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Yes, but hitting 30 every time isn't easy in itself.
I don't know why there has to be a one armed bandit of all things they are the definition of boring after all.
Now if there was a flipper automaton or a mah jong table that would be a different thing.
Even a crane game I could get behind - though those things are rarely fair.
Yes!! That would be great!!
But add a social skill that increases the badges earned at 35/70/100% wouldn't hurt for those who need it ?
A skill to increase badges? Oh heck yes. Maybe replace pickpocket, which is useless.
The issue is the grind. Ugh.
Honestly, those items can just stay right there in that case quest needed or not.
I'd love anything that will reduce the grind to a minimum.
We should have a wheel to spin that says how many tokens we win a game. From 30 to 100. Spin it once a day on entering. Get a low number, do something else that day. Get a high number and maybe I play more than 2 games of darts before I leave. At least there would be some mystery to it.
Cheers..!
How has this not been addressed yet?