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You know that you can go for weeks without eating something IRL, right? This "survival" stuff adds nothing to the game and only uses up a lot of the fifteen or so minutes real time you have per game day.
There's a reason I blocked these kinds of games on Steam.
I beg to differ totally. It would open up a new dimension for all the edibles and farming in the game.
Most importantly if it was to be implemented, the length of day and the need for food must be optional making everyone happy. (Think Subnautica in creation mode VS normal mode)
-Sidenote 2: Food in one's stomach must last at least a whole day so the game does not become nutrient-centric.
(Still only in an optional "hunger mode")
Stamina is affected by food, so it's already sort of in the game. Doing activities uses up your stamina ( getting hungry ) which is replenished with food.
As an optional feature, don't see a problem with it.
Add a hunger gauge and lose stamina at a rate affected by your hunger level. Have food, in addition to restoring stamina, fill up the hunger gauge.
I think Pathea is more interested in keeping people happy, so we can safely assume that, since this is a finished game, hunger and thirst mechanics can stay in a dark, forgotten hole where they belong.
They aren't going to add entirely new mechanics into the game at this point (they shouldn't either)
This works quite well as a “meet you halfway” solution. Otherwise, if you can’t be bothered to take the 5 minutes to mod your game, just start a new file and never repair your floorboards.
If they added in realistic hunger then you would eat depending on what you're doing would dictate how hungry you are and we kind of have that in the form of the stamina gauge.
Having to manage the time, having dates, commissions, stamina and hunger+thirst would get tedious fast.
It might make a fun mod, but I can't see it being part of the full game as many people play this as a casual escape from more hard-core games or are simply filthy casuals
For this game I would likely find it too much to handle as you would have to juggle hunger and thirst as well as keeping buddies happy, being the best builder in town, doing commissions and story missions; then having to worry about food.
You'd be forced to visit the round table every day until you got a grill/cooking set, which would be a waste of time and an unnecessary waste of money.
OP here. You clearly missed all my posts above where I even underscored "optional". Let people decide for themselves, what a shocker... But as you say, the game is finished, so I don't care anymore.
Yet again, I’ve fallen for necrobait. Didn’t see how old your post was, OP.
So many necromancers around the Steam forums...