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How about...
4 earned recipes (for having each type of maxxed out animal or limited to special workshop owner type of milk, feathers, fur, possibly):
Moomoolicious Apricot Ice Cream,
Herbed Egg Quiche,
Fancy Feathered Roach Clip, with leather/feathers, for Sonia's coiffure ;)
and Wooly Mittens & White Poofy Scarf set
---
so much potential! :)
Edit:
Forgot to mention the new produce stacks with the old produce. Meaning I leaving my animanls untended for x days and come back to get x*animal produce.
I don't think that's true, you can feed chickens with plant fibres which you harvest for free, of course there's a cost of your time. I was growing wheat and giving it to the chickens, it grows year around. Once the chick reach 120% status you don't need to pet them every day to get the eggs and possible feathers (although what the feathers are good for I'm not sure).
But I can understand, the agricultural side of the game is severly lacking in profitability. But it's not really a farming game I guess. The only purpose of agriculture is to produce items that you can gift for social status it seems.
I tend to forget the animals too here. You can't name them too so there's no connection. You can't breed them on your own and so on.
Also the produce you get, if you read the description in the inventory. It says they are from Emily's farm. I think that should get fixed too. Hope this is not final for the animals.
And I don't really understand why you have to pet animals anyway... Milk would be damn expensive if every farmer had to befriend their cows in the real world. Farming cows would even die if there was no human who would milk them.
You may place ducks & chickens in the 'coop'; you may place cows and sheep in the 'shed' building. Have fun =)
edit: it is a bit of a translation error: we would here, keep tools/equipment in a shed, gardening supplies, &c..
What makes it a bit more confusing (to me it did, upon first visit), is that when viewing 'McDonald's Jumpin' Livestock' store, all four of the available animals' tooltips state that they may be bred in the 'barn', not currently in-game, but I suppose being used here as a collective name for any outdoor building.
Naming them would definitely help you feel more attached to them and it would be good if they gave some sort of bonus like house upgrades do (each farm building adding X to HP, stamina, attack and defence) as well as the chance to obtain items that can't be bought cheaply from the stores.