My Time at Portia

My Time at Portia

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Fire Powered Generator, worth it ?
Hello fellow farmer boys and girls,

I just unlocked the blueprint for the firepowered generator and I read that it powers 2 attached crafting machines ( when connected via special wood-tiles )

is it worth it ? because I have no problem to re-fill every furnace by itself, also the firepowered generator is expensive to craft.


Im open for opinions :)
Originally posted by worstcase11:
6 Firepowered generators in midgame are a really good investment for several reasons:

1) They need less wood to keep the machines running.
2) Ack can refill them for you, if you hire him and put wood into a helper box.
3) you can re-use the old civil furnaces to build them.
4) Once you have the factory you don't need them anymore, you can donate one to the museum and keep the others around for possible commissions in the commerce guild.
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Showing 1-7 of 7 comments
AsianGirlLover Apr 26, 2020 @ 7:58am 
Yes and no.

Yes because you’ll be able to power everything with wood rather than power stones.

No because your game will crash if you have more than 15 working at a time.
Kargor Apr 26, 2020 @ 8:10am 
Originally posted by AsianGirlLover:
No because your game will crash if you have more than 15 working at a time.

That's kind of extreme. I had 4 of them at the end, and at least one was usually turned off because I didn't really need it...

I considered it to be very useful for the time it was there. Eventually, generators will be surpassed by the factory; I repurposed a good deal of the floor tiles to build a pathway[i.ibb.co] from the gate to my house door, and kept the generators in a storage box hoping for a commission to get rid of them eventually :-)
Last edited by Kargor; Apr 26, 2020 @ 8:11am
The author of this thread has indicated that this post answers the original topic.
worstcase11 Apr 26, 2020 @ 9:41am 
6 Firepowered generators in midgame are a really good investment for several reasons:

1) They need less wood to keep the machines running.
2) Ack can refill them for you, if you hire him and put wood into a helper box.
3) you can re-use the old civil furnaces to build them.
4) Once you have the factory you don't need them anymore, you can donate one to the museum and keep the others around for possible commissions in the commerce guild.
Last edited by worstcase11; Apr 26, 2020 @ 9:42am
Dark Matter Apr 26, 2020 @ 10:04am 
I too have had 6 of them and they were great. I kept ignoring them for a while, but after I built and set them up, I just stopped thinking about fuel anymore. They are very useful for sure, especially before getting Ack. Their wood consumption is low to only spend 80 wood for 8 days and 2 machines. That is like 5 wood per day for a machine to run all day. People comment how they are wasteful, because as long as they are on, even if your machines do not do any work, they still burn the fuel, but seriously 480 wood per 8 days is a very small loss, considering you can convert stone to wood and with mining/treasure hunting, you end up with a box full of stone stacks of 999.
YoungMan Apr 29, 2020 @ 5:50pm 
Originally posted by Kargor:
Originally posted by AsianGirlLover:
No because your game will crash if you have more than 15 working at a time.

That's kind of extreme. I had 4 of them at the end, and at least one was usually turned off because I didn't really need it...

I considered it to be very useful for the time it was there. Eventually, generators will be surpassed by the factory; I repurposed a good deal of the floor tiles to build a pathway[i.ibb.co] from the gate to my house door, and kept the generators in a storage box hoping for a commission to get rid of them eventually :-)

Omg that pumpkin house. Didn't know about it and since i'm already married to Emily looks like I can't get it anymore NOOOOO. Also what is that flying pig thing?
Last edited by YoungMan; Apr 29, 2020 @ 5:50pm
MegaMan Apr 29, 2020 @ 6:52pm 
Originally posted by milk dud:
Originally posted by Kargor:

That's kind of extreme. I had 4 of them at the end, and at least one was usually turned off because I didn't really need it...

I considered it to be very useful for the time it was there. Eventually, generators will be surpassed by the factory; I repurposed a good deal of the floor tiles to build a pathway[i.ibb.co] from the gate to my house door, and kept the generators in a storage box hoping for a commission to get rid of them eventually :-)

Omg that pumpkin house. Didn't know about it and since i'm already married to Emily looks like I can't get it anymore NOOOOO. Also what is that flying pig thing?

Flying pig thing is obtained at the end of the main story.

I never bothered with the generators. I just manually loaded my stuff once a day or so, wasn't that big of a deal. With the tree farm going I was also almost drowning in surplus wood anyway.
Last edited by MegaMan; Apr 29, 2020 @ 6:53pm
YoungMan Apr 29, 2020 @ 9:31pm 
thanks, looking forward to my flying pig :lunar2019deadpanpig:
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Date Posted: Apr 26, 2020 @ 7:51am
Posts: 7