My Time at Portia

My Time at Portia

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enmirii Sep 21, 2018 @ 6:02am
House Upgrade
Anyone else find that the upgrade size of the house is taking up half of your property?

I don't see the appeal of a larger house. You can't even move crafting stations into the house and make a workshop. (aka the blender would be nice).

It takes a lot of room from your land even with the larger land purchases, but doesn't really give you an advantage when you upgrade. It's not like it unlocks a kitchen in your house where you can cook your own meals, nor a bathroom to take a bath for recovery. It doesn't even give you a new dating site.

The house is a money pit, that takes away from the profit of the farm. If it gave me a kitchen, bath, or another social place sure, I might consider upgrading.

I upgraded, and then wanted to imediately downgrade. I'd rather keep the same size house, and just update the facade to looking nicer. Add siding, update the windows. At least it doesn't eat into your profit that way.

Suggestions:
- Keep the house the original size and update the facade (with no recovery from the house, just the original game play style)

- Upgrade the house and add things to recover health or make profit (kitchen, cellar, bedrooms, date spot)

- Make it so the stations can be moved into the house.

- Make rooms have individual wallpaper settings (to turn one into the workshop)
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Showing 1-13 of 13 comments
Adesanya Sep 21, 2018 @ 7:27am 
I discoveed this when I returned to play. The house and the Level 2 property barely fit with room for equipment. But meh I only have a few machines and no animals but the horse. It would be nice but ... sighs
Serenity Sep 21, 2018 @ 7:46am 
Nice ideas enmirii !!!!!
cwasright Sep 21, 2018 @ 7:47am 
the main point of getting house upgrades is getting more maximum perks from decoration also if you have maximum land the house doesnt take that much space though i wouldnt mind seeing those kinda things
Nex-Razin Sep 21, 2018 @ 9:07am 
Yeah I also noticed that. I think they should add more functions to the house other than just health and stamina perks.

Have you seen the house at the start menu where it has a wind turbine on it? maybe they should add that to the in game house so the house generates a small amout of free energy for your workshop machines.
Maybe large storage box built into the house to provide a massive storage system, place it where that random ramp and dome thing is on the side of the house which is just a massive waste of space IMHO. Stuff like that would be useful.

The factory is big but that does save a bit of space late game which is nice.
JVC Sep 21, 2018 @ 1:01pm 
Alpha 9 added a new version of the level 4 house. I don't know if you could build that one as a direct upgrade from level 3, but it costs around 100,000 gols to change from the standard "metallic" level 4 house to one that has a wooden texture. Perhaps that might be the workshop version we've seen on the intro screen?
Unsung Zero Sep 22, 2018 @ 4:02am 
I wouldn't mind if the house was one that you "built" either. Add in its own worktable to manufacture the parts for the house to the style that you want and rooms that you want. I like the idea of it instead of just throwing a massive amount of money at it. The new level 4 house fascade does take up even more land space without any real additional perks so I will not be going for it simply for that fact-seems pointless. I didn't notice that it costed an additional 100k so if so, i def wont be upgrading which make it a pretty pointless update feature.
Last edited by Unsung Zero; Sep 22, 2018 @ 4:02am
LillyKay Sep 22, 2018 @ 4:35am 
Originally posted by enmirii:
Anyone else find that the upgrade size of the house is taking up half of your property?

Suggestions:
- Keep the house the original size and update the facade (with no recovery from the house, just the original game play style)

- Upgrade the house and add things to recover health or make profit (kitchen, cellar, bedrooms, date spot)

- Make it so the stations can be moved into the house.

- Make rooms have individual wallpaper settings (to turn one into the workshop)

I have noticed that too. I have had to get rid of the coop and shed to make room for things I prefer to have on the land instead.

By the way your ideas above are great!
Jules-49 Sep 22, 2018 @ 9:51pm 
they need to do something cos house has taken most of the room up l dont have the room for the factory
Pineapple King Sep 23, 2018 @ 1:58am 
I agree with the house being more useful but disagree with making it as the station like the factory. I also think that it makes sense already that the house will get bigger when it is upgraded and taken more space in your land but it needs to have some more than just being the place for sleep XD
I also don't have many problems with the house taking too much space because I've planned to increase my space before upgrading the house and that's it. You can just keep its the original size and focus on the factory first and then you'll have a lot of space in the land as I do now. Haven't upgraded the final level yet but already have half of my land empty XD
Last edited by Pineapple King; Sep 23, 2018 @ 1:59am
enmirii Sep 25, 2018 @ 7:13pm 
Just to clarify stations are the crafting stations outside of your house; blender, cooking station, furnances, etc.

The bonus of the house is to boost stats with furniture. It can be fun to personalize, get married, and many just like to decorate, but it''s kind of a high trade off to sacrifice four potential crafting stations for simply a larger house that at max will give me 50 some extra statmina point. It takes about 5 statmina to cut down a bush. In perspective that's about 10 twigs of extra stamina.

So instead of getting 200 peices of ore smelted that I can then turn into crafting and keep my time limits for jobs. I get 10 twigs...

I'll be honest, I'm not pulling actual numbers. I think it's actually more towards the line of 100-200 range, and you can boost things like defense which you can't seem to boost anywhere else. None the less it's how the trade off makes me feel. Someone is more then welcome to do the actual math.

It doesn't change that It's just not worth it to me to upgrade the house. P.S. I don't fight unless I have to, and marriage isn't appealing to me because npc tend to lose their personalities in games.
Adesanya Sep 25, 2018 @ 9:30pm 
I have to agree on the upgrading the house thing. I upgraded ONCE ... but now I am focused on upgrading the Assembly Station (did that today), followed by the Factory (Because I have no CHOICE in the matter) followed by the final land upgrade, and THEN maybe I will start upgrading the house.
robin2u Sep 25, 2018 @ 9:46pm 
Good ideas Enmirii!
VisionaryWizard Sep 26, 2018 @ 5:32am 
You actually get quite a bit of extra points from upgrading your house.
+900 Health
+430 Stamina
+370 Attack
+370 Defense
Thats just from the house i believe (thats a level 4 house total above), if you add furniture you can get it up even further to my understanding (which i admit could be wrong), my house isnt maxed out so im not sure as im only on the second upgrade but i have furnishings and the menu in the house shows how much additional stuff you get from the furnishings as well.

If married your partner also probably gives you gifts frequently i get them every few days, mostly food i use in the dungeons, cant say i pay that close attention to what she gives me but i know its almost always meals, married to Emily, seems like at least roughly once a week she has something for me. Marriage in this game isnt so bad Enmirii. The NPC still does their normal thing but they just start at your house instead of wherever they used to. Emily leaves my house when i wake up, feeds my animals and usually crosses the street and does her normal routine the rest of the day and ends up back at my house sometime after dark. Only real change is she calls me Prince now as sometime after marrying her she asked me what to call me and it gave a option to type something in but i misclicked on that so now thats what she calls me. Thought about dying my clothes purple because of it lol.

If you expand your land theres tons of room to build on, money is kind of a pain to get but not to terrible just build furniture and sell it when the price is high, i usually hoard things and sell it at 125%+, once you have the south trade post utilize that as well, fishing is a good early game money maker IMO and even later in game it can still be if you fish the right spots like go after mackeral at 320-560 each, get the skill point in that lets you see what your catching and youll do awesome just ignore the bladefish and catch the macks. Sell at high priced and a few days catch should easily net a good 50k no problem buy bait from sophie in 999 stacks on low price days.

I never see anyone mention it but the factory is a gold mine late game, upgrade the tree farm and quarry and use those resources in the factory to turn out things to sell, basically whatever you want and feel like making, while at it make sure your doing every daily quest as well the main ones if you havent already for that extra money and kick higgens but at commissions for that 10k a month and in no time youll be rich as heck.
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Date Posted: Sep 21, 2018 @ 6:02am
Posts: 13