My Time at Portia

My Time at Portia

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bytesback Jul 7, 2018 @ 4:12pm
Falling asleep at 3am Suggestion
If you fall asleep at 3am there should be a letter the next morning from the Civil Corps explaining how they found you and returned you safely to your house.
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Showing 1-15 of 45 comments
cynergy Jul 7, 2018 @ 4:18pm 
Why?
bytesback Jul 7, 2018 @ 4:19pm 
Because it's a bit ridiclous you just waking up in your bed after falling asleep whilst mining.
Honorable_D Jul 7, 2018 @ 4:27pm 
Hah, I posted like a week ago how I thought it was ridiculous not to have a penalty for passing out. But, it seems the larger majority want it to stay how it is. Well, it certainly makes the game easier...
AsianGirlLover Jul 7, 2018 @ 5:50pm 
The penalty in Stardew Valley was waking up with half your stamina and a few gold paid to whoever found you (robbed you).

I think that penalty would be fine, but they'd need to add conditions to it or else you might have a bug where you pass out inside your house and get a letter saying someone found you, etc.

IF a penalty is added in a future patch, they should compensate by slowing down the clock. Right now it moves WAY too fast (like 1 tick per 0.75 seconds?) I'd recommend 1 in-game minute being at least 2 real life seconds.
Armadylan Jul 7, 2018 @ 7:24pm 
Instead of a penalty, maybe have a benefit to going to bed early (by midnight). Something minor, like +5% stamina the next day. That way staying up late is a short-term benefit, but going to bed early is a long-term benefit.
lividman Jul 8, 2018 @ 12:35am 
I think to make it more realistic there should be any downside to passing out. But the devs said they had a discussion about it when they started the game and they don't plan to add any right now...
Nomnom Victory Jul 8, 2018 @ 1:12am 
In a casual game like Portia player convenience should always take priority over realism.
We've seen the devs make changes recently to support different playstyles (like the advanced engine changes for players who aren't fond of combat).

Putting a penalty on staying out until 3am would not be consistent with the Devs tendency to cater to a range of playstyles. The dee-dee system already stops at midnight So if I'm ever away from town past midnight I just keep working until 3am. Having to walk home every night wouldn't be any more challenging but It would become a hassle for people who like to stay out late.

Keep in mind that while a letter from civil corps when you stay out late or a penalty of some kind might be fine for players who only stay out late occasionally, but it punishes the natural playstyle of some other people.

Personally for me, walking home every night would just be annoying as I stay out until 3am pretty often, so much so that the letter idea would mean my mailbox would be full of junk letters from civil corps.

While I understand some people might like more realism, is it really worth punishing other people who play differently to get it?
bytesback Jul 8, 2018 @ 1:14am 
Now at no point did I suggest a punishment, merely a way of explaining how you got back to your bed.
Last edited by bytesback; Jul 8, 2018 @ 1:15am
Nomnom Victory Jul 8, 2018 @ 1:22am 
Originally posted by bytesback:
Now at no point did I suggest a punishment, merely a way of explaining how you got back to your bed.

The penalty part was mentioned by other people.
Your idea is actually ok provided the civil corps letters capped at 1 and deleted after reading (or if it wasn't read within 24hours), most letters stay in the mailbox history even after being read so if someone who stays out until 3am every night got a letter from civil corps every morning it would become rather difficult to go through one's mail history.
Last edited by Nomnom Victory; Jul 8, 2018 @ 1:24am
cynergy Jul 8, 2018 @ 5:06am 
Nomnom Victory says it very well.

"While I understand some people might like more realism, is it really worth punishing other people who play differently to get it?"
Guh~hey~hey~♫ Jul 8, 2018 @ 6:40am 
we need a "go home" feature that kinda do what the pass out at 3am does, but manually, at any time and without the pass out animation.
jjadziadax Jul 8, 2018 @ 7:52am 
Originally posted by cynergy:
Nomnom Victory says it very well.

"While I understand some people might like more realism, is it really worth punishing other people who play differently to get it?"

Seriously. If you want to go to bed every night, go ahead and go to bed every night. Leave no punishment for passing out alone, and bring back my gliding horse!
Luna Jul 8, 2018 @ 8:03am 
Different play styles aside, if there is no penalty at all, why have the player pass out (repeatedly, for many people) at all? Why not just have the clock continue on and days roll over, such as in Harvest Moon: A Wonderful Life?

Right now, it feels like a fairly strange thing to have in if there is going to be no penalty, and a monetary reducation is a bit pointless.

Let's say the Builder stays up until 3:00 a.m. and passes out. The next day, have them sleep in later, until noon or something, to make up for the sleep they missed out, and have all of their actions take double stamina, due to them suffering from the effects of exhaustion. This way people will have a reason not to and adjust their style accordingly. (Though, as time progresses and more stamina recovery methods become available, it's a bit of a moot point, but for early game it is more important.)

Or... for those (like me, admittedly) who will stay up until 3:00 a.m. when far from the workshop for that sweet, sweet free warp home? Remove that. Make it so, once the game hits 2:59 a.m., people cannot make any more actions and time freezes until they walk all the way back home. That way, people will start being more aware of the clock and try to hit up the Dee Dee Transport before it shuts down for the night.

The best solution, particularly for early game, is simple - if you stay up until 3:00 a.m., you have no stamina the next day. Your character is exhausted and any stamina you get, you have to recover with items from your inventory, or by spending some precious money for a meal at Django's.
Kyr Jul 8, 2018 @ 8:18am 
Originally posted by ☾ l u n a:
You Save by sleeping, meaning that in order to save that day, you need to sleep, thus the passing out.

I prefer that there is no penalty. I like that all we do is pass out and not get penalized for it.

The developers have already said they are not going to add penalties, so all of the people asking for it, can go play a game that does penalties and leave the rest of us with our No Penalty Portia.
Last edited by Kyr; Jul 8, 2018 @ 8:20am
Mackenzie Jul 8, 2018 @ 8:21am 
Originally posted by Kyr:
You Save by sleeping, meaning that in order to save that day, you need to sleep, thus the passing out.

I prefer that there is no penalty. I like that all we do is pass out and not get penalized for it.

The developers have already said they are not going to add penalties, so all of the people asking for it, can go play a game that does penalties and leave the rest of us with our No Penalty Portia.

I agree, Kyr. It is a very relaxing game and differentiates itself from similar types of games like Stardew Valley and Harvest Moon by not shoving a punishment onto the player for utilizing the day fully.

It wouldn't be such bad idea if time passed significantly slower, but at that rate of time progression it's nice to be able to fully utilize our days.

+1 for no penalties, please developers. ^^;
Last edited by Mackenzie; Jul 8, 2018 @ 8:22am
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Date Posted: Jul 7, 2018 @ 4:12pm
Posts: 45