Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Imagine if you have a wallet that can only contain 10 pieces of dollar bill, you want to carry $1000 but your wallet is already full of 10x $20, you have to destroy your $200 worth of money so you can replace it with 10x $100.
At least put a timer on dropped item like 2 minutes for example, that would give enough time for inventory management.
Limited inventories are normal for this kind of game and your example is lacking, because we're talking about objects which really take up space and weight something, unlike money bills which hardly do have a weight, are very small, and stack easily.
By now I already knew how to work around this, but having experienced it just now and have to destroy something in inventory to make space for picking a space container is just silly.
Limited inventories are common in games, I totally get that, but destroying item in inventory to make space is just bad design imo, and on top of that, surrounding items on the ground will just fly into my inventory even after I made space, and I have to destroy another item if the one flying into my inventory isn't the one I want to pick.
Let's not get into detail about the example, it's just an example, let's just leave it at that. You should get the point already.
----
I just hope it won't be a problem later in the full game after playing further.
Also, once you have enough Gols, you expand your personal inventory space to 40 spots I believe.
Yeah, for sure.
Frustrating for the first 20 minutes, but as soon as I got my first wood storage chest I knew how to manage it.
It only ever happened again in a dungeon when I forgot emptying inventory but went to dungeon anyway. I have to destroy stuffs to make space for new loots, but then again it's also not a problem since once I was out, whatever items left in dungeon would also be lost forever.
But dunno what else this might cause because by having encountered it in the first place has made me aware of the importance managing inventory and storage, upgrade slots early, and I hardly leave house with full inventory unless I forgot.
Now I just need a button that can cut me a lot of time spent in micromanaging stuffs especially after back from dungeon with lots of loots. So this button will move whatever I have in inventory that already has a stack in the storage box I'm opening