Pathfinder: Kingmaker

Pathfinder: Kingmaker

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Captain Keen Nov 2, 2018 @ 11:50pm
Getting rid of ability damage and level drain
Just please, for the love of god, give me some way to one-click get rid of it. After the last faceless lady fight, 6 out of 6 characters have lost levels, 5 out of 6 have multiple abilities drained, and ... seriously, I cannot get rid of it except by manually going out of town, and casting restoration by hand - or manually resting in town, day after day after day, until it's finally gone?
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Showing 1-15 of 50 comments
felixsimon Nov 2, 2018 @ 11:55pm 
I beleive greater restoration removes everything at once on one character, but if you dont want to bother, you can go to options and turn on "remove negative effects on rest" in difficulty setting, sleep and either leave it at that, or turn it back off, your choice. Maybe throw away some of your loot as "payment" to not feel like you cheated? XD

P.S. get death ward on your cleric/divine caster if you dont want this situation repeated. Seriously: you see spectre/soul eater/other apparition, cast death ward immidiately!
Last edited by felixsimon; Nov 3, 2018 @ 12:00am
[TGC] MadGod Nov 2, 2018 @ 11:59pm 
How about investing into some death ward spells. That gets rid of losing levels. Ability drains based on negative energy (not ray of enfeeblement or touch of gracelessness) also get blocked by that.

If it is poison, a communal delay poison before a big fight will make you immune for quite a while.

Apart from that and restoration, welcome to the world of ability damage in Pathfinder. :)
Captain Keen Nov 3, 2018 @ 12:03am 
Originally posted by TGC MadGod:
How about investing into some death ward spells.

I'm sure that isn't what I asked. I haven't - ever- needed death ward in a fight. Ever. The level drain was from a trap, which was at the exit, after the fight was long won.

Originally posted by felixsimon:
you can go to options and turn on "remove negative effects on rest"

You can do that?? God bless.

And no, that's not cheating. Manually dealing with every little thing is work - if I want to work, I expect to get paid.
echoes222 (Banned) Nov 3, 2018 @ 12:17am 
first time ever with dnd based crpg? ;) Just turn down to story mode.
Hex Nov 3, 2018 @ 12:17am 
That's why you have a cleric with you and a spellbook stacked with nothing but restoration spells for the spell levels that give it. Also, always have "delay poison, communal" on at all times cause a lot of ability drains come from poison, and that spell negates it completely.

This is basic stuff all the way back form 2nd ed DnD
Last edited by Hex; Nov 3, 2018 @ 12:19am
[TGC] MadGod Nov 3, 2018 @ 12:18am 
Originally posted by Captain Keen:
I'm sure that isn't what I asked. I haven't - ever- needed death ward in a fight. Ever. The level drain was from a trap, which was at the exit, after the fight was long won.

Um. "After the last faceless lady fight" sounded like a fight to me, but maybe in your case I should replace "fight" with "trap"? I was unaware of that.

Since I never sprung a trap in this game (i tend to spot them before I trigger them), I have yet to be hit by that.

And no, that's not cheating. Manually dealing with every little thing is work - if I want to work, I expect to get paid.

Actually, to deal with that kind of damage is Pathfinder/d20 3.5. Maybe PF is not the game for you...but I would not consider that cheating, it is just plain laziness. And to each their own.
klaek Nov 3, 2018 @ 12:24am 
Originally posted by TGC MadGod:

Actually, to deal with that kind of damage is Pathfinder/d20 3.5. Maybe PF is not the game for you...but I would not consider that cheating, it is just plain laziness. And to each their own.

Needing to travel away from your capital to another significant location a couple of hours away just so you can control your cleric to cast restoration on everyone is the standard pathfinder experience?

The problem aint dealing with the damage but the lack of control over companions in town to deal with it.
Captain Keen Nov 3, 2018 @ 12:25am 
Originally posted by echoes222:
first time ever with dnd based crpg? ;) Just turn down to story mode.

