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You know it will be one.
Amazing... you guys are amazing.
How could you not be able to release an actual fix to anything without broking something else ?
Did you ever test anything ? did you forgot to put comment in the code or re-use variable from quest to quest ?
I just can't figure how you can always manage to sneak in a bug on totally unrelated part of the game....
Frankly, stop posting hotfixes, or use the effing beta branch basically everyone tell you to use since the start. And audit your coding/assembling/testing/patching methods, there is something going very wrong here.
You should start by fixing your business practice before trying to fix the game.
with copying always "maps" and the corresponding scripts from older savegames over my actual save !
Already finished that part and now my char has been crowned to
King of the stolen Lands
...
At least, so it is the first game ever ,
where it is possible for a player to repair save games, but yes he has to know,
what and how to do it ...
I have to say, THAT PART WAS GOOD GAMEDESIGN, very well done ...
because I know a lot games, where you always have to start a new game, when a major part has been broken, or it never showed up in your game, so the decision to split all things into seperate files and that the game always builds with that files the actual gamesituation, was very well done !
So yes I prefer, that you roll out every day that patches, as long as it is possible to repair save games it is better this way, as we could continue to play and that way I have the feeling they care for it, because in a month or so I am not interested in the game anymore !
KEEP ON to roll out that patches :-)
Patch size appears to be the drawback of using the Unity engine.
Changing even one variable in a line of code requires replacing the entire file it is located in.
Anywho... I encountered the bug mentioned here (one of them, at least). I restarted from an earlier save and the second time I went through, it was fine. So, I got lucky.
But the problem is, half of the hotfixes so far released has broken something, if the devs bothered to use the beta branch, then they would have done a better job with quality control. In that respect, the devs are only making things worse, not better, as the this thread clearly shows.