My Time at Portia

My Time at Portia

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Alpha 4.0 Patch Notes
Hey Portians!

With the launch of the My Time At Portia Early Access, we've added a ton of new content to the epic adventure! If you've had access to the game prior to the Early Access launch, the below is a list of all the changes to this version of the game, and a list of all the new things for you to explore and experience!

Patch notes:
New additions
- New dynamic scene for main menu
- 3 new faces for male character customization
- 3 new faces for female character customization
- English voice over, more will be added in later version
- Chinese voice over, more will be added in later version
- New mission: Ack
- New mission: Build the Portia bridge
- New mission: Street light
- New mission: Barbershop
- Teleport point before boss fight, you can teleport back later if the fight is too difficult
- News paper bulletin
- New IK system, sometimes NPCs will look at player when passing by
- More NPC behavior on Saturday
- Talk to Phyllis to reset skill points
- NPC background description
- New behaviors for Emily after marriage
- New NPC facial expression system
- Mini game: Shoot air balloon
- Mini game: Slots machine
- Players can activate dating events
- If players didn't get any gift during "the day of bright sun", Gale will mail you a gift the next day.
- Two new levels in Dangerous Ruins
- You can check house bonus on a panel
- More placeable furniture
- More sound effect for machines
- You can steal items from Higgins' workshop
- 3 new fish types
- 2 new fishing spots
- 4 different tree types
- Dynamic effect for tree leaves
- 3 new monster types
- Cemetery
- Waterfall at the desert's edge
- New level of detail for buildings
- New behaviour for Ginger during play events
- More NPC sound effects

Fixed/Tweaked
- Dinning event now ends at 22:00
- Apple Tree can't be targeted during autumn
- Shorter time for making Dough
- Fixed some commissions
- No longer getting Flour from harvest Wheat
- Entry fee for Abandoned Ruins now weekly
- Monsters in Dangerous Ruins
- Increased time spend when enter Dangerous Ruins
- NPC attacks
- Hidden room in the Abandoned Ruins
- Camera sensitivity
- Gamepad compatibility
- Some player not able to pick up gifts during the day of the bright sun
- Some NPC is not picking up gifts during the day of the bright sun event
- Relationship drops to Adversary if not chatted with for too long
- Mastery of Pickaxe and Mastery of Axe changed to increase by percentage
- Crystal harvest points increased
- Increased the sale limit for store, now shows how much money each store has
- Item can sale in groups.
- Increased the drop rate for some items
- Rat King's AI and attack
- Numbers of Snaillob in the Cave
- Jump Dancer's attack animation
- Panbat's attack animation
- Interior of Civil Corp
- Interior of Round Table
- Interior renovation for Amber Island Cave
- Interior ligts changed according to time
- Fishing mechanism
- Emily mission
- NPC model
- Increased Maximum
- New Character customization scene
- New UI for the mail box

Optimized
- NPC daily behaviour
- NPC following mechanism
- Level of detail for buildings

See you all in Portia!
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Showing 1-15 of 21 comments
Drageta Jan 23, 2018 @ 11:15am 
Originally posted by DKShadow_Team17:
- Entry fee for Abandoned Ruins now weekly

THAT is the best change of the whole update <3
Skye Jan 23, 2018 @ 11:17am 
Would you recommend a restart of the game for closed beta players?
So many hidden changes as well.

Shops now have a currency for example.
Yoshua Jan 23, 2018 @ 12:23pm 
They listed the shops showing currency available in the notes. I am also wondering if I should start over.... Currently farther than I have gotten before.... was contemplating not starting over but it looks like with these changes I would be farther ahead than I am now when I get back here if I start over.... but jesus, I JUST got the *......won't post spoilers.......*
luca1981 Jan 23, 2018 @ 12:43pm 
italian
zuppaclub Jan 23, 2018 @ 2:50pm 
please add manual save
Originally posted by zuppaclub:
please add manual save
Using your bed is manual save it should not change past that.
zuppaclub Jan 23, 2018 @ 5:41pm 
Originally posted by Kane Hart:
Originally posted by zuppaclub:
please add manual save
Using your bed is manual save it should not change past that.

