My Time at Portia

My Time at Portia

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Timed story quests are a fun killer.
This may be too late of a complaint now that the game is no longer in dev.... but....

I really hate how a lot of unique quests are limited by time. Yesterday I tried to do the package delivery quest for Gust, but you only have like 2 days in-game time and on the second day I was unable to talk to Gust again becuase he was already at home asleep late at night. You can't enter private homes after dark, the quest marker was on the map but I couldn't get inside. So I uselessly stood in front of Gust's home as the time slowly ran out and my character eventuanlly fainted from insomnia. I'm was so frustrated by this I didn't even wanna start up the game since then.

Look, giving a time limit to regular commissions is absolutely fair. They pull from a stock of pre-determined quests, so you're not gonna miss out on any additional dialogue with NPCs. But doing this with one time only quests is so disheartening! If not outright stressful. I'm the kinda player who loves doing character related quests to get the maximum story & character interaction out of evey NPC, so I have to put everything else I was doing on hold becuase I don't wanna miss out on this quest and forever have a QUEST FAILED stamp sitting in my menu, mocking me.
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Showing 1-15 of 26 comments
Doc Savage Mar 14, 2019 @ 1:24am 
Isn't that just an excuse to play through again knowing there's something new to discover along the way..?

I can't be everywhere at once, neither can my character.

However I agree it's frustrating as the hot place whenever I have to try and find someone. They always seem to know....

I dunno. Maybe I'm just old and I realized long ago the perfect play through doesn't exist and striving for it is just an excuse to rob myself of the joy of simply playing.

MAybe 2 days is a little less time than it could be for this particular quest and a little more would indeed be nice.

Maybe I just think that Gust is just that. A puff of pretentious, arrogant hot air I wouldn't give the time of day to let alone a package, so the fact I missed giving him his precious little parcel affects me very little. (...all lies, he got it just fine...)

Maybe the Devs could give us a little more time. I mean I'm not Fed Ex, and it positively, absolutely doesn't have to be there overnight. It takes a week for a book to arrive here if I don't use Prime, and even then it isn't necessarily 2 days.

I do hope you can solve this dilemma for yourself in a meaningful, positive way.

Or maybe this quest can have some way of happening again to remove the blemish from your record.

And maybe Dr. Xu will finally get that chance to woo me with fireworks because I had just had way too much to get done when he decided to give it a shot, no pun intended.

Cheers..!

Lorca Mar 14, 2019 @ 2:05am 
I was never bothered by missing quests. So far, I have 2 missed quests and I don't mind because I'm planning to replay Portia again. Not to mention that I missed the two quests because of my fault really. Also, I've slow down the game time just a tad so that the game is slow enough for me to think and not being pressure by time constraints.
Adesanya Mar 14, 2019 @ 8:17am 
Also exactly how long do you think Gust should wait for his plan entry? Until YOU feel like delivering it?
parrotletOvO Mar 14, 2019 @ 8:26am 
The time limits on the quests usually aren't too bad; the main story commissions usually give you about a month. Some of the other quests kind of make sense to be time sensitive. For example, it's a little more realistic for there to be a deadline for something like a contest/plan entry than to let the player have it sit around in their inventory for a long time. There's an option to slow down in game time and I think there's a mod that might let you slow it down even more.
AsianGirlLover Mar 14, 2019 @ 8:38am 
This wouldn’t be as much of an issue if you could repeat failed quests at a later time.

