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i run around with a stack of 20 eggs all the time cause i ve chests full with 100s of eggs.
10 eggs equals a full hunger bar when it starts to blink
bird nests are by far the most powerful way to get food, because you dont need to invest time.
you just try to let the birds sit and dont get to close when you collect your eggs
everyone is entitled to an opinion. i personally think that food water needs balancing. yes it's a game, but you shouldn't need to eat amd drink every couple minutes. it doesn't need a massive change to make the game easier. it just needs balancing
I would like to see the same with water / drink - the extended bar for drink and some drink which you would need to cook and which would fill the extended drink bar to max...
I haven't really looked at what the difficulty settings change, don't necessarily want to make the rest of the game easier just relax the food/drink needs a little.
+1! Thanks.
This is what i saw with food/water
Green_Plus: Modified food and thirst decrease a bit to be more fair.
So it seems food/water was modified for the game, not just in hard mode. Which is a good thing.
Regarding "survival" game, i get we should have to eat and drink, but pre patch it decreses so rapidly, that u have to intruppted one island scavaging to eat and drink.. thats way too quick.
havnt played after new patch, but will later tonight. hope its less if an intrupption..
I read all the green plus signs. That one wasn't the last one on thet list when I read it earlier, it must have been added later.
I played for a bit and it seems like hunger and thirst have been slightly adjusted. If so it feels like it's still a bit off because you can chow down on a half dozen potatoes and a shark steak and still be starving half to death. I think I'm looking for more food/water gain from eating or drinking rather than just a slightly slower meter. The amount you gain from eating a large amount of food seems way too low. Then again potatoes grow in no time instead of several weeks and you catch something with every cast... eh. Maybe it's okay like that.
Anyway, it feels like I can actually do something in between the cycle of eating and drinking, fishing, growing food, and boiling water but it's still a bit too fast. I do like that food and water are requirements, and sleep should be, too. That way the shark being able to break parts of the raft becomes significant since he can probably chew up a few pieces while you're sleeping.
Not a fan of the idea of having impervious armoured sections of the raft, but I get that it simply becomes a tedious chore to repair the raft and repel the shark after a while so some people might want that. I'm not very far in yet but I have a very large raft and often don't get to the shark fast enough to stop him from destroying a part of my raft, so I spear him once or twice then a chunk breaks off and he leaves. I have enough resources that I just slap a new piece down and carry on as if nothing happened.
I really like this game and am looking forward to additional content. I also hope to start playing this with other players soon. I think it would really shine with three or four other people.
** Oh, and one request - put in a pause feature, please. Sometimes people need to.. you know... eat, answer the phone, go to the washroom....
I address the pause feature and its very much needed, even in MP. Like you said, piss breaks, time to make another cocktail and so on. Dev did state, they support the idea however are unable to make this possible in this version of the game.
Here is an excellent guide : https://steamcommunity.com/sharedfiles/filedetails/?id=1648718375
Raft has its issues but managing hunger/thirst is a super easy one, and if I am saying that i mean it. I HATE the survival elements of survival building games and i have no problems with RAFT.