if I'm using bed, it will go to next day after I sleep.

does this game have time limit ? if not then I'm okay with manual save via go to bed
Last edited by zuppaclub; Jan 23, 2018 @ 5:46pm
Ydyp Jan 24, 2018 @ 2:16am 
Originally posted by DKShadow_Team17:
- If players didn't get any gift during "the day of bright sun", Gale will mail you a gift the next day.
This one seems bugged, I got this mail even after I got to pick up 3-4 gifts.
zede05  [developer] Jan 24, 2018 @ 3:40am 
Haha, that's a bad bug, will fix it later.
SouthernStar71 Jan 24, 2018 @ 4:46am 
Originally posted by Ydyp:
Originally posted by DKShadow_Team17:
- If players didn't get any gift during "the day of bright sun", Gale will mail you a gift the next day.
This one seems bugged, I got this mail even after I got to pick up 3-4 gifts.

I can confirm this. I picked up 4 items and got the Mail from Gale about me not getting any gifts.


Is the Phyllis skill reset a one time thing or can you reset unlimited times?
zede05  [developer] Jan 24, 2018 @ 4:52am 
Unlimited, just put up the money. :)
Nintendo Jan 24, 2018 @ 5:16am 
I want to report a minor quest bug.

It happened to me when having [The Farmer] quest from Emily asking for 3 [Small Planter Box] and have them in inventory, then got invited to pick watermelons by Emily from mail.

After I arrived at Emily's ranch, the cutscene for picking watermelons will be triggered and the character will talk to her, then I have to pick 4 watermelons, after that I have to interact with Emily using [E] but the 3[Small Planter Box] are taken without completing [The Farmer] quest, probably because the watermelon invitation quest is in process.

It's just a minor bug and nothing gamebreaking but it's there.


Look at lower left, the small planter box is -3
http://oi68.tinypic.com/33ttgqs.jpg

and look at the quest list, The Farmer quest isn't completed
http://oi63.tinypic.com/23hmufb.jpg



Last edited by Nintendo; Jan 24, 2018 @ 5:31am
Ghrathryn Jan 24, 2018 @ 6:48am 
With regards to entrance fees to the abandoned ruin, something I'd suggest is:

1) Check the balance of the discount. If it's 200 per week, but the first run is 80, you're saving around 60%, so that may need a rebalance.

2) As a possible suggestion, because we might not need to enter the ruin multiple times in a week, maybe have it that you can buy passes for different lengths of time either at the entrance (maybe have someone stationed there?) or the guild, say day pass (previous), week pass (current), month pass, year pass and lifetime pass, each obviously getting more expensive, but each cheaper than the next tier down for the same time period so say day passes are 40 each, week passes are 200, then month at 500, year 1500 and lifetime at 5000 possibly?

3) I'd also suggest if you add a store to the Civil Corps, maybe allow them to sell passes but said passes only start the next time you go into the ruin as opposed to paying at the entrance only.

4) Add a tracker/ticker to mark how long you've got on a ruin pass so you know when it's going to run out and can be a bit more prepared to spend.
azulezircon Jan 25, 2018 @ 6:20pm 
Two bugs I noticed:

1. The watermelon event with Emily seems to be broken. When I approach her, she says something to me about picking watermelons and I accept the quest, but when I go to pick the watermelons, no prompt appears. I tried talking to Emily instead to see if it triggered the prompt. The 'interact' prompt appears to talk to her, but pressing it does nothing and I still couldn't pick the melons with her.

2.For the 'Build the Portia Bridge' mission, second phase, building the frame (and maybe the tower, I don't know), placing materials doesn't result in a subtraction from your stack. Since I couldn't actually tell if I had placed anything yet as the whole thing is invisible, I ended up removing what had been placed from the frame and then trying to put it back down. I ended up with more ironwood planks than I had before I attempted to build anything.
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Date Posted: Jan 23, 2018 @ 8:53am
Posts: 21