dodge-attack timing to beat them once I realised it can be done. The goal is pretty much just keep hitting them on their back. You got a tiny window to do it while they're flailing around with their claws, but I'm not sure if that's doable with a 2-hander unless they're targeting your helper/AI
Yeah, I managed to beat Blade Bearer and Cannoneer in 2 tries in NG+E but I only beat the Boreal Brutes by luck after countless attempts. It was challenging but not exactly fun. The Brutes just spams any ability they had and there are a few times where they use their ice armor buff again seconds after I managed to get the buff off. I don't think I have this much problem in NG with them but in NG+E they are basically broken.
I'm not too sure myself but I think the threshold is around 10k in the first NG+E. It usually take around 2-3 flame barrages for it to break and my barrages does around 4-5k damage if all of it hit the target so I figured its around that range. Dealing with one of them is okay but 2 at the same time is pure hell lol.
In Enhance mode you only focus on actual viable "meta" builds, there's a plenty of those. For me i don't see many differences between normal and enhance, apart from normal mobs being more dangerous, but those were never a problem, unless some annoying invasion.
And considering that you can start NG+ without +, with same normal mobs, nerfing Enhanced difficulty is pointless, since the main point is to add some challenge.
Rebalancing is not nerfing everything, it goes both ways. My problem with NG+E is that the enemies that managed to spam attack the most are now by default the most dangerous ones. For example, Boreal Brutes are more of a threat than the Successor of the Breath, 2 teleporting knights at the Cathedral are more challenging than the Argent Wolf Berserker etc,etc.