Airport CEO

Airport CEO

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Airline terminals / check-in / gates
So I have managed to work out how to effectively acheive multiple terminals which equates to having a separate baggage bay for each 'terminal' and assigning the clutch of check-in desks and gates to the appropriate baggage bay. However a few tweaks would be nice...

1. Much like baggage collection, allocate a zone for check-in so that all desks can be quickly assigned to a baggage bay. It's quite painstaking to allocate every desk. Same could apply for security

2. Allocate secuirty desks / zones to a check-in desk / zone as currently any security desk can be used following check-in

3. Following check-in the passenger boarding card should restrict access to the appropriate terminal so they can't go and wonder to the far end of the map and cause their flight to be delayed waiting of them - I'm not sure how this would be acheived though

4. Allocate airlines to check-in zones (similar to employee permission for staff rooms). This would allow dedicated check-in areas for airlines much like you see in many airports. This could be extended to allocating specific gates to flights (I think Heathrow and Dubai and others work this way)

5. Improve the way desks are allocated to flights. Often multiple desks are allocated to 1 flight - despite little demand - and no desks are available for other flights.

6. Airport staff AI improvement so that following check-in the staff move to the boarding desk and any surplus staff are released to fulfill other jobs.

This would make controlling the flow of passengers simpler and path finding more realistic.

Finally - one-way doors would be great so that we can separate arrivals and departures properly

Great game so far. thanks
Date Posted: Oct 10, 2018 @ 2:58am
Posts: 0