Not what I asked. I play on normal, and am quite happy with the difficulty, thanks. I just don't want to do boring ♥♥♥♥ in my free time.

Originally posted by Hex:
That's why you have a cleric with you and a spellbook stacked with nothing but restoration spells for the spell levels that give it. Also, always have "delay poison, communal" on at all times cause a lot of ability drains come from poison, and that spell negates it completely.

This is basic stuff all the way back form 2nd ed DnD

Yes. That's work. I get paid to work, or it doesn't happen. Furthermore, for the entire rest of the game I haven't needed that approach.

Originally posted by TGC MadGod:
Um. "After the last faceless lady fight" sounded like a fight to me, but maybe in your case I should replace "fight" with "trap"? I was unaware of that.

Since I never sprung a trap in this game (i tend to spot them before I trigger them), I have yet to be hit by that.

Actually, to deal with that kind of damage is Pathfinder/d20 3.5. Maybe PF is not the game for you...but I would not consider that cheating, it is just plain laziness. And to each their own.

'After the fight' ... could essentially be any part of the game except 'before the fight'. But yes, that was unclear. It was, however, still inside the same dungeon.

Congrats on never springing a trap, I'm sure your parents are brimming with pride. I suppose I've triggered maybe 5? So I'm a failure, my dad tossed me out on my ear and disinherited me.

What you consider cheating or laziness is zip to me. I'm here to have fun, not to toil away removing debufs for minutes at a time for no reason. It doesn't amuse me, so - to me, it shouldn't have been put in the game. Feel free to dispose over your free time as you see fit, I'll do the same, thanks =)
[TGC] MadGod Nov 3, 2018 @ 12:37am 
Originally posted by Captain Keen:

'After the fight' ... could essentially be any part of the game except 'before the fight'. But yes, that was unclear. It was, however, still inside the same dungeon.

Congrats on never springing a trap, I'm sure your parents are brimming with pride. I suppose I've triggered maybe 5? So I'm a failure, my dad tossed me out on my ear and disinherited me.

What you consider cheating or laziness is zip to me. I'm here to have fun, not to toil away removing debufs for minutes at a time for no reason. It doesn't amuse me, so - to me, it shouldn't have been put in the game. Feel free to dispose over your free time as you see fit, I'll do the same, thanks =)

You clearly should take a chill pill and not consider every sentence of someone else a personal attack.

Maybe adding a dedicated spotter to your party helps. I usually have a maximized stealth/trickery/perception rogue/cleric in my party. That makes my damage a bit less than the "omg i can oneshot a monarch" builds, but I have perception on a level that no trap can beat so far. To actually have a decent chance to get a trap past my spotter, it would have to have a perception DC well beyond the "usual" levels found in this game. *shrugs* Can't help it if I can then just remove the traps. And I don't even have masterwork tools or other stuff to help me in this game.

I mean what I say. There are game mechanic ways around your problem. You do not take those ways because you wish to play the game your way. That is fine. And there is a button catering to your playstyle as well.

That button blunts all challenge from usually dangerous and threatening monsters down to "meh..just need to rest, lets just attack it.".

And yes, my playthrough will be much slower. Since I want to beat the game, not click a button. But that is me...and very apparently not you. :)
Captain Keen Nov 3, 2018 @ 12:59am 
Originally posted by TGC MadGod:
You clearly should take a chill pill

You couldn't be more wrong. What you're seeing isn't me being upset - it's me no caring either way what you think about me. You're text on my screen, and I have zero reason to relate to you, unless you give me a reason.

Provide me with relevant answers, and I have a reason. If so, you'll notice I answer you politely.

Provide me with crap that has nothing to do with what I asked, and you'll see I respond in kind.

And there really isn't any further depth to it.

