Pathfinder: Kingmaker

Pathfinder: Kingmaker

View Stats:
Any tips for necromancer/pale master build?
I like roleplay some lawful Evil master of undead...

Looking though classes, I consider

Mage-Necromancy focus
Sorcerer-Undead bloodline
Priest-Urgathoa + Death domain

What can work best in the campaign? And any suggestion or tips for decent builds? Multiclass?

Thank you!
< >
Showing 1-15 of 20 comments
InEffect Oct 20, 2020 @ 10:33am 
Sylvan. Conjuration+necro. Done. Can go pure class. Can grab 2vivi for cognatogen at 19-20. Either works.
Last edited by InEffect; Oct 20, 2020 @ 10:34am
Cheb Oct 20, 2020 @ 10:38am 
At the very least, if you decide to go with evil wizard or sage sorcerer, there's an evil-only quarterstaff that grants +4 profane bonus to int, so it'll stack with all your other int buffs.

You can summon as many packs of skellymens as you like, so I'd say it's viable, if lazy play :)
If you're planning on going full diablo 2 necro, take some metamagic feats so that you can cram even more animate dead/create undead spells in your book. You'll want to take spell focus conjuration > augment summoning > superior summoning.

I don't know how often mass banishment spells get cast, though...

No idea about Sorc, but I imagine it's pretty dope.

Can't speak for priest, either - sorry.
Včelí medvídek Oct 20, 2020 @ 10:39am 
Originally posted by InEffect:
Sylvan. Conjuration+necro. Done.
What make Sylvan so good over undead bloodline? it looks more like summoner.. I would nto mind if he get undead companion at least:p
InEffect Oct 20, 2020 @ 10:43am 
Gets a pet. Gets some ok spells and SA's. No downsides. The only useful thing undead bloodline gets is the ability to buff jaethal, which is hardly a good selling point.
Last edited by InEffect; Oct 20, 2020 @ 10:43am
InEffect Oct 20, 2020 @ 10:45am 
As an addendum, if you are not intimately familiar with PF/3.5 you are better off going glutton tassilonian wizard as you can't really mess up the spell selection process there and it's not as complicated to do effectively as an arcane bomber or savant, which I would recommend otherwise.
Last edited by InEffect; Oct 20, 2020 @ 10:47am
Včelí medvídek Oct 20, 2020 @ 10:49am 
Originally posted by InEffect:
As an addendum, if you are not intimately familiar with PF/3.5 you are better off going glutton tassilonian wizard as you can't really mess up the spell selection process there and it's not as complicated to do effectively as arcane bomber or savant that I would recommend otherwise.
yeah I am more like DnD 2nd edition guy:p But not found this so difficult to grasp.. sure no clue how make really good build yet, I am more into roleplaying somehow...
OnlyOffensive Oct 20, 2020 @ 11:06am 
Originally posted by InEffect:
an arcane bomber or savant, which I would recommend otherwise.

You really like arcane bomber dont you? :) I actually never understood what a point of tassilian wizard, SO MANY penalties for what? +1 spell per level? You seem to know something
Last edited by OnlyOffensive; Oct 20, 2020 @ 11:06am
InEffect Oct 20, 2020 @ 11:15am 
What penalties? losing 2 schools you won't use anyway? Same with bomber, except you pay with 4 schools you won't use. You pay nothing of value to you to gain something of value.
Last edited by InEffect; Oct 20, 2020 @ 11:17am
OnlyOffensive Oct 20, 2020 @ 11:17am 
Originally posted by InEffect:
What penalties? losing 2 schools you won't use anyway?

Well you cant choose schools and there is no divination among them, idk maybe i just like to play with more spells and randomly use them for fun.
InEffect Oct 20, 2020 @ 11:20am 
Glutton loses abjuration that is literally useless for a wizard who is made of paper either way and enchantment which only really useful thing for us is heroism, which your bard can take care of.
Bomber can pick evocation, abjuration, enchantment, divination. The only useful spells you pay with is heroism and sense vitals. For the latter, you sure can cough up a few extra slots by the late-game when it becomes useful. and the former you can outsource. And if you really like your sense vitals you can toss conjuration in favor if going full on illusion instead. Earlygame will be a bit more fiddly, but phantasmal webs will do just fine instead of clouds once you get there.
As I said, you pay nothing of value.
Last edited by InEffect; Oct 20, 2020 @ 11:25am
OnlyOffensive Oct 20, 2020 @ 11:40am 
Originally posted by InEffect:
Glutton loses abjuration that is literally useless for a wizard who is made of paper either way and enchantment which only really useful thing for us is heroism, which your bard can take care of.
Bomber can pick evocation, abjuration, enchantment, divination. The only useful spells you pay with is heroism and sense vitals. For the latter, you sure can cough up a few extra slots by the late-game when it becomes useful. and the former you can outsource. And if you really like your sense vitals you can toss conjuration in favor if going full on illusion instead. Earlygame will be a bit more fiddly, but phantasmal webs will do just fine instead of clouds once you get there.
As I said, you pay nothing of value.

Well i'd say abjuration is kinda usefull, since freedom of movement and dispel at the very least, but i guess somone else can cover for it. But what about stoneskin? I always thought its pretty good spell, well maybe not on unfair but on hard DR is pretty nice to have.
Last edited by OnlyOffensive; Oct 20, 2020 @ 11:41am
InEffect Oct 20, 2020 @ 11:43am 
FoM scrolls are dirt-cheap and sold in bulk by any cleric. There isn't a single compelling reason to ever memorize it. And dispel... 99% of enemies are not dispelable, since it's their innate abilities. And even those that do have something to dispel are easier just killed.
DR is useless for a mage. They shouldn't be hit in the 1st place. And angelic/frightful does a better job at DR anyway.
Last edited by InEffect; Oct 20, 2020 @ 11:45am
jsaving Oct 20, 2020 @ 11:46am 
For a master of undead you are looking to fill as many spell slots as possible with animate dead. As such I'd personally recommend a glutton/cleric theurge.
InEffect Oct 20, 2020 @ 11:48am 
Theurge is a hard sell for a MC, imo. Especially as it'd be more cleric than a wizard and 3 dead levels are hard when you are new to the game. Chances are he won't even see level20 on his first run.
Last edited by InEffect; Oct 20, 2020 @ 11:49am
OnlyOffensive Oct 20, 2020 @ 11:51am 
Originally posted by InEffect:
FoM scrolls are dirt-cheap and sold in bulk by any cleric. There isn't a single compelling reason to ever memorize it. And dispel... 99% of enemies are not dispelable, since it's their innate abilities. And even those that do have something to dispel are easier just killed.
DR is useless for a mage. They shouldn't be hit in the 1st place. And angelic/frightful does a better job at DR anyway.

yea i was mostly taking about stoneskin on others. And dispel is good to dispel webs at the very least
Last edited by OnlyOffensive; Oct 20, 2020 @ 11:52am
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Oct 20, 2020 @ 10:26am
Posts: 20