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Max out Artisan for the - 20% resource cost discount on constructing objects, saves tons of time and money.
Max Bigshot in the commerce guild or whatever its called, since the extra reward money and rep adds up when you're finishing a commission each day. More rep, better end of month rewards, and you get a HUGE prize for being the #1 workshop at the end of the year.
- Intensive Training : +25% XP, of course
- Dash : can run way longer, extremely useful
- Strike : +48% (wtf?) damage, kinda necessary for 40+ dungeons
- Guard : +def. So far I don't see a use for it
- Loot : double enemy drops might be nice, but I don't feel like wasting points for it
Gathering tree
- Axe and Pickaxe stamina reduction : mandatory
- Axe and pickaxe increased loot : mandatory
- Power Up : +8% stamina. Not amazing but pretty good I guess
- Farm Guru : depends if you rely on farming a lot
- Artisan : sounds great but is really bad. Need to craft 5 items at once for it to work. You rarely craft 5 items. (This may be wrong when using comprehensive craft stations, as the raw materials needed are far more than when using processed bars)
- Mounting skills : no idea, I don't have a mount
- Expert Electrician : no idea, but sounds great once you get drill & chainsaw
- Charm Overload : don't know what "rare" items you might get and how important they are
Social tree
- Commerce Hot Shot : increased commission rewards, mandatory
- Business Mind : items CAN sell for +8%. Meaning the random prices can be higher. You won't always sell for more. Unless I'm mistaken but then it's poorly worded.
- Big Player : +5 action points when dating. Huge to fill that mood meter.
- Custom Discount : from what I understand it reduces the cost of event items, such as snow battle gear? Great to get those items quicker, useless after that
The rest doesn't really matter, as far as I know