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Fast Sync, sorry should of clarified.
https://www.youtube.com/watch?v=nWfLIaZOjog
Ah well, so far the game itself looks very interesting. Character animation for example is pretty amazing. After I'm done testing I'll be buying it as my next game to play. (would even do it now, but just started a different game, sigh)
Just some issues with the optimization itself.
Small nitpick, vsync doesn't work like that. It's [refresh rate]/[integer] - so, for a refresh rate of 60, you have 30 for n=2, 20 for n=3, and 15 for n=4, etc.
Based on screenshots posted here in the community hub they look fine at 1080p.
The screenshot linked to show artifacts was taken at 4K, right? If the UI assets were made for 1080p, it's normal that there could be artifacts at 4K, since 4K is 4x the resolution of 1080p (there's a bigger jump in pixel count from 1080p to 4K than there is from 720p to 1080p).
I think art assets made for 720p would look much worse at 4K than the screenshot linked there, but I could be wrong.
PS: it would really help me if someone who owns a PS4 contact me. I would like to do some testing. The price of the PS4 game in my region is double of that on PC (PC: Rp 350,999 PS4: Rp 793,000) and for the life of me, I don't have that much money to spare on.
http://screenshotcomparison.com/images/1506433900_3627410598.png
http://screenshotcomparison.com/images/1506433986_8471960523.png
http://screenshotcomparison.com/images/1506431915_5742319608.png
From what I've seen posted so far, only the startup logos and the tutorial screenshots look bad when it comes to user interface.
If I have to take a wild guess, they'd cherry picked which 2D artwork to downscale as to not alert buyers and hide the fact that they had reduced the non obvious 2D artwork. You see, I'm not making assumption on baseless fact. It is based on their port history, their attitude towards the PC market, their inability to cohesively communicate with their PC player base and their continued failings in their port quality. It is always best to assume they would downgrade the PC version according to these track records. If you let wrong facts get out, they might start thinking on fooling us even more because we'd stop questioning them.
So claiming that all 2D UI icons are lower resolution is jumping to conclusions, I would at least wait for definitive proof before claiming that, and only mention that the tutorial screenshots are noticeably lower resolution than other UI assets.