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+20% movement speed
+40% attack damage (can one-shot executives now)
+0.2 attack AOE
+15% armor (the one on the way to +70% damage)
+70% attack damage
At this point you can one-shot harpies, so it's all good.
I think you need 20% speed, without it his base speed is just too low. Chubbies and any sizeable horde will take you an eternity to kite out.
The 2 loading speeds... I'm torn. They are kinda nice but on Gamma I REALLY felt the lack of attack damage to not 1 shot Executives. Also it took me too long to hit an effect radius node.
That thing makes such a massive difference.
If I could re-do it I'd probably go with something like Tamiore said, then go for the 25/25/0.2.
1) attack damage +40% (allows one shotting executives)
2) effect radius (very handy for clumps of mobs, and we're traveling towards +70% damage)
3) protection III (going for +70% damage)
4) +70% damage (one shot harpies now, if you took the northern route you will already be at the harpies hero mission)
5) dex 1
6) dex 2
7) reflexes 1
8 ) dex 2
9) up to you, he's essentially reached max dps potential at this point. You might take movement speed just to make him not quite as pokey as usual.
40% Speed
50% Hp
0.4 Effect radius
1 Range+Vision
40% damage
40% Attack speed
Worked great for me.
There is a hidden bonus damage, a number of other posters and I have confirmed it. He does 20-30 more damage than is listed on his sheet to single targets.
I only got the +70% skill and now I'm that super lovely situation that Caelus deals 75 damage on AOE on infected executives. Which basically means AOE clearing them isn't possible. Which causes physical pain in hero missions now.
Even when maxed, animation cancelling is a lot faster.
Attack speed seems to be far more valuable and has visible results.
I chose Calliope figuring that there's a sheer amount of kiting involved, and that the germanic looking S&M guy would get swamped even if he is tankier and does more damage.
Any arguments for one over t'other ?
Caleus sucks ass without his effect radius upgrade as so many shots don't kill multiple but he can pick apart hordes reasonably well with well placed shots.
Calliope is trigger happy spam and isn't quite as effective versus grouped up hordes but is far better against multiple split infected.
Edit: but i did finish the campaign with said attack speed upgrades so not too bad.