Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That was not the point dude, running down to the workbench and track that random scarf after you have take a risk and pick that mission so what about if i ask you : what do you gonna do if that was the Blue Scarf do you see my point dude.
That correct info need to be added to the mission and this way we are able to run to the mission blackboard 08.00 a clock in the morning and choose 1 mission before Albert doing it and now we have 4 mission to choose between and i like to know " Which Scarf Remington Ask For " before i choose that mission and that should not be to much to ask for.
Yes i know about exclamation tab on the workbench nice mechanics they added there but that was not the point mate.
Came here to find out, was surprised there was no answer yet.