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I'm excited to hear they have just announced a new Divinity tactical game.
https://steamcommunity.com/groups/tbtactics
Geez I've clocked almost 300 hours on Battletech according to Steam! Didn't realise it was that much. Must be good haha!
Battletech is a great game, I really also wanna try the Flashpoints DLC and the Roguetech mod. It really benefits tho from having an established gameplay ruleset as a guide post, and HBS is coming into their own as a maker of this kind of game imo.
Absolutely. The Flashpoints DLC is worth playing, I've not yet tried any mods.
Don't forget that anything "Warhammer 40,000" is also always developed with creative license from Games Workshop in the context of extensive and long established story literature, including many full length novels, as well as decades of tabletop and computer games with detailed mechanics, rules, units, environments, artwork, etc. dating back to the 1970's. All ready to draw on from Games Workshop. So Battletech and Mechanicus are bascially on par in that area, where they took creative and mechanics cues from those "mega" established games, and adapted an existing story or concept, or created a new one as is the case for both Battletech and Mechanicus (as far as I know), to then integrate with the mechanics and build it all out.
But yes the established material on "tech marines" in Warhammer 40k I believe is limited in game play to units that repair vehicles and other hardware, and in story lines I'm not so sure what's already been done beyond the overall role as keepers of technology. So it seems there's a fair amount of creative "fleshing out" that's been done in Mechanicus, which is one reason it's interesting and new.
Preaching to the choir then. Looking forward to the Urban Warfare expansion. Also hope they do a second full campaign at some point in the future, either as an expansion or second full game. Really enjoyed that campaign with its story line and campaign missions mixed with mercenary missions on the side to build crew and hardware capabilities.
What is this Roguetech mod?
A total conversion for the game that adds a lot of content, including clan stuff.
I have a guide to installing it here:
https://www.youtube.com/watch?v=zyw_PRF9Wmg
Its a mod that introduces some roguelike elements, and puts back some of the stuff from the tabletop version that the game left out. Like pirate mechs being um......lovable disasters, and a more hardscrabble day to day kind of thing. Makes the game meaner, in general. Lots of things I found kind of entertaining after I'd gotten the hang of the main game systems and wanted some fun things like random starts.
Edit: Also if turn based strategy in the vein of Advance Wars is your thing I've been eyeing Wargroove up, it looks pretty great if you like that type of game.
Awesome thanks for the link. Now to decide when is convenient to get sucked into this game all over again...
Thanks for the info, sounds good!