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In the short term, fishing all day isn't bad, but that just got nerfed.
If you're just starting and don't have many resources or things unlocked, fishing is probably your best bet. Plus if you're just starting, figuring out fishing and doing the "fishing day" event can be very good (can do event 2x per day, 4 times totaly, need 200g per, so it's an 800g investment but you'll get a wide variety of fish and emperor fish out of it to sell, plus badges to get some event goodies)
I would agree that doing a commission every day and picking one you can finish same day is easy money, and easy to do once you get rolling. I haven't checked out fishing since the patch but I'm sure it's still easy money. Maybe a little less money but it's still money for doing next to nothing. This game isn't a fishing simulator so I find some of the reactions to this change to be comical.
Some ideas I posted in another thread - that'll depend on how far in you are:
Slaughter llamas and other docile critters til the "elite" version pops and slaughter them, get flexible fiber, buy the clothes from the clothing vendor that require flexible fiber, then sell them when the market is high (750 per for the low end, eventually you can sell the higher end pieces for thousands (higher end pieces don't show up til later)). When stronger slaughter whatever you like - the beefier the better (more flexible per elite - the flurpee (sp) elite seems to pop most frequently and slaughtering bats at the same time gets you other desirable mats). As a bonus you often get other sellable crap doing this - gear items you don't need and such.
Look thru your workbench craftables - it shows you how many you have of each thing and how many you can make - if you can make a lot of something, you have excess mats for that - review the mats so you don't burn up anything hard to get, review the gols the item sells for, craft a bunch where you can get away with it, sell to vendors when market is high. Don't sell raw materials themselves, craft something instead - look at the wiki to see what you can easily make with stuff (ex, you tend to pile up ungodly amounts of stone due to mining, make stools or tables out of it and sell those to ACG construction or Paulie).
Go ruin diving or grind hazardous ruins - you should be doing this anyways to get relics, materials, ores, etc - you tend to get extra crap you don't use/need in terms of ACK chips (only need 1 of each), books, gear items - again - save this crap up and sell it when the market is high to maximize gains.
Over time you tend to pile up stuff like data discs that you no longer really need - find a way to convert that to cash (buy things with discs from church and sell them, for ex). Got too many event badges and don't want/need the rewards? Same thing use badges, sell the junk.
Avoid spending money foolishly. Don't buy things you can reasonably gather (since playing the game is why you bought the game). Work up relations with key people. You want to work on Gale specifically early and until you get the 25% discount on land purchases to save a TON of gols. Once you get to iron you can make tea tables easily and get 8 points per day with him easily. Before that make him red tea. Gust is another good one (to save on house/facility purchases/upgrades) (and Albert to save on mat requirements). The market will dip as low as 70% - try to be patient for things you want to buy, like chicks/cows, seeds, salt, etc - buy at the cheapest price to save some gols. Some things in the game are expensive, like pigment - but you can handle that yourself - learn how (buy rainbow flower from church and blend your own).
Later on you can build a coop and raise chicks - buy for 100 or less, let them grow to full size, sell for 600. Cows you can buy as cheap as 155ish when the market tanks, and sell for 1850ish fully grown. These are slow to mature but all it takes is some wheat/whatever to keep them fed and you otherwise ignore them (well, clean the pen until you have Ack/other doing that for you).
One key is patience - buy low, sell high. It can take days for the market to hit the spot you want/need - wait for it - there is no rush in this game. As someone who used to always make goofy amounts of currency in every MMORPG I ever played, I can tell you that the main reason people can do that is leveraging the impatience of other players. Don't be that player. Don't be lazy and impatient. :)
This game has a horrible beginning.
You don't know what to do and when you find the way, you have no place in bag ...
The first thing I have done (I didn't test fishing) is look for money to expand inventory, the game will be less frustrating after having some more lines free in the backpack. I have chosen mining.
Very first thing: in options, set the speed to 50% if you want to have the time to spend all your energy (SP) during one day. When you will know well the map and understand how the game works, you will maybe want to set higher.
So, let start the game with easy tutorial parts until they ask you to build a bridge. You cannot, at this time, and you don’t want to. You want to cut trees to have wood, and mine rocks to get stone. The more efficient way is to cut bushes and break little rocks, those ones around your house and the city walls.
Now, go home and build some “wooden storage” on your worktable. They will be useful. One thing to know is that your Crafting stations (like furnaces) can pick directly inside these boxes the materials you own, if they are in the garden. Another tip is, you can rename it, color it and click on “Sort all” in them to send all your items where they are already stocked in.
Others SP will be spent to dig in the Abandoned Ruins. At the end of the day go back home and setup your idle crafting: build some “furnaces”, place them, feed them with wood as fuel and craft Bronze bar, Copper bar, and anything you need else. If you have more stone and wood left build other furnaces … to sell them. They are a great money maker item at the beginning!
Don’t focus on Commissions, as you cannot craft everything you want at the moment, by check if there is some easy cash to do with. Now you can dig Ruins all day long and craft for money. Try to upgrade your Axe and Pickaxe as soon as possible. When you level up, pick these skills: Mastery of Pickaxe > Mastery of Axe > Lucky Me (1pt) > Advanced Mining > Advanced Lumbering > Power Up.
Last tip, you can recover SP while being sit down in your house or in the town (there are benches). It refills 1 SP every 7 in-game minutes … but depends on game speed. If it is set to 50%, you will gain twice the amount.
And the most important thing you have to keep in mind is that it is a zen game. Take time, you don’t have to beat the game in the first two months. Take your time, use your brain, search informations, like what are the Perks of spouses … and have fun :)
If you're story progressed a bit i recommend the harbor crane (6600 gols).