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"Will there be multiplayer?
We are focused on building My Time At Portia to be an immersive singleplayer experience.
"
Actually your wrong about that. At least none that are nice and relaxing, Stardew is the only one that's close, and he's shoe-horning it in.
Anyway.. this is our opinion.
I have never taken part in any discussion regarding any game on steam til now (and I've been a steam user for over a decade.) This game is seriously going somewhere and while I don't want to come off too strong, a multiplayer function would be incredible! I'd easily buy a couple more copies at the current market value if not more simply for the joy of sharing my wonderful experience in Portia with loved ones.
Hands down one of the better games on steam currently and this isn't even my usual style of gaming. That's how great it is. PLEASE ADD A TWO PLAYER!!!
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But we might when we get to the Sandrock DLC. But one step at a time, gotta finish Portia first.
Adding in multi player to a game that was designed for single player is a massive amount of work. It needs to have been in mind from day 1.
If the devs stopped working on single player and focused on adding multi player, it would possibly take a re write of the game, meaning no new single player content for a long long time.
While playing this kind of game "farming, casual etc" is something i definitely would love to play. Right now i think it would ruin the nice developement pace that is happening currently.
The best we can hope for IMO is their next game. Hopefully they see there is a huge fan base with interet in multi player and keep that in mind if/when they start on a new game.
We can't made it multi-player due to the system structure of the game. It is designed based on a single play. If we are doing extremely well in EA or after Final release, then we might have the resource to addmulti player function, for now we can't do it. :( sorry.
I for one really hope this game develops into a wonderfuly fleshed out and long lasting Single Player game. Not every game need to have multiplayer. There are already plently of options for that. I think its great that this game and at least the last time I looked, Subnautica, (for example)are being developed w/o MP in mind.
Comfirmed we'll be getting post-1.0 content? :)
False. I don't mean to start a war. Believe me. I'm not saying the task would be trivial but they certainly don't need to re-work anything. Just make it a host-and-play type thing then add an option in the future for players to purchase servers or something. Just spitballing.
But to follow the theme here, the game plays astoundingly well in it's current state. I like the momentum and would settle on playing it the way it was meant to from day one - IF that meant they were to make dlc or a sequel game featuring multiplayer.
I appreciate your read and your response, dev! Truly. Can't wait to see what you bring to the table next. Definitely been enjoying the hell out of it as is. Do you guys have an official section or channel where suggestions can be submitted? Thanks in advance.
Ok fair enough, i have no idea how much work it would take. Though from past experiences playing games that were designed with only single player in mind, often moving to multi player is quite a task. But really it all depends on the coding and engine. It could be easy. I doubt it would be easy, which leads me to beleive that it would take more time away from the current games single player aspects. But as the Dev has said, it's something they would consider as a DLC AFTER they have done the single player game. Which works for me.
My main concerns would be the way time works. Some things pause the game when you do them, like hitting escape, or opening your inventory (at least i think it does) Certain things progress time, the obvious one being sleeping, but also going into hazardous ruins.
If the devs see no issue with working that out so that two people playing don't get out of sync, then cool.
I think there is a market for coop versions of these kinds of games. The question is whether that market is big enough to justify the extra man hours dealing with the issues introduced by working over latency or maintaining object state between multiple machines.
Two-player, as opposed to multi-player, would be nice. Coop games have been requested constantly by nearly every gamer that I know: co-op Skyrim, co-op Fallout. Everyone wants a co-op version of great games... that would make the game even greater. Not ESO, Co-op! Bethesda is hearing the cry, and is finally thinking about co-op games. It may take a gaming company of that size and resources to accomplish a truly great co-op immersive game.
Every game is better when you can play it with a friend, as well as hold its own solo. That being said, I have to vote no on introducing something like that into Portia at this stage of development. It is just a bad idea if you want to see the game completed and ready for market at any time in the near future. The Dev mentioned possible DLC. That would be the smart move. Get something marketable on the shelf first, then create new content for it.
The Devs will do what they do, but multiplayer for the sake of adding in multiplayer just seems like a bad idea.