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Isla Sorna is a huge island. In this snapshot, I'm only using the beginning little area where you start. I haven't branched off into the other 2 bigger sections of the island yet, and I made 5 Stars. Granted I can probably create much higher Star Rating dinosaurs than you, which does draw in the crowd, but my Hotels (4 of them), are about 40% over capacity, which is absolutely horrible, and yet still have 5 Stars.
So if you're using the entire island and only have 13 species of dinosaur, what I think is the problem is you're making your enclosures incredibly big, too big. When majority of dinosaurs don't need a huge space, unless they are Sauropods (long necks). You should make the enclosures smaller, so you can add more buildings, such as Hotels, more available ways for Guests to move about the Park, ect. Not saying that is your problem, but just guessing from the limited information I can get from what you say and the screenshots you posted.
There actually aren’t any enclosures except for the carnivore one, because I wanted an open range safari type park.
The carnivores also get a bit snarky about their personal space, there’s like 3 of them in there and they’re not big ones, like Herrasaurus. I tried to add some more and it just resulted in multiple breakouts or fights to the death.
I’ve already given like 60% of the island to hotels and tourist amenities, that should be enough. I’ve scored 5* with less hotels, so 5 should be enough!
If I built another scum hub, I’d lose one of my two remaining sauropod paddocks.
I did wonder if I should add more species, I’ve gotten all of them by now.
Can anyone recommend what species could be added to obtain a variety bonus?
Preferably social herbivores who don’t mind living with Sauropods or many other midsize herbivores.
I actually got creative with my transport links, there are monorail stations everywhere, so the guests can move about freely.
It was kindof a requirement, since the safari tour route would not cross walking paths and building the station network allowed me to delete the majority of the paths.
At this point in the game, what are all the dinosaurs you have available to you? Since I use Paleofeeders, I like to keep the dinosaur species groups together instead of mixed, so none of them get poisoned from what I feed them. But Idk if you're that far in the game yet or have that available. So knowing exactly what dinosaurs you have access to will help.
As for carnivores, when I first begin to put carnivores into my park, I like to use the carnivores that can live together with other carnivores. My first is always 3 Ceratosaurus and 6 Velociraptors together. Next, I'll put 1 Tyrannosaurus and 12 Dilophasaurus together. That is usually enough at this point. The other carnivores I group together are 2 Metriacanthosaurus and 6 Deinonychus, but Idk if you have those last 2 species available to you yet. Grouping up these dinosaurs first before getting into Spinosaurus, Indominous, Indoraptor, or any other carnivore, will help bring in the crowd pretty good.
I like placing monorails at important places too so Guests can get to everywhere fine, but sometimes it helps to also include roads to everything, even throughout your enclosures. I always have a road riding along every one of my enclosures and there are always Guests on them. Idk if that helps, but it looks like it's something the game likes to include.
I tried with the Metricanthus, but the other carnivores kept fighting that one, no idea why they did not like that species.
I tend to have mixed results with T-Rex, they usually to kill all the other carnivores one by one, unless they’re dealing with a large sized pack hunter like Ceratos.
Spinosaurus was much the same and often killed my T-Rex too,
So odds are if you recommend a dinosaur of any kind, I can add that species to the park.
I used to have walking paths everywhere, but when the time came to build my safari route, it kept saying “build obstructed” as soon as it got near a walking path.
That was when I got creative and removed most of the paths.
Actually, you can have 0% Dinosaur Visibility and still achieve 5 Star Rating on an island.
Ceratosaurus and Velociraptor
Tyrannosaurus and Deliphosaurus
Metriacanthosaurus and Deinonychus
Those carnivores are the ones that can be put together peacefully. The others will eventually fight among each other.
What you might need to do is level the ground before you build. And I mean before building anything, level a huge chunk of ground. And as you build through the island, always continue to level the ground more and more so you can build on it without that annoying "obstruction" messing with your building placement.
https://steamcommunity.com/sharedfiles/filedetails/?id=2629847567
https://steamcommunity.com/sharedfiles/filedetails/?id=2629847601
If you level the ground you can build closer together, tighten things up so you can build more. The only annoying thing about leveling is the outer edges of the island tend to not be so pretty, but that's why I always put my enclosures on the outside so you can camo them with trees and what not and you can't even tell. While you can build all you want everywhere else, allowing you to build a nice looking park with a ton of buildings and dinosaurs. These 2 screen shots are what I have on Isla Sorna so far.
Well, the ones that don't cause trouble.
Oddly, the star rating didn't move at all.
Is there some other factor I am unaware of, like you have to be ingame for a certain amount of time to advance the approval rating?
I tried to add some carnivores.
It did not go well.
Metrac kept breaking out, Baryonyx killed a Carach and a Sucho.
That first one surprised me, a predator nearly as big as a TRex and lost to a fish eater!
The majority of my fight casualties come from Baryonyx and that species is often the winner.
Settled for putting a Dreadnaughtosaurus and a Brachiosaurus into the carnivore pen, because they're essentially unchallengeable.
Considering putting a TRex and a Gigantosaurus together, but that's probably a fight to the death and would probably result in the predation of the other smaller carnivores too.
https://steamcommunity.com/sharedfiles/filedetails/?id=2630176222
This is what I meant by obstructed, it is not a terrain issue.
That's why I removed the paths.
https://steamcommunity.com/sharedfiles/filedetails/?id=2631075072
No change even adding this monstrosity that took up half the sauropod paddock.
It's never "just a hotel".
Truthfully, I am running out of space. if I build these everywhere to reduce overcrowding to zero, there will be no room for the dinosaurs!
https://steamcommunity.com/sharedfiles/filedetails/?id=2631078346
The dinosaurs apparently did not appreciate it, a Triceratops went on a rampage shortly after construction was finished.
Closed the park, but that apparently achieved nothing, as soon as it reopened again, went back to status quo.
honestly, you've got 500 million, i'd scrap everything, set up dinosaurs in pens to get 5 star there, set up guest facilities around the attractions along with one hotel and then open back up. i did this on isla matenceros and hit 5 star way before i felt i was done building my park
Also, I see no fences keeping out dinosaurs in your screenshot. Aggressive herbivores or not, that makes Guests uneasy. You will never get true Guest satisfaction if you leave dinosaurs in the open in close proximity to Guests, like those Hotels and Guest Facilities.
And as for Hotels taking up too much space, that is not true. I have 11 Hotels and haven't even used half of the entire island of Isla Sorna. Remember what I said about leveling the ground? That is how you can place buildings right next to each other giving you so much room to build a ton of enclosures and putting a ton of dinosaurs in them. All dinosaurs must be placed in enclosures, or your Guests will never feel safe, thus never achieving 5 Stars in Guest Facilities.
Your Jurassic Tours or Gyrospheres don't have to be stretched out so long trying to cover a ton of space like that, you can build several enclosures together and the Truck/Gyro path can go through the fences making a proper doorway so only the Truck or Gyrosphere can get through, while keeping Guests safe with keeping all the dinosaurs inside a fenced area.
You have the right mind to creating a park, but each Island is supposed to bring with it more challenges so it's more difficult than the last Island. Just because this island is bigger, doesn't mean it'll be simple. You gotta think, restructure, shape the land so you can build more, pull out all the stops so you and SQUEEZE all the land you can muster to build as much as you can on the island.