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Although we have noticed that people are talking about this stuff, so... that's good versus not talking at all? Maybe?
I'm not a native speaker but it really came off as if describing game quality - which is definitely not the intended effect.
I understood the context when I first read the word, I chuckled and wondered if there was more personality in the game too. :)
May be I am an odd chap and this sort of marketing works on me. Still as 'temper' states, it has people talking together about the game.
I don't have a problem with "roguehate".
Think about all the real reasons you've got for having a problem with "roguehate" and imagine explaining them to a group of people. Think it through a bit and if you think it's worth hearing, I would love to hear it!
Happy, Gast?
As someone with a sense of humor that doesn't feel the need to anal-yze everything, especially not things that are obviously a joke ("hate" is an antonym of "like", it's frikkin' simple people, get over it), I think the game's description is funny. There's no need to change anything about it.
-OutB4 someone tries to argue about semantics.