Jurassic World Evolution

Jurassic World Evolution

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Tilarta Aug 31, 2021 @ 5:29am
Simple Structure to achieve 5* rating for Isla Muerta
Since my previous attempt to achieve this rating was a monumental failure due to the guests demanding a bathroom, toy store and restaurant next to every viewing platform and the hotels, I need something quick and preferably small to meet the requirements, if possible.

https://steamcommunity.com/sharedfiles/filedetails/?id=2589978543
I removed all the former guest amenities, so this is the available working area.
I expect I'll have to demolish some of the pens too.

So I don't waste time and resources building another failure, I need a better design.
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Showing 16-30 of 36 comments
FTWO Sep 13, 2021 @ 11:46pm 
Sometimes it takes some redoing and restructuring. I've had to completely redo Islands before to make things work properly.
Tilarta Sep 14, 2021 @ 1:39pm 
I am uncertain if there is the physical space to build a ring of 5 hotels around a tourist hub.
They are rather large.

This Dig Team Bravo had better be worth all the rage and frustration acquiring their services is causing!
Last edited by Tilarta; Sep 14, 2021 @ 1:40pm
FTWO Sep 14, 2021 @ 8:59pm 
The problem is you already placed all Guest Facilities before placing Hotels. Usually Viewing Galleries or Viewing Platforms you need to place Guest Facilities around it. But since you aren't doing that, you really just need to place them around the Hotels. So place Hotels strategically around the island to make Guests flock everywhere, then place the right amount of Guests Facilities around the Hotels, and around your Transportation Mono-rails, they need all the goods too.
Karmaterrorᵁᴷ Sep 15, 2021 @ 6:05am 
Yep like FTWO says each "hub" should start with a hotel or two. Then shops around them to service them. Without viewing stuff they are the only thing that needs it, try and make a standard setup (like 2 hotels, enough shops and a restroom) then replicate that in two areas early in the build and give them monorail stations. Do the dino pens last after the infastructure is in :)
JC Sep 15, 2021 @ 8:44pm 
Here is a simple layout that will 5 star any island. (it's not 5 stars atm because i just was rebuilding the other area and swapping dinos and it hasn't ticked back up)

I had just finished the last missions on the island and maxed the unlocks about 5 mins earlier.

https://steamcommunity.com/sharedfiles/filedetails/?id=2603114755
Last edited by JC; Sep 15, 2021 @ 8:45pm
Tilarta Sep 21, 2021 @ 9:37pm 
My latest unsucessful attempt:
https://steamcommunity.com/sharedfiles/filedetails/?id=2608363034
https://steamcommunity.com/sharedfiles/filedetails/?id=2608363300

Trying to get some shopping that will cater to that hotel and entry point proved impossible.
That arrival point is the major frustration, I'd like to demolish it so I can be free of it's nuisance!
FTWO Sep 22, 2021 @ 5:47am 
You have a ton of money there to spend, you could work the land a bit to be able to place more buildings on flatter surfaces. That mountain side you're building on is not the best spot to build things, when you have the rest of the island to build on without having to struggle for a place to put Guest Facilities on.

As I progress through an island, I like to flatten the land as I go and build out more... it helps extremely with building placement. Sometimes you have no idea why you can't build a building next to another building, because from your point of view it doesn't look like nothing is in your way to not be able to place it, when in truth, the land is uneven and you have to build wherever you can instead of where you want.
Tilarta Sep 22, 2021 @ 6:29pm 
I built in the only unused space I had
https://steamcommunity.com/sharedfiles/filedetails/?id=2609042248

So what enclosure do I have to demolish to build a proper tourist scum trap?
Pick one.

I can't build a replacement enclosure in the middle, because they keep demanding amenities there too.

I can't figure out the ground smoothing mechanic, I can never get it flat enough.
If one part goes down, another goes up.
They should have included a level all feature.
FTWO Sep 23, 2021 @ 3:45am 
You first use Flat Surface, find a level you want it to be at, then use it to flatten the area around. Now at the edges of that level, you'll notice it isn't all level, that's where you use smooth so it can blend in better and look more natural. Then build on the flat surface. It takes some practice but once you get the hang of it, you can make your Park a lot smoother looking without buildings being scattered everywhere all chaotic looking and uneven.

Now the first thing I noticed about your Park, is that your enclosures are FAR too big for those dinosaurs. None of them need that much room, not even a Brachiosaurus does. By reducing those enclosures, it'll provide you with a great deal more space to build Guest Facilities on, as well as place Hotels at different parts of your Park. Placing Hotels at various locations brings in the crowds. You'll want to see your Stone Paths to be crowded with Guests, it's a good thing. Also, you're putting in way... WAY too many Feeders in each enclosure. Yes I know you can afford it, but it's completely unnecessary.

But to let you know, your Park doesn't look bad at all. Just need a little more effort on building placement and enclosure sizing. I too needed to work on this when I first started playing this game, I was just...... everywhere, and always wondered why I couldn't reach 5 Stars on any island, until I had to sit, think, and rework some things.
Tilarta Sep 23, 2021 @ 12:50pm 
The dinosaurs got cranky when their enclosures were smaller, so I expanded them to keep them from always stomping through the walls.
Or the carnivores were always fighting each other.
Also, the carnivores did not like to share their feeders either.

That smaller enclosure to the south is where I put all the herbivores who didn't like to share their personal space.
That one I could most likely remove, if there's enough space there to buiild a scum trap.
Last edited by Tilarta; Sep 23, 2021 @ 12:50pm
FTWO Sep 23, 2021 @ 9:18pm 
Originally posted by Tilarta:
The dinosaurs got cranky when their enclosures were smaller, so I expanded them to keep them from always stomping through the walls.
Or the carnivores were always fighting each other.
Also, the carnivores did not like to share their feeders either.

That smaller enclosure to the south is where I put all the herbivores who didn't like to share their personal space.
That one I could most likely remove, if there's enough space there to buiild a scum trap.

Yeah, not all carnivores do well with others. Or even with other carnivores. In fact, I think only a few of them can live together in peace. Ceratosaurus can be with Velociraptors, Metriacanthosaurus can be with Deinonychus, and Tyrannosaurus can be with Dilophosaurus, other than that, they all pretty much want to be alone. And usually, they want to be by themselves, not with others of their kind. Ceratosaurus though can be in a group of 3 of it's own just fine. I usually put 3 Ceratosaurus and 6 Velociraptors in an enclosure together. But you MUST put a Feeder on 1 side of the enclosure and another on the other side, as well as 2 separate ponds of water. They might not fight each other, but the Ceratosaurus do panic the Velociraptors at times, which makes them not Feed or Drink, and causes them to dehydrate or starve. So keeping Feeders separate and more ponds of water, they work find. Same with the other carnivores that can live together. And they don't require a lot of room. Juuuuust enough.
Tilarta Sep 24, 2021 @ 4:21pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2610558292

What is the final step to finish the process?
Last edited by Tilarta; Sep 24, 2021 @ 4:22pm
FTWO Sep 24, 2021 @ 4:54pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=2610368752

You tell me buddy, by all accounts, it doesn't make sense. I mean, it can't be your Welfare Penalty. These are my stats.
Edwin Sep 24, 2021 @ 5:06pm 
Originally posted by Tilarta:
https://steamcommunity.com/sharedfiles/filedetails/?id=2610558292

What is the final step to finish the process?

Can I see a screenshot of what your capacity is? You probably just need more hotels. I was struggling and then I realized my quest capacity was holding me back. On on or two of the islands I had about 8 hotels.

I was having a lot of problems trying to 5 star then I realized I need to just follow the dinosaur ratings as I see them, get it to 5 stars based on the info its giving me. But the right side panel doesnt really say, "You need hotels, and oh by the way try to build a fastfood joint and a resturant, oh and also fossil zones!" You need a variety sometimes. So if you just build a restaurant often I needed a fastfood joint as well. But really just building more hotels brought my capacity up to "Great" and then it all worked.
Last edited by Edwin; Sep 24, 2021 @ 5:09pm
FTWO Sep 24, 2021 @ 5:07pm 
It's gotta be something. Because looking back at @KarmaterrorUK's Island and then looking at my Island, @KarmaterrorUK's, he used the absolute bare minimum and still Achieved 5 Stars, and still had Dinosaur Visibility at 0%. Now looking at my Island, mine and yours are nearly identical, except I have Dinosaur Visibility. The absolute only thing different between mine and @KarmaterrorUK's and yours... is the Welfare Penalty. But it's only -7, and the Stars are only not 5 from Guest Facilities, so the Dinosaur's side is irrelevant.

Ok ok... 1 last thing that I know I haven't discussed with you yet because it just didn't occur to me. Check all of your Guest Facilities. Are they at Capacity? Are you making money off them? Are your Bathrooms to Capacity? If they are, raise the amount of Employees you have working in all your Guest Facilities to accommodate the overflow of Guests. Also, raise the price on things you're selling by like $5 to at least be making money off of them. This has GOT to be the problem you're having.
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Date Posted: Aug 31, 2021 @ 5:29am
Posts: 36