So far, though, if you miss a quest, you’re out of luck.
Adesanya Mar 14, 2019 @ 9:20am 
That's where I am on Gale's Worries. I've ignored it because I know I can't finish it for him so ... sighs
SneakyGremlin Mar 14, 2019 @ 12:42pm 
Yeah, not a fan of the time limits on story quests. I already failed the Portia Bridge quest twice, lol. First time I didn't realize there was a limit, until I did and stressed to make all the material. Failed and couldn't take a new bridge commission. Then on the second one I failed cause it took forever to smelt all those friggin bars. And then I was finally done and I had five more hours before the quest ended I noticed I was one bar short... I was pretty annoyed.
AsianGirlLover Mar 14, 2019 @ 12:59pm 
Originally posted by Icewolf:
Yeah, not a fan of the time limits on story quests. I already failed the Portia Bridge quest twice, lol. First time I didn't realize there was a limit, until I did and stressed to make all the material. Failed and couldn't take a new bridge commission. Then on the second one I failed cause it took forever to smelt all those friggin bars. And then I was finally done and I had five more hours before the quest ended I noticed I was one bar short... I was pretty annoyed.
The time limits are annoying, yes, but how does one struggle to come up with the materials?

Do you not have 16 industrial furnaces constantly churning away? Or is that just me being a weirdo?
Adesanya Mar 14, 2019 @ 1:17pm 
Originally posted by AsianGirlLover:
Originally posted by Icewolf:
Yeah, not a fan of the time limits on story quests. I already failed the Portia Bridge quest twice, lol. First time I didn't realize there was a limit, until I did and stressed to make all the material. Failed and couldn't take a new bridge commission. Then on the second one I failed cause it took forever to smelt all those friggin bars. And then I was finally done and I had five more hours before the quest ended I noticed I was one bar short... I was pretty annoyed.
The time limits are annoying, yes, but how does one struggle to come up with the materials?

Do you not have 16 industrial furnaces constantly churning away? Or is that just me being a weirdo?

I never have more than 3 .......
AsianGirlLover Mar 14, 2019 @ 1:23pm 
Originally posted by indie.author.extraordinaire:
Originally posted by AsianGirlLover:
The time limits are annoying, yes, but how does one struggle to come up with the materials?

Do you not have 16 industrial furnaces constantly churning away? Or is that just me being a weirdo?

I never have more than 3 .......
There’s the problem.

Problem: craft times are super slow

Solution: add a TON of furnaces so you get 20+ ingots every 3 hours instead of 1.
JulysChild Mar 14, 2019 @ 4:28pm 
Yeah, I started eith 4, then quickly added 4 civil furnaces, now I have, 4 industrial, 6 civil, and the original 4 little ones...I also have 3 of the electric furnaces for aluminium...works a charm.
JustaGamer Mar 14, 2019 @ 8:12pm 
Originally posted by AsianGirlLover:
Originally posted by indie.author.extraordinaire:

I never have more than 3 .......
There’s the problem.

Problem: craft times are super slow

Solution: add a TON of furnaces so you get 20+ ingots every 3 hours instead of 1.

Yeah, I think people still approaches this game as a farming game instead of a crafting game. So they treat all the equipment simply as a side extension.

Your house is called a workshop, not a farm. And you got all that space for crafting stations, not to fill it with crop and tree. The game eventually even give you a factory.
Mestev Mar 15, 2019 @ 12:24am 
Well the RNG for which new diagram you get from the data disks does mess you up on some of the quests. I missed out on a couple due to still not getting the cooking set and the industrial furance cause they were the last plans I got.

I do wish that Higgins would have some of the better mats to steal, cause I'm way pass copper and bronze bars. I seems to use my steel bars as fast as I make them. :steamfacepalm:
Originally posted by Mestev:
Well the RNG for which new diagram you get from the data disks does mess you up on some of the quests. I missed out on a couple due to still not getting the cooking set and the industrial furance cause they were the last plans I got.
Does it? If you consistently ask Petra to research...you should have the baseline I research done after 10-15 days...and Data Discs are really not hard to get...

And the baseline II-things - there is almost no pressure on getting them...I think - beside the industrial cutter & the industrial furnace...there is nothing really required in the late early game...
AsianGirlLover Mar 15, 2019 @ 6:15am 
There is no RNG for Petra’s research. Each tier of discs (5,10,20), follow a specific progression path.
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Date Posted: Mar 14, 2019 @ 1:02am
Posts: 26