I don't generally rest on maps. If I decide to rest, it's because I'm out of ressources and need to reset. When I do need to reset - I want that option open to me, I do not want to have to rest for several ♥♥♥♥♥♥♥♥♥♥ days in a row to get rid of crap the game threw at me.

And you can make any claim you like about tabletop - if I ever played with a GM who did what this game does, I'd leave and not come back. That Defaced Sister had AC I could *only* hit on a crit, even when fully buffed. Dispelling her barkskin helped slightly, though.

That's ♥♥♥♥♥♥♥♥. End of story. If you cannot make the game difficult in any other way, you shouldn't be designing games.

So ... yea, there are game options around - say, level drain. This is the *only* time so far that level drain has been a problem. And it was only a problem in terms of the time needed to remove it.

Sure, I might randomly have been Death Warded when I tripped that trap. The cost for that would be to always memorise it, and always cast it - on the off chance I'd need it.

That's work. It's boring as all ♥♥♥♥, and no one's paying me for it. So it's not going to happen.
Dorok (Banned) Nov 3, 2018 @ 2:12am 
Originally posted by Captain Keen:
Yes. That's work. I get paid to work, or it doesn't happen. Furthermore, for the entire rest of the game I haven't needed that approach.
Just enable the options to allow restore levels in one rest if you can't bare this management aspect which isn't just restoring negative traits, but also linked to time, party and travel management. And even buffer management, yeah even against a trap. And it's even linked to diversity of spells, and spells management, and party building and design.

But don't start argue it's work, then a lot of thing in this game is work. It's not work it's a part of the global management of the game. For some players, just click rush to next dialog, then to next combat, has becoming a boredom in modern RPG. It's so simplified that it feels boredom and much more a boredom than a good work.
Last edited by Dorok; Nov 3, 2018 @ 2:15am
Captain Keen Nov 3, 2018 @ 2:17am 
Originally posted by Dorok:
But don't start argue it's work, then a lot of thing in this game is work.

Yes - a lot of things in this game are work. Repetitive, boring, pointless, whether it's random encounters, or buffing, or resting, or memorizing, or ...

I hate the fact that I have to run all the way across my capital every time I leave. I hate the long load times. And so on, and so on.

It's still an excellent game - but it has a giant pile of annoyances for all that.
Shadenuat Nov 3, 2018 @ 2:20am 
Death Ward doesn't protect against every form of stat drain in this game. Neither Sisters or Soul Eaters are affected. Doesn't work against Mandragoras either.

As for OP question, isn't there an Option to fully restore/remove everything on Rest?

Aside from that, standard Restoration scrolls heal all point damage.
Last edited by Shadenuat; Nov 3, 2018 @ 2:20am
valky Nov 3, 2018 @ 2:34am 
Bard (5) & sorc/wiz(7) got a spell for that...

Joyful Rapture (The spell also cures 1d4 points of Intelligence, Wisdom, or Charisma damage to all allies in the area)

edit..hmm cleric too :) @ 6

(and I for sure will not argue about reasoning behind that mechanic .. nay..)
Last edited by valky; Nov 3, 2018 @ 2:38am
Captain Keen Nov 3, 2018 @ 3:08am 
Originally posted by Shadenuat:
As for OP question, isn't there an Option to fully restore/remove everything on Rest?

Felixsimon pointed this out earlier, to my great relief - but thanks anyways =)

Originally posted by valky:
Bard (5) & sorc/wiz(7) got a spell for that...

Joyful Rapture (The spell also cures 1d4 points of Intelligence, Wisdom, or Charisma damage to all allies in the area)

edit..hmm cleric too :) @ 6

(and I for sure will not argue about reasoning behind that mechanic .. nay..)

Yea - I have 6th level spells, not 7th. Yet.

I wonder if I had the cleric one? I think Tristian has it, while Harrim doesn't - and after that particular fight, I'd be stuck with Harrim.

I think that's correct.
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Date Posted: Nov 2, 2018 @ 11:50pm
Posts: 50