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Also not clearing out the map to some degree will prove fatal in the final wave as massive stacks of venom infected melt your walls in seconds as chubbies soak all your sniper bullets. And if you clear it, you might as well claim it.
The good news is I am starting to crank out Lucifers but I think it might be too late, id imagine you need them in groups of 3's
https://steamcommunity.com/sharedfiles/filedetails/?id=1502216524
https://steamcommunity.com/sharedfiles/filedetails/?id=1502216614
https://steamcommunity.com/sharedfiles/filedetails/?id=1502216731
wait omg they attack at wave 91/92, I thought it was wave 100...
IM SO DEAD :D
lol
Broke through on the north and west, east and south would have been ok.
The wall climbers broke it's back.
Still, should be able to win a game now with this knowlege.
Thanks for the tip.
This is probably my favourite defense game so far.
Battle for middle earth was like this a little bit with helms deep and minas tirith holding out against orcs and urukhai instead of zombies.
All of my victories are around the 1200-1500 range. Just after the fourth mayor.
no one said you need 6k to win, please don't strawman troll.
No but he said 1k is not enough. I was pointing out that 1200 to 1500 is usually the range that I win because there's room for goals. You don't need a super high population to win. For the OP maybe 2k is more than enough.
But if you think I'm a troll for not trying to convince people there's only one way to win... sure.
I think you are learning and doing ok. Took me a while to just get to the final wave.
Simple build order on map1 for 100days/ challenging:
Drop the nearest food with the 1st $100. Then explore with the alt key pressed to find all the zombies surrounding me. Pick up whatever resources I find as long as I can spend them and not waste them. Then set to patrol my base until I feel comfortable expanding. Early mistakes of trying to do to much always killed me. Next money will be $213 and I build 7 tents to get the 1st mayor. I will generally expand west or east to the map limit because there are less special infected. Expand towards food and choke points. I try to plan my housing around the market and bank, so that i get the most benefit from them. Not always perfect on map1 because building space can be limited.
Goals for colonists: 200 & 2nd mayor by first wave, day 13. Then 600 & 3rd mayor or more by day 30, b4 3rd wave. 1200 and last mayor by day 50 or sooner and get better with every attempt.
Tech goals: Wood workshop and farm tech asap. Next is soldier center and 1 ranger/sodier at a time to build an expansion army. Tech tree is generally farm, market, cottage, ballista, Stone workshop, Sniper. It always depends on how my colony is growing and what strategy I am using for the tech tree.
It took me a while to understand the eco balance of power-food-wood-tents-army-quarry......
Wood and food are the early keys. With stone and iron next.
Also I learned a lot on youtube from aznelite / deadlyoptics now. Has some great older tutorials that still apply.
I really enjoy the game more than I thought I would. I play with pause, but learned a lot from guys who play no pause. I still make stupid mistakes too often, like on the 3rd day of the community challenge this week, LOL. But I just laugh it off and play a new survival game.
Just finished a map3 80day nightmare @ 700%. My first max nightmare victory. But it was played a couple hours at a time over 3-4 days with a ton of pausing for this Old Geezer to get there. I enjoyed the heck out of that!!!!!!!!!
Good luck to you and hope this